Posted December 10, 2016
Age of Wonders - Shadow Magic email game
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Name: Five Alive
Southern: Necking, Death Wizard of the Undead
Mimo: Mariner, Water Wizard of the Halflings
Bookwyrm: Carry On, Death Wizard of the Orcs
Vitek: Cosmos Wizard of the Archons
Catermune: Cosmos Wizard of the Tigrans
Normal ettiquette rules, maximum 2 heroes, surrender off.
Activity expectation: Play turns within 48 hours from receiving them. If you are unable to play your turn within 48 hours you should post in the relevant topic in advance. Writing turn logs is optional but you should always post a "turn sent" when you have played your turn so we know who's turn it is.
Necking, Day 1
We see no immediate targets which would be a painless victory, so we set out to cast our net wider.
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Name: Five Alive
Southern: Necking, Death Wizard of the Undead
Mimo: Mariner, Water Wizard of the Halflings
Bookwyrm: Carry On, Death Wizard of the Orcs
Vitek: Cosmos Wizard of the Archons
Catermune: Cosmos Wizard of the Tigrans
Normal ettiquette rules, maximum 2 heroes, surrender off.
Activity expectation: Play turns within 48 hours from receiving them. If you are unable to play your turn within 48 hours you should post in the relevant topic in advance. Writing turn logs is optional but you should always post a "turn sent" when you have played your turn so we know who's turn it is.
Necking, Day 1
We see no immediate targets which would be a painless victory, so we set out to cast our net wider.
Post edited December 10, 2016 by southern