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high rated
Tunguska: The Visitation

Updated to 1.83-2

Changelog from SteamDB:

Update 1.83-2 Patch Notes

• I finally figured out why running around with controller feels so awkward: it only has 8 directions. Now there are infinite directions!

• Fixed the HR1 recipe for Spanish

• Fixed a bug with journal page flipping when you type on the notes

• Added an audio distortion filter on each gun to make the gunshots more bright and punchy

• Now if you have unsuitable attachment installed (looking faded), the character no longer keeps on pulling out the weapon when you close the inventory

• Fixed a bug with Spanish language show displayed correctly for campfire dialogues

• Fixed a null pointer exception when mutants get hurt by anomalies
high rated
Hero of the Kingdom II

Updated to 1.3.9 (Galaxy & Offline Installer)

Changelog posted by the developer in the game forum:
Major update - Hero of the Kingdom II v1.3.9

The new version brings significant changes and improvements:

* The game has replaced some quest icons to better indicate the tool or weapon needed.
* The game has replaced the merchant icons to better indicate the type of items in the store.
* The game has improved bartering with a multiplier.
* The game has fixed a number of minor bugs and translation errors.
* The game uses a new engine with more effective and in some cases sharper rendering.
* The game no longer supports custom user profile names (old profiles will retain their names).
* Windows version requires Windows 10 or higher.
* Windows version no longer supports 32-bit executable.
* Windows version uses DirectX11 instead of DirectX9 with greatly increased efficiency.
* Windows and macOS versions have better support for windowed mode, and the game window can be resized.
* macOS version requires macOS 11 Big Sur or later.
* macOS version has universal binary and supports both Intel x86-64 and Apple Silicon.
* macOS version uses Metal instead of Open GL when running on Apple Silicon.
* macOS version uses AVFoundation instead of Open AL when running on Apple Silicon.
* macOS bundle is signed and notarized.

The old version of the game is still available under "legacy" beta branch. The old version can be run on Windows XP and higher (64-bit as well as 32-bit).
high rated
Parkitect

Updated to 1.10a (Galaxy & Offline Installer)

Changelog from SteamDB:
1.10a Update

This months update contains the following changes:

Version 1.10a:

• added modding support for River Rapids boats
• fixed guests could sometimes get unhappy about how long a transport ride is taking but stay on anyways
• fixed playing custom mp3s through a controlled speaker could loop the audio sometimes
• fixed not being able to adjust water color of Boat Dark Ride
• fixed "Start in multiplayer" button getting cut-off on HappyCo Harbour scenario when playing in French
• multiplayer: fixed a desync that could happen when building near boat rides
• multiplayer: should fix certificate errors some people were getting (hopefully for real this time?)

April 2024 Build Challenge Results

Here are the winning entries:

These workshop items are now included as default blueprints in the game

Nicks Jungle Adventure

Excitement: 54.9 (High)
Intensity: 0.8 (Low)
Nausea: 2.1 (Very low)

Approximate Cost: ~$7,495.00
Approximate Cost (without decoration): ~$2,348.00

+++

Treasure Market

Excitement: 59.4 (High)
Intensity: 6.1 (Low)
Nausea: 1.0 (Very low)

Approximate Cost: ~$7,499.98
Approximate Cost (without decoration): ~$2,620.00

+++

It's A Small Castle

Excitement: 45.4 (High)
Intensity: 3.7 (Low)
Nausea: 1.0 (Very low)

Approximate Cost: ~$7,488.97
Approximate Cost (without decoration): ~$2,499.00

+++

Dino Adventurea

Excitement: 46.8 (High)
Intensity: 6.5 (Low)
Nausea: 2.1 (Very low)

Approximate Cost: ~$7,494.69
Approximate Cost (without decoration): ~$2,712.00

+++

Into the Wasteland

Excitement: 47.3 (High)
Intensity: 1.0 (Low)
Nausea: 2.1 (Very low)

Approximate Cost: ~$7,491.04
Approximate Cost (without decoration): ~$2,667.00
high rated
Hero of the Kingdom

Standalone installer updated: [Windows, Linux, Mac] 1.55 ⇒ 1.6.12.
The new version brings significant changes and improvements:

