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Link to the map here.

Test your skill! Using the default leader, see if you can beat this puzzle map. Post here if you solved the puzzle.

This is an extra-small non-combat map with four different nodes to capture using a keen sense of spellwork and creative thinking. All of the spells you require are in the starting area.

Good luck!

Edit: for an extra challenge, see if you can complete the map in under 10 turns
Post edited September 06, 2019 by Thereunto
That was interesting, and I learned two new things. :)

Did you intend for multiple solutions to be possible?
I completed it, and I also managed to get an earth elemental to the far-off ruined hamlet (did require summoning a lot of fire sprites first to fill hexes and shunt the earth elemental past undiggable rock when summoned). Very interesting stuff; in my next map I'll try to have the top two levels be relatively normal, but have the bottom level be this kind of puzzle adventure.
Post edited September 06, 2019 by southern
Thank you all for trying it out! There are at least two solutions for the first three challenges. For an extra bit of challenge, see if you can beat the map in under 10 turns.

I think it would be great to see more maps that use the interesting quirks of spells. There are at least two unusual summoning behaviours that I'm hoping players noticed
Post edited September 06, 2019 by Thereunto
Fantastic, I solved your puzzle!

Not sure if the little town in the top corner of the depths was supposed to be used or not. But a fun little thing to do. :)
Careful not to post spoilers! :p

Did it, but couldn't manage to do in 10 turns because I had no memory that [sensored] had the [sensored] ability. You might get my meaning or then... not.

Anyway, very interesting small challenge!
This is really smart.

I actually learned something that I didn't know for 20 years :D

It would be cool if more maps with non-violent challenges are made.

Could this turn into a whole campaign scenario?