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Orcs, Day 76

Hmm, I thought the odds of success were better than they apparently were in reality. Oh well, merely accelerating the inevitable at this point. Only so much force building I can do at this point in the game...

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Turn NOT sent yet. I've had family come through recently, and I'm trying not to play my turn too piecemeal.
High Men, Day 77

Lesson learned: a player's units get an allotment of move, then their now-indy units get an extra move allotment with which to go steal things.

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Another little hamlet falls. Bookwyrm seems to have troops everywhere, which is what I'm trying to impose on him.
High Men, Day 78

Now to see see whether we've successfully restricted Evena's movement.

On another front, lets see if I can convince to Undead to retreat into their holdings again, or whether I'll have a chance to smash their leader.

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southern: Another little hamlet falls. Bookwyrm seems to have troops everywhere, which is what I'm trying to impose on him.
Indeed. Trying to pin you down is a real PITA.
High Men, Day 79

Evena gets to burn a city, murder the High Men avengers, animate the city for more recruits, then burn the city again, and then recruit the Dark Elf avengers?? Right.

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Bookwyrm627: High Men, Day 79

Evena gets to burn a city, murder the High Men avengers, animate the city for more recruits, then burn the city again, and then recruit the Dark Elf avengers?? Right.

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Any of you guys read Elric of Melnibone? Those poor Dark Elf avengers joining me reminded me of the Imryrrians, still following Elric after he betrayed their city. It helps that the Executioner is an Elric reference, as is the wider cosmology of the campaign of this game.
Also 79 TS
Post edited October 21, 2018 by southern
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southern: Any of you guys read Elric of Melnibone? Those poor Dark Elf avengers joining me reminded me of the Imryrrians, still following Elric after he betrayed their city. It helps that the Executioner is an Elric reference, as is the wider cosmology of the campaign of this game.
I'm kind of feeling like they should have just cut his throat while he slept. Save everyone some trouble.

High Men, Day 80

Okay, Evena is penned. Now to figure out how to storm the stupid mountains...

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Day 80, Dark Elves

Evena casts Freeze Water and captures a watchtower, from which she can't see a single enemy troop, but several settlements....
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southern: Day 80, Dark Elves

Evena casts Freeze Water and captures a watchtower, from which she can't see a single enemy troop, but several settlements....
Dang it! I thought I had one more turn.
High Men, Day 81

The Undead have been eliminated. Turns out that Paladins WILL use Turn Undead in Autocombat in certain circumstances, but not all circumstances.

Also, either I don't fully understand Haste's move reduction, or Mountaineering helps move through Hills easier, or Evena managed to fit 51 move into a turn while the move speed cap is 50.

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Post edited October 23, 2018 by Bookwyrm627