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Frostlings, Day 19

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Halflings, Day 19

Hmm, quite a few undead troops near our border. Not sure where they are heading. We'll check in on them tomorrow if we can remember to do so.

Our lone scout wanders the lands of the humans with nothing but wandering on his mind. We know not where he goes, only where his missives are postmarked.

TS
Post edited October 06, 2013 by Mimo
Azracs, Day 19

I think we're moving away from the Dwarves now, and we accepted peace.

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Highmen, Day 19


We crushed a large Dark Elf army on our border today. The remnants of the Goblin Kingdom are running amok and slaughtering my scouts. Tommorow we will try our luck taking down a Gold Dragon.

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OOC: I will be out of town on vacation Oct. 13-25 and won't be able to play my turns. Hopefully I can get one or two more done by then.
Dwarves, day 20

Took over a town and the undead are all cramped up in a town. They are pretty pissed off as we heard them casting either a big spell or they released an altar. Whatever the case, we do not like the sound of it one bit. Meanwhile the frostlings came to greet us and we allowed them to fly around with their pretty glows. Love thy neighbour is our motto. Unless it's blood thirsty goblins and we showed them what happens when they mess with us.

On a dark note, we thought we could beat the independant army that's been bugging us for all eternity. With their annoying super knight. We sent a stack of 10 units including a priest to take care of it. They kicked our arses and now we're not amused. Oh well, at least the dwarves have a home to return to in the caverns.

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ooc: Trying to be very efficient with our turns. Just now it took 2 hours for a single turn. =P
Post edited October 07, 2013 by Senteria
Frostlings, Day 20

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Humans, Day 20

A good day, a dwarf 3 hex city and a highman 3 hex city joined our cause. The Darl Elves sued for peace but we did not accept, they must die.

We also killed two undead heroes, one who split of a stack with just three units. Too bad he razed a mine, but that gave us the chance to recruit the units such razing produced and kill the hero. The other hero was killed in the caverns. How many heroes do these guys have??

TS
Halflings, Day 20

We love peace, but the bad guys always bug us in our shire. We took down a troublesome stack of undead, but not until they rained a divine storm down on us first. They deserved to die a second time for that!

TS
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Mimo: Halflings, Day 20

We love peace, but the bad guys always bug us in our shire. We took down a troublesome stack of undead, but not until they rained a divine storm down on us first. They deserved to die a second time for that!

TS
Wow. So it was you they were after. =o
Azracs, Day 20

It is tough to expand further now, but a dark elf village was captured.

We also put some units next to the town with the dragon if our ally wants some help. A big elven army is coming that way too, probably to kill our units so we move some of our strongest units to face them.

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Highmen, Day 20



With the help of our allies we managed to kill the gold dragon with minimal losses and gained a large dwarven city. In gratitude we have moved units to blockade the mountain pass the Elves are using to attack the Azracs.

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Dwarves, Day 21

The undead kept their capital undefended and so we claimed it. Reinforcements are on their way and should arrive next turn. Meanwhile all the filthy evil inhabitants underground are making place for Dwarven homes. We came across the halflings who were racing towards a 3 hex highmen town, but so were we. We were there faster and started negotiating to compensate them.

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Post edited October 11, 2013 by Senteria
Frostlings, Day 21

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catermune: Frostlings, Day 21

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Have you found the independant lizard town yet? I left it there for you. :P
Post edited October 11, 2013 by Senteria
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Senteria: Have you found the independant lizard town yet? I left it there for you. :P
Yes, my troops are moving toward a different independent town right now but the lizard town is next on my list.