phaolo: Oh noes! I didn't understand that :\
Btw, I've used all air1 spell often, so I can't say that was a bad choice.
I guess I'll get 2 life spheres as you suggest. Level4 spells are too expensive anyway.
Oh, it's not a bad choice at all. In fact, it's a brilliant choice. Haste and Chain Lightning alone ensure that. For the investment of just 1 sphere, you get a lot of returns.
Questions:
1- is there an entangle protection, though? Skipping 3 turns on an hero could be fatal..
2- I fed up not being able to hit flying creatures, so I chose Archery + Dragon Slaying. Good or did I just waste points?
3- my base stats are: att6 dmg5 def8 res6 should I improve them more or get those Spellcasting 4,5?
4- so, do you know if those cheap-to-transfer elven items can appear again in the next maps?
1 - No. Just raise Resistance. At 10 resistance, Entangle has a 20% chance of working, if I recall correctly.
There's a reason Nature Elementals and their Entangle Strike are known as hero-killers, though they at least need to hit you first.
2 - You kinda did. Dragon slaying doesn't apply to missile attacks. For better ranged attacks, you need Markmanship 1-4. Also, Poison Darts would probably be a better choice for ranged attack. Poisoned dragons become a lot easier to hit.
3 - You could use some more Resistance. That'd help with Entangle, at least. Also, don't neglect hitpoints. You want 12-15 by this stage of the game. 10 isn't enough.
4 - Most items are randomly determined upon game start. Some are placed specifically by the designer. Don't count on finding them again.
Further notes on dragons:
There are 4 types of dragon. Gold, Black, Red and the Ice Drake. Gold and Black are the strongest, but they also have to be summoned. Therefore, you can cast Dispel on them to make them go away. Do it before the enemy starts coming towards you, and you have as many attempts as you need.
Red breathes Fire. Annoying, but getting Fire Immunity is far from impossible. If you have the Fire Halo spell, that'll cancel out their fire breath completely. Your Highmen Titan is also fire-immune, as are creatures like Fire Elementals, Dwarf Firstborn, etc. There are also some items that offer Fire Immunity. When faced with fire immune foes, the Red Dragons will attack them in melee. Then, tough creatures like Titans or Firstborn or your leader can just beat them up.
Ice Drakes are the same except they breathe cold. You won't be facing many of these so don't need to deal with them specifically.
(Holy and Death immunity, respectively, will make Gold and Black dragons' breath stop working and make them attack you in melee, but the Dispel trick works better most of the time.)
Oh, and if you manage to get these immunities, *then* dragon slaying becomes very effective, because it boosts your attack AND damage by 3 when facing dragons in melee.
Further tricks include:
* Load an air-galley up with ballistas. Shoot all the dragons down like the overgrown gnats they are.
* Load a dragon ship up with ballistas. Cast Free Movement on it. Behold the cheesy wonder that is the Free Movement Dragon Ship, as your ship now sails over the plains, forests and hills to shoot dragons wherever they may go.
Of course, you need human cities and earth magic respectively for these tricks, so you may not have much success. But since you chose Dwarfs, you can load up a balloon with ballistas instead. Not quite as good, since the balloon can't shoot, but it should be effective anyway. Besides, I like the mental image of a hot air balloon stuffed full of artillery that shoots dragons.