Posted May 27, 2020
Hello, as there is no manual available for the game here I have two questions. The first is regarding cities.
How does production work? It affects how fast my buildings are built. That much is clear. So did I understand that correctly? When a building costs 150 gold and my production is 40. It would need 4 turns to complete. The amount of gold it costs has to be paid immediately though. Is that correct? The only way to increase my production is by building more population and specific buildings right? So how does population affect production exactly?
Does population increase income? So if you already have enough population that the city can not grow anymore, do I still get more because I have more people in it? Or does it even decrease because I have to feed all those people and have to build market places constantly to outweigh that.
And what about power? I did not get that at all. There are like power nodes of different spheres around the map. Say my wizard has fire magic. So a fire node gives me more power than any other node outside my sphere right? But how does power affect my spell casting? Like are damaging spells more powerful? Or does it contribute to my mana income somehow?
And one last question regarding unit progression. Do you even buy weaker units in the beginning apart from those needed to defend yourself against scouts and weak enemies? I weakly rememember in Heroes of Might and Magic 3 I just went to build Angels (the human's best units) as soon as possible, because just having a few you could deal with most enemies.
Do you have some city building strategies for beginners? Right now in the beginning I focus on building buildings to recruit armies only in my main city. And should I capture another city I usually first build stuff to increase magic income so I can summon more units. So most of my magic is used for my units upkeep. I did not find most of the other spells more useful that just summon creatures all the time.
Thanks guys. As HoMM fan I reall enjoy that one!
PS: Do you ever use pioneers to build new outposts? I usually build them when I have enough population in a city to rebuild structures like gold mines. But are there any advantages of having more outposts/towns even though you don't really build stuff in them?
How does production work? It affects how fast my buildings are built. That much is clear. So did I understand that correctly? When a building costs 150 gold and my production is 40. It would need 4 turns to complete. The amount of gold it costs has to be paid immediately though. Is that correct? The only way to increase my production is by building more population and specific buildings right? So how does population affect production exactly?
Does population increase income? So if you already have enough population that the city can not grow anymore, do I still get more because I have more people in it? Or does it even decrease because I have to feed all those people and have to build market places constantly to outweigh that.
And what about power? I did not get that at all. There are like power nodes of different spheres around the map. Say my wizard has fire magic. So a fire node gives me more power than any other node outside my sphere right? But how does power affect my spell casting? Like are damaging spells more powerful? Or does it contribute to my mana income somehow?
And one last question regarding unit progression. Do you even buy weaker units in the beginning apart from those needed to defend yourself against scouts and weak enemies? I weakly rememember in Heroes of Might and Magic 3 I just went to build Angels (the human's best units) as soon as possible, because just having a few you could deal with most enemies.
Do you have some city building strategies for beginners? Right now in the beginning I focus on building buildings to recruit armies only in my main city. And should I capture another city I usually first build stuff to increase magic income so I can summon more units. So most of my magic is used for my units upkeep. I did not find most of the other spells more useful that just summon creatures all the time.
Thanks guys. As HoMM fan I reall enjoy that one!
PS: Do you ever use pioneers to build new outposts? I usually build them when I have enough population in a city to rebuild structures like gold mines. But are there any advantages of having more outposts/towns even though you don't really build stuff in them?
Post edited May 28, 2020 by Pratzelwurm