* The game has over 60 faces for all the main and side characters.
* The game has added some script lines to make the dialogs more lively.
* The game has improved the water visuals.
* The game uses lighting effects in some places.
* The game has replaced some quest icons to better indicate the tool or weapon needed.
* The game has replaced the merchant icons to better indicate the type of items in the store.
* The game has improved bartering with a multiplier.
* The game has fixed a number of minor bugs and translation errors.
* The game uses a new engine with more effective and in some cases sharper rendering.
* The game no longer supports custom user profile names (old profiles will retain their names).
* Windows version requires Windows 10 or higher.
* Windows version no longer supports 32-bit executable.
* Windows version uses DirectX11 instead of DirectX9 with greatly increased efficiency.
* Windows and macOS versions have better support for windowed mode, and the game window can be resized.
* macOS version requires macOS 11 Big Sur or later.
* macOS version has universal binary and supports both Intel x86-64 and Apple Silicon.
* macOS version uses Metal instead of Open GL when running on Apple Silicon.
* macOS version uses AVFoundation instead of Open AL when running on Apple Silicon.
* macOS bundle is signed and notarized.

The old version of the game is still available under "legacy" beta branch. The old version can be run on Windows XP and higher (64-bit as well as 32-bit).
_______________________________________________________________________


Hero of the Kingdom III

Standalone installer updated: [Windows, Linux, Mac] 1.11 ⇒ 1.2.12.
The new version brings significant changes and improvements:

* The game has replaced some quest icons to better indicate the tool or weapon needed.
* The game has improved bartering with a multiplier.
* The game has fixed a number of minor bugs and translation errors.
* The game uses a new engine with more effective and in some cases sharper rendering.
* The game no longer supports custom user profile names (old profiles will retain their names).
* Windows version requires Windows 10 or higher.
* Windows version no longer supports 32-bit executable.
* Windows version uses DirectX11 instead of DirectX9 with greatly increased efficiency.
* Windows and macOS versions have better support for windowed mode, and the game window can be resized.
* macOS version requires macOS 11 Big Sur or later.
* macOS version has universal binary and supports both Intel x86-64 and Apple Silicon.
* macOS version uses Metal instead of Open GL when running on Apple Silicon.
* macOS version uses AVFoundation instead of Open AL when running on Apple Silicon.
* macOS bundle is signed and notarized.

The old version of the game is still available under "legacy" beta branch. The old version can be run on Windows XP and higher (64-bit as well as 32-bit).
_______________________________________________________________________


Hero of the Kingdom: The Lost Tales 1

Standalone installer updated: [Windows, Linux, Mac] 1.08 ⇒ 1.2.9.
The new version brings significant changes and improvements:

* The game has added more than 20 new faces for minor and side characters.
* The game has fixed a number of minor bugs and translation errors.
* The game uses a new engine with more effective and in some cases sharper rendering.
* The game no longer supports custom user profile names (old profiles will retain their names).
* Windows version requires Windows 10 or higher.
* Windows version no longer supports 32-bit executable.
* Windows version uses DirectX11 instead of DirectX9 with greatly increased efficiency.
* Windows and macOS versions have better support for windowed mode, and the game window can be resized.
* macOS version requires macOS 11 Big Sur or later.
* macOS version has universal binary and supports both Intel x86-64 and Apple Silicon.
* macOS version uses Metal instead of Open GL when running on Apple Silicon.
* macOS version uses AVFoundation instead of Open AL when running on Apple Silicon.
* macOS bundle is signed and notarized.

The old version of the game is still available under "legacy" beta branch. The old version can be run on Windows XP and higher (64-bit as well as 32-bit).
_______________________________________________________________________


Hero of the Kingdom: The Lost Tales 2

Standalone installer updated: [Windows, Linux, Mac] 1.03 ⇒ 1.2.5.
The new version brings significant changes and improvements:

* The game has added a dozen of new faces for minor characters.
* The game has fixed a number of minor bugs and translation errors.
* The game uses a new engine with more effective and in some cases sharper rendering.
* The game no longer supports custom user profile names (old profiles will retain their names).
* Windows version requires Windows 10 or higher.
* Windows version no longer supports 32-bit executable.
* Windows version uses DirectX11 instead of DirectX9 with greatly increased efficiency.
* Windows and macOS versions have better support for windowed mode, and the game window can be resized.
* macOS version requires macOS 11 Big Sur or later.
* macOS version has universal binary and supports both Intel x86-64 and Apple Silicon.
* macOS version uses Metal instead of Open GL when running on Apple Silicon.
* macOS version uses AVFoundation instead of Open AL when running on Apple Silicon.
* macOS bundle is signed and notarized.

