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Add a game speed slider when setting up a skirmish or multiplayer. Fast hectic games can be fun, but so can slow relaxing games.

Add a shortcut key to select all combat units on the map. Sometimes I want to attack with everyone, and they're kinda spread out.

Add a shortcut key to select all air units on the map.

Add a shortcut key to select all ground units on the map.

Add a checkbox under Options>General to make "Attack Move" the default move order. This would make combat much simpler. I personally don't have any reason for them to not attack move all the time.

Add some kind of way to make distant outposts. so I can make factories and turrets near resource points. Combined with a speed slider, this would give the game the option of a different style of play. More ways to play, more fun, more happy people.

Allow the resource slider to go higher when setting up a skirmish or mutliplayer map. Many RTS games end up getting mods that increase the resource spots x5 or x10. No matter how much you increase it, the people want more. My old starcraft 1 custom maps use to have the resources set so high they were basically infinite.
Post edited August 13, 2016 by kingofanime
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kingofanime: Add a shift-click key for queing up 5 units at a time. So I don't have to click 50 times to build 50 units.
It's ctrl+click for that functionality. I have no idea why.
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kingofanime: Add a shift-click key for queing up 5 units at a time. So I don't have to click 50 times to build 50 units.
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Fenixp: It's ctrl+click for that functionality. I have no idea why.
I don't see it listed in the key bindings under options, but it does indeed work. I will remove that from my suggestion list.
Yup, you might as well add "ability to rebind all keys" to your suggestion list :-P
And add an option to change the language in the Options menu.

Also the descriptions for the silver and gold mission goals for the first mission of the Deathsworn campaign are wrong.
Post edited August 14, 2016 by HappyUnicorn