Agrilla: Consequence of this DRM
If I want to to play a game of risk wit 5 friends. I wold go and by one copy if risk, invite my frind and then we are ready to play.
When Diablo came out, same thing. One disk cold be used in a local setup for several players (LAN-Party).
same for the first couple of "Heroes of Might and Magic". Only one disk was needed in order to play a multi-player game. (different for single player that required the disk, every time)
Now for this game it is oposite. One can not install it on 2 or 3 computers and play a game with a few of friends.
I can't even by some extra copies for me to do it because you can only by one copy of a game on GOG. Additional copies can only be gifted, so can not get several keys.
Now playing it with some friends wold promote the game, assuming they liked it.
Back when Heroes of Might and Magic came out i remember several friends end up buying it that way.
Now AOW is something one wold like playing in multilayer sesions.
So for me buying it is a lot like getting 1/6 of a risk board, not even able to by the rest of the game.
So for me AOW3 is a noshow and I guess it is the same for a few others.
That's generally not allowed anyway and never has been. Not every developer strongly enforces it however. Each person playing in a lan game is legally suppose to have there own/or separate copy of the game...not the same game installed on every computer.
Furthermore AOW3 doesn't really have lan yet as far as I am aware, and until it gets that feature (if it does) in the future this point is irrelevant to AOW3 anyway. Right now even you play with someone in the same area/house on 2 PC's, you would still need to connect to AOW3 servers meaning you need your own copy for each PC.