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We have made a ''sweep line''. We suspect the Undead mage is in the grasslands of the south-west, and so a chain of soldiers is walking across its entire breadth. More Air Galleys shall come to scout the seas too, of course.
A "sweep line"? Man, you are amazing, I like playing with you :D
OOC: I think ''sweep line'' is the phrase my dad used for when they were going through an area trying to root out any Communists hiding in the shrubbery. When I saw the opening scene of Star Wars: Episode VII, I was outraged by they attacked that village from one side and let people escape on the other sides :p

OOC: Also, today I got a message/notification saying that ''Zodar leveled up''. And since Zodar isn't the hero I can see, then it must be the one with Grass Concealment and Spellcasting. This is quite something I shall bear in mind for multiplayer - if a concealed hero levels up in the enemy's vision range they get a message! Can anyone else confirm? Pretty big thing to know.

Day 88

Two eagles have flown into range of an Air Galley and a Nordic Glow, one of those summoned by the Frostlings who inhabit a lonely island. Our Sweep Line continues.
Post edited June 05, 2019 by southern
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southern: Thanks. Having read as much as I have, I like to fancy myself as a potential writer.
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Bookwyrm627: Considering your history with turn logs, I admit to laughing at this some. :)
Me too. Where was that aspriing wit during the majority of the match?
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southern: If that supposed hero is concealed, will I be lowered to the utter indignity of seeking the aid of the Charlatans?
Ha, owned. XD

One of the big perks of High Men is true seeing on all their basic infantry.
It's definitely too revealing, but not because of location (the concealed
unit maybe in one of many hexes), but because it gives you info about
the unit that you shouldn't have. To have your stats concealed is way
bigger advantage, than hiding your location, imo
if you right-click on a message the game pings the hex the message comes from. Thankfully, the levelup comes at the start of the turn, so the concealed hero does have a chance to move away. Also, the message doesn't give you the hero's stats, although it does tell you they levelled up, which I suppose is what you meant anyhow.

Day 89

It seems it's the forests of the far south-west that we must comb through now.

Also, we found a dwarf wandering through the blasted tunnels, still clinging tightly to his composite bow, on guard for the Undead. We gave him a meal and a salary - amazing that one of the original dwarven soldiers is still around. He can direct the masons when they arrive in the far north caves.
The two Undead champions have been slain, one by a Unicorn's horn, the other by Air Galley. The Eagle is close to being surrounded.
Congrats, Southern! You found the hidden egg. I knew it was a matter of
time, but secretly hoped that I could cast flying on my hero soon enough
to just fly away from the sweep line :)
I did have more flyers over the sea, but with haste.... Could have taken a very long time :p

Day 93, Humans

The last eagle is slain, and the Undead are truly gone now.
I wouldn't need to travel by sea. Only to reach a safe grass spot... behind the swipe line

Rogue tactics with smaller armies who are outnumbered have to survive, it's my
favourite thing
In a game a few months back I ended up with one hasted, concealed, free-movement, 50 movespeed, level 20 (or so) hero, while Bookwyrm had most of the map. I was running around occasionally razing things, and I planned to eventually restart a territory using Animate Town on the ruins.

Eventually Bookwyrm shut it down by using Town Portal to bring an air galley down on top of me.
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Nosferon:
Also, can I count you as interested in another AoW1 PBEM? If so, then we can launch a 6 player AoW1 game
Post edited June 06, 2019 by southern
Good game everybody. That was a tough one for me. There were no good aligned towns near the Dwarf capital to buy, so expansion was slow. I had built up relations to buy the 4 hex human town in the center, but the syrons killed my scout. That bone horror just slaughtered my stacks. No matter how many times I got it down to 1 hp it would just regenerate before I could hit it again. I could see my days were numbered as soon as the Undead and Frostlings allied, so I went scorched earth on my own territory.
Post edited June 06, 2019 by greyhuntr
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Nosferon: It's definitely too revealing, but not because of location (the concealed
unit maybe in one of many hexes), but because it gives you info about
the unit that you shouldn't have. To have your stats concealed is way
bigger advantage, than hiding your location, imo
I disagree. You can write down a hero's stats and track their growth that way (I did it late game against Southern, just to keep in mind what would work when I finally cornered him), but their location tells you where to go to kill/avoid them.

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southern: if you right-click on a message the game pings the hex the message comes from. Thankfully, the levelup comes at the start of the turn, so the concealed hero does have a chance to move away. Also, the message doesn't give you the hero's stats, although it does tell you they levelled up, which I suppose is what you meant anyhow.
Game's over, so I'll mention this:

You can actually track the hero until the message goes away (so for 2-3 turns). Right clicking on the message gives you a ping on the hero's current location, even if they are concealed or in the fog of war.

I discovered this during Broken Bow, when you happened to level within my vision.

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southern: In a game a few months back I ended up with one hasted, concealed, free-movement, 50 movespeed, level 20 (or so) hero, while Bookwyrm had most of the map. I was running around occasionally razing things, and I planned to eventually restart a territory using Animate Town on the ruins.

Eventually Bookwyrm shut it down by using Town Portal to bring an air galley down on top of me.
I had too much stuff for you to be able to restart anywhere, and I was making sure to rebuild razed towns after you left an area. If you ever stopped moving, I'd catch up and kill you, and if you left a city alive, I'd have crushed the restart before you could amass a viable defense. I was rapidly expanding into the last corners of the map while still chasing you.

I did need the Town Portal to finally catch you with something that could kill you, though.
Post edited June 06, 2019 by Bookwyrm627
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Bookwyrm627: I had too much stuff for you to be able to restart anywhere, and I was making sure to rebuild razed towns after you left an area. If you ever stopped moving, I'd catch up and kill you, and if you left a city alive, I'd have crushed the restart before you could amass a viable defense. I was rapidly expanding into the last corners of the map while still chasing you.

I did need the Town Portal to finally catch you with something that could kill you, though.
It wasn't working fast enough even before I got caught, but I would have liked to see how far I could push it if I had warp party and you didn't have (even potential) access to Town Gate

Also, I've never seen this discussion about the hero levelup message on the old forums; does this mean we are pro MLG Gamers compared to them? Maybe we should start an official tournament.
Post edited June 06, 2019 by southern