The old version of the game is still available under "legacy" beta branch. The old version can be run on Windows XP and higher (64-bit as well as 32-bit).
high rated
Between Horizons
Between Horizons Demo

Updated to 1.1.0 (Galaxy & Offline Installer)

Changelog from SteamDB:
Japanese Localization OUT NOW

Fellow detectives,

Thank you for your patience, we know it's been a bummer that the Japanese localization was not part of the release build. But, the wait is over and you can now start your investigations on the Zephyr with Japanese texts.

On top of the new language, we've been working on some highly requested Quality-of-Life improvements. Here's the full changelog for you:

Build version 1.1.0, 2024-05-08

Medium patch adding Japanese, remappable keys, and a host of small fixes:

• Added keybindings feature: You can now remap keys in the main menu!
• Added Japanese translation
• Fixed some game logic errors (e.g. characters referring to things that didn't happen in your run)
• Fixed a bug where players settings weren't properly saved between sessions
• Fixed a bug where evidence stayed highlighted in UI when not selected
• Fixed a bug where the mouse cursor would fade out when it shouldn't
• Corrected dozens of typos in English language

We are aware that a small number of players still gets stuck starting the game. After trying a series of fixes, the next one unfortunately requires a larger rework of a core system. We're still working on it!

Thank you for your ongoing support and feedback - keep it coming, Detectives.

See you aboard the Zephyr!
high rated
Vagrus - The Riven Realms

Updated to 1.1650508F for Windows, Linux and Mac.

Changelog from SteamDB:

Patch 1.165 - Codename: Shore Up

New/Updated Features :shiny:


• Outpost rework: most of the UI (buttons, structure, tooltips, and more), mechanics, and balancing received a major rehaul.
• More pieces of Equipment have an Outpost-related effect now.
• Savegame files made in the free Demo can be loaded up automatically in the full game from now on.
• Negative Resistance values now raise damage from the specific type as it was originally intended (for example, a -50% Cold Resistance raises a Cold type damage of 2 to 3). The way Resistances work against Effects remains unchanged (ie. they provide a chance to entirely negate Effects when the Resistance roll is successful).
• Damage from Critical Strikes in Companion Combat are now always calculated from the upper half of the used Skill’s damage value (for example, if the damage of the Skill is 3-6, then Critical Strikes from it are always calculated as if a 5 or a 6 were rolled).
• Critical Strikes in Companion Combat are now always Armor Piercing.
• Penalties for successive Evade and Block attempts in the same Round have been doubled (for example, the second attempt in the Round incurred a -5% penalty and now it incurs a -10% penalty).
• Timers on Mercenary Tasks now stop when it makes sense narratively (and so timed task bonuses are granted based on this moment in time, not the moment of the turn-in). Once the timer stops, players have more freedom to turn in these Tasks. For example, the timer on Defense Tasks stops when the vagrus successfully defeated the foe during the defense battle.
• Added a new setting to Options: Companion Loyalty Details. You can now use it to set the nature and depth of information the game log and Events provide on the Loyalty changes of Companions: Off: No feedback is provided. Basic (Default): Only the fact of the change is provided and its direction. Indicative: The measure of change is also provided (for example: Greatly disapproves, Slightly approves).
• The highest Loyalty tier for Companions was renamed from ‘Amicable’ to ‘Loyal’.
• Companion Upkeep (daily) is raised by 5 Changers for Companions assigned to a Deputy role and this is reflected on their character sheet and the tooltip of Companion Upkeep.
• Further tweaked and enhanced the controller experience.

Updated Content :gift:

• Some Perks that Harvek was supposed to have but were actually missing were added back in. Players who have him in their comitatus receive a complete reset on him and regain the Insight to be able to respec him.
• Gor’Goro received new, easier gift options in his Banter. Additionally, his personal questline’s first segment awards a lot more Loyalty now.
• The Prowess (2) requirement to trigger Renkailon’s personal questline now has an alternative of a Renown requirement.
• Entering Avernum’s Ossuary is now possible even with the Disdain of Ahskul property (allowing the completion of Nedir’s questline in a playthrough where you aim for certain achievements).
• Eylani now loses Loyalty when you decide to fight against beasts in Kabur’s arena.
• New entries on Companion Loyalty and the Outpost were added to the Glossary.
• We have added a hidden, alternative way to get a certain quest item for Vrak the Haunted’s quest whereby you can circumvent having to interact with the Ahskulites in Deven (allowing the completion of Vrak’s quest in a playthrough where you aim for certain achievements).
• Removed much of the Coal from Scrapheap in ‘Pilgrims of the Wasteland’ to avoid players accidentally buying it out and going broke during the early tutorial.

User Interface Improvements :pencil:

• The display of chances in Crew Combat (Critical Success, Success, Failure, Critical Failure percentages) now shows the actual percentages (this was only a display issue).
• Reworked the “Faction Reward Filter” button on the Settlement UI to be more logical, displaying the active filter’s status.
• Long savegame names will now be broken into more lines and they show in full on the loading screen.
• The (glitchy) highlighter on selected choices in Events was changed to a more subtle underline.
• The new “Enervated” Skill effect now has a proper icon and tooltip explaining it on the Character Sheet.
• The ‘minimize’ button on tutorial popups was moved to the top right corner.
• From now on, you can only change font size while the Event UI, Journal, and Codex are closed to prevent locks, and other issues.
• All Mercenary Tasks now display objectives in the quest-style (using status-sensitive bullet points).
• The Mercenary Task UI in the Journal was significantly improved and now presents more information more consistently.
• The requirements of using certain Advanced Tactics in Crew Combat that were nebulous before are now much more informative (including why you cannot use one when you do not meet said requirements).
• Added and improved various new Crew Combat tooltips to provide better information on mechanics.
• The bug that caused the Outpost’s Consumption to be erroneously displayed was fixed.
• The Font Size slider in Options became more informative (providing a percentage as well as demonstrating actual font size below the option, not in a janky tooltip).
• Equipment tooltips no longer display the price you originally bought it for (it was obsolete and confusing).
• Localized steps and choices in Events are now marked differently if they were merely machine-translated or were translated by a person.
• Vitality and Power Regeneration are now correctly displayed on Companions’ character sheets.
• Tests in Events now indicate (via icons and tooltips) whose Perks are taken into account: the whole comitatus’s, only those of the Companions previously selected to accompany the vagrus, or only the vagrus’s.

Bug Fixes :bug:

• Fixed missing or glitchy dependency icons in Events.
• You can no longer win the main campaign by retiring to your own upgraded Outpost while not having the Wealth Ambition (this was possible by choosing a combination of options during the Outpost upgrade process).
• The Ahari and Chimera Legion Faction tabs now always display valid (including unlocked) Faction presence locations.
• Cadmador does not show its faction locations any longer, as was originally intended.
• Passengers headed to the Sunken Tower will no longer show up until a path to said location has been unlocked by the player through quests.
• Removing a Deputy that provides an Equipment slot for the /comitatus/ now refreshes the slots immediately, preventing players from keeping Equipment in a closed slot.
• When owning no Beasts of Burden, swapping to a different Beast Type no longer modifies Movement Points.
• The font size of the Glossary will now reflect the one set in Options.
• Great Lamps are no longer sold in core game territories when you do not own Sunfire and Moonshadow.
• Tweaked Companion Combat AI significantly, especially regarding the avoidance of performance drops and the use of Overwatch-type Skills.
• Performance improvements all across the board (regarding both CPU and GPU usage).
• The Spell Penetration Perk now provides the -15% Resistance it advertises.
• Fixed several bugs related to Mercenary Tasks (mostly related to Escort Tasks with interim targets).
• Fixed various glitches, typos, and performance issues in the Glossary.
• Dragging Market listings and dropping them earlier than your own cargo space will not purchase them now but cancel the interaction as it was supposed to.
• Fixed an issue that caused parts of some localized (machine translated) tutorial windows to be off-screen.
• Your Scouts can no longer find perilous calerus Events (that would slay an unprotected comitatus) when you have protective Equipment equipped.
• In Crew Combat, you no longer need an active character to Stand Down once the enemy is retreating (as opposed to Pursue where you need someone to pursue the foe).

Coming Up Next

• The option to change between Wasteland and Dissonance modes during a playthrough
• New DLC: Old Acquaintances

Stay tuned and conquer the wasteland!
- The Lost Pilgrims Team

high rated
Bloodstained: Ritual of the Night has been updated to version 1.5. Galaxy-only for the time being.

Changelog from Steam:
https://store.steampowered.com/news/app/692850/view/4187861970974701721
Jack Holmes: Master of Puppets
Updated to v1.1.5
(** GOG's previous version number 1.2 seems erroneous. It's not a downgrade.)


