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ooc: I HATE THE BOAT / WATER BUG!!!! I'd already fought one battle and send a clever quip to a neighbor. Had to do both again due to the restart. "Luckily", my bigger battle was post restart. Sorry. Will avoid departing the boat one at a time if possible in the future.

Sand Vipers, Day 15

We say hello to neighbors. Hopefully in a friendly manner. Mostly, we just want to be left alone to tend our cacti.

TS
Nomads

Hmm we see blue and orange flags encroaching on our territory, there isn't room for everyone.
Sand Vipers, Day 16

We add another town of our kin folk to our fledgling empire and point our neighbors to more fertile ground (we think).

TS

Sand Vipers, Day 17


Ack! My scouts may have done something we will regret.

TS
Nomads
We see 3 people, they're all stronger than us. We'll see about that...
Sand Vipers, Day 18

More exploring in all directions.

TS
Nomads
Time to free the people of slavers bay
Sand Vipers, Day 19

We witness an incredible amount of building in the old country. Like a two party system that has agreed to work on infrastructure for the betterment of all.

Tomorrow we go explore the Riverlands finally. Curious what we'll see besides fields of yellow flags.

TS
Nomads
Threats from Goblins, and possibly veiled threats from others...
Our good work around slavers bay continues.
Sand Vipers, Day 20

This is a big world, but already very crowded with strong forces. Scouts everywhere. And not just mine. :)

TS

ooc: You know what I really hate? Domain spells. Super OP for an AI with infinite mana. I'm attacking an indie, but I'm in the AI's magic domain so all my units are affected by poison effing domain.
Nomads

We reach Melisandre's capital. And its way too strong, retreat!
Sand Vipers, Day 21

Damn this is a big world. A little too big for my taste. I think about retreating to the sand dunes after seeing what is arrayed against me in the near future.

TS
Sand Vipers, Day 22

Starting to run out of room for the first two X's. Time for the next two I guess. Luckily the AI is sitting there right next to me with stacks of units awaiting my three dimensional chess moves.

TS
Nomads

We can see Westeros, and many enemies to burn.
I hated this map at first because I have Humans heroes and Archon cities - resulting in the heroes being very poor morale and needing to be escorted everywhere. Thankfully things are back to normal once I was able to acquire enough Good-aligned cities (not Pure Good).
Post edited December 06, 2020 by southern