Posted June 11, 2011
high rated
Edit: This only relates to Age of Wonders 1, 2: Wizard's Throne and Shadow Magic. Not the recently released Aow III.
Hi guys;
I know GOG have had a sale on recently and there are a lot of new Age of Wonders players around. So I thought I would do this post for those of you who're new to the game and are interested in playing multiplayer. The Age of Wonders games really come into their own when played against rational, thinking human beings. The AI is really good, but it's nothing compared to a human! It's great to sneak a unit with 'concealment' into your friends territory and inexplicably start stealing all their mines or something (the AI never does that!).
So you've got Age of Wonders, Aow2: Wizard's Throne and Aow: Shadow Magic. They all have exactly the same multiplayer modes. Direct play (as in a live online game) and Play by Email (where the game is sent as file attached to an email). Both have their advantages and disadvantages. The main thing you'll come up against is that these are OLD games and internet/email technology has moved on a lot since they were made, but don't worry the games just need some help.
There are many things you can use but in my view the path of least resistance is a couple of programs that you can download for free. If you want to do direct play then you need and if you want to play by email you need the [url=http://aow.heavengames.com/downloads/showfile.php?fileid=1122]Age of Wonders Email Wrapper . Both are quite easy to set up and use.
Hamachi works by making a virtual private network between you and your friend's computers so that the old code in the game is fooled into thinking you're all on a local area/home network together and thus it works as originally intended.
The Age of Wonders Email Wrapper works by pretending to be the old type of email server the games understand (which are no longer in commercial use). The game sends the email to the Wrapper and the Wrapper then sends it out using your GMail, Hotmail, Yahoo or any modern email account.
The advantage of direct play is that the pace of the game is nice and quick, turns will be completed quickly and you can get a lot done. The disadvantage though is that you have to organise to get everyone online together and all giving their attention to the game at the same time. Age of Wonders games can last for up to eight hours or so and many people can't afford to dedicate that kind of time to it. This is usually not a problem if you're just having a two player game, but four and upwards it often starts to become an organisational/time problem. So it's been my experience that a lot of direct play games do not get finished. But don't let that discourage you!
With play by email (PBEM) you don't have to organise everyone to all be online together because each person can take their turn at completely different times, and in different time zones. You are basically sending a file from one person to the next in a loop for everyone in the game (each game day is one full loop). The advantage of this is that this tends to be a lot more doable for people because the time commitment is so much less. It also has another in that you can have many games going on at the same time, which keeps it varied. The disadvantage though is that the pace is slower, often people will play their turns when they get home from work or before going to bed etc. So you have to wait maybe a day or so for each game to come around to your turn. But don't let that discourage you! It's been my experience that play by email games usually always finish too.
I hope this helps people. Any more questions, feel free to post below.
Dave
Hi guys;
I know GOG have had a sale on recently and there are a lot of new Age of Wonders players around. So I thought I would do this post for those of you who're new to the game and are interested in playing multiplayer. The Age of Wonders games really come into their own when played against rational, thinking human beings. The AI is really good, but it's nothing compared to a human! It's great to sneak a unit with 'concealment' into your friends territory and inexplicably start stealing all their mines or something (the AI never does that!).
So you've got Age of Wonders, Aow2: Wizard's Throne and Aow: Shadow Magic. They all have exactly the same multiplayer modes. Direct play (as in a live online game) and Play by Email (where the game is sent as file attached to an email). Both have their advantages and disadvantages. The main thing you'll come up against is that these are OLD games and internet/email technology has moved on a lot since they were made, but don't worry the games just need some help.
There are many things you can use but in my view the path of least resistance is a couple of programs that you can download for free. If you want to do direct play then you need and if you want to play by email you need the [url=http://aow.heavengames.com/downloads/showfile.php?fileid=1122]Age of Wonders Email Wrapper . Both are quite easy to set up and use.
Hamachi works by making a virtual private network between you and your friend's computers so that the old code in the game is fooled into thinking you're all on a local area/home network together and thus it works as originally intended.
The Age of Wonders Email Wrapper works by pretending to be the old type of email server the games understand (which are no longer in commercial use). The game sends the email to the Wrapper and the Wrapper then sends it out using your GMail, Hotmail, Yahoo or any modern email account.
The advantage of direct play is that the pace of the game is nice and quick, turns will be completed quickly and you can get a lot done. The disadvantage though is that you have to organise to get everyone online together and all giving their attention to the game at the same time. Age of Wonders games can last for up to eight hours or so and many people can't afford to dedicate that kind of time to it. This is usually not a problem if you're just having a two player game, but four and upwards it often starts to become an organisational/time problem. So it's been my experience that a lot of direct play games do not get finished. But don't let that discourage you!
With play by email (PBEM) you don't have to organise everyone to all be online together because each person can take their turn at completely different times, and in different time zones. You are basically sending a file from one person to the next in a loop for everyone in the game (each game day is one full loop). The advantage of this is that this tends to be a lot more doable for people because the time commitment is so much less. It also has another in that you can have many games going on at the same time, which keeps it varied. The disadvantage though is that the pace is slower, often people will play their turns when they get home from work or before going to bed etc. So you have to wait maybe a day or so for each game to come around to your turn. But don't let that discourage you! It's been my experience that play by email games usually always finish too.
I hope this helps people. Any more questions, feel free to post below.
Dave
Post edited April 01, 2014 by Davespice