Changelog from SteamDB:

7 May 2024 --- Patch 1.1.5
- Now JACK does not take the ammunition if he does not have the corresponding weapon with him to avoid confusion.
- The oil of the Ferris wheel is more visible (change texture).
- Prevent the last level BOSS to save game for load game and ride Medieval Madness.
- Now you can close the inventory by pressing escape.
- The wall switch of level 4 has been made bigger.
- Now in the mines, the fuse looks better model.
- Now when Jack dies, the controller doesn't vibrate if the vibration is deactivated.
Intermediate versions:
SteamDB:

2 May 2024 --- Fast fix 1.1.4
- You can now disable head bobbing for people who have problems with this.
SteamDB:

30 April 2024 --- Fast fix patch 1.1.3
- You can now change the field of view (FOV) from 85 to 115.
- It is now possible to change the resolution scale for those who need more performance.
- It is now possible to raise the FPS limit between several options.
- Small difficulty fix settings
SteamDB:

28 April 2024 --- Fast fix
- Fast fix for difficulty adjustment in certain parts.
SteamDB:

28 April 2024 --- Update fixes patch 1.1!
- Slightly increased character movement speed when running.
- The spider boss is now easier, and ammo is easier to find.
- It is now easier to cross the spider boss bridge.
- It is now easier to find the entrance to Frederick's house.
Book of Hours

v2024.3.e.19 = current version on Galaxy, published 2024-04-11
v2024.3.e.17 = current version of offline installers, published by GOG on 2024-03-28
** i.e. offline installers are outdated :-(
see GogDB entry

Changelog from SteamDB:

12 April 2024 --- Fix for the disappearing towels bug
- (Everyone of a certain age understands the importance of knowing where one's towel is)
SteamDB:

28 March 2024 --- Update 2024.3.e.17
- Fix for on occasional crash on the menu screen
- Fix for a bug where unlocking the village but not the bridge, and then reloading, would LOCK THE BRIDGE FOREVER
SteamDB:

28 February 2024 --- Update 2024.2.e.11 "EHSAN"

- All bookshelf plaques are now invisible until they have text
Dev comment: There were just a handful of plaques that were invisible even when blank

- 'De Bellis Murorum' is now considered a Curia period not Dawn period book
Dev comment: There are a few others that are arguably miscatalogued, and a few more that are debatable (is 'Ettery After' actually Baronial or Curia? It depends partly on whether Eva actually wrote it or not) but I'm cautious about changing them because it's easy to break implied continuity, and easier still to break people's saves

- It's no longer possible to repeat unique book interactions with visitors
Dev comment: You can't farm Peel anymore

- It's no longer possible to clone a village resident by hiring them twice
Mrs Kille is not twins

- By popular demand, added period marker aspects to books; no in-game effect, just helps with scholarship
Dev comment: It does crowd the visuals a bit, and there'll be another aspect on each book coming in the free release alongside HOUSE OF LIGHT, so this may not stick

- MacOS: now includes binaries to run natively on Apple Silicon
Dev comment: Happy perf day

- That last window shelf in the Windlit Gallery is now a bookshelf
Dev comment: It was upsetting peopley

- Fixed an anomaly where you could dump a language card from a window and the aspects display didn't update
Dev comment: Man, this was complicated. It's always the little things

- Analysing a craftable item will usually now give you hints on how to craft it
Dev comment: Cred to that bloke on that forum thread for the suggestion

- Some minor UX improvements, notably a Refill button to allow redoing actions with the same items
Dev comment: This caused a good half-dozen bugs, some quite serious, but I think they're all fixed now

- ...lots of typo fixes...
- ...and a few small well-hidden surprises.
Dev comment: which you can't find by mining the jsons; to my certain knowledge at least one person found each on beta, but possibly only one person. Something to stumble across!

- Chinese loc now uses dynamic Noto Serif cjk asset (experimental)
- Hotfixes: shader issue causing flicker on some background images; card burd sfx missing; added better logging for content file issues; crash on COLLECT/REFILL; better behaviour for REFILL; certain bust niches mysteriously disappearing; missing requirements for Windlit Gallery and Wine Cellar; now correctly handles non-standard casing in loc text keys; text in room detail windows is now localisable; oddity where incidents were resurrected; some weird recipe priority behaviour when trying to study a difficult book where crafting recipes were implicated
NEWS via SteamCommunity:

DLC: HOUSE OF LIGHT releases on 26th September!
Post edited 10 hours ago by g2222
ΔV: Rings of Saturn

Updated to 1.49.4

Changelog posted by the developer in the forum:

1.49.4 - Stay Shiny

- Made ore shiny again. A layer of dust covered most of the ore nuggets on your recon craft feed, making them quite dull, but our dedicated team of drones painstