Posted October 18, 2020
And G: Hey guys, sorry for the long radio silence. I'll be more active here again starting in a week or so and I will go through the CBD requests and any other posts/messages then.
So you did return, welcome back! I'm not sure you should bother with the separate CBD project now - Inioch figured out how to do a lot of hex editing, by comparing the base game to AoW+ files in PE Explorer and HxD (I'm following in his footsteps too), so we can make our own CBDs (he already has, called AoWx) as far as simple numerical changes are concerned.
Would be great if you'd have a look at the more complex ideas raised in that thread though. Also I'm trying to make an exhaustive list of offsets in a spreadsheet, with description, function, and location.
Looking forward to mainline AoW+'s next versions - our MP-oriented mods won't make for a difficult and interesting campaign like AoW+ does. Still thinking of making a new campaign? I may've said this before, but if you like I could do the boring parts of mapmaking, like if there's 100 towns on a map and you want them named according to a set of ethno-linguistic rubricks, I could do that for you.
Post edited October 18, 2020 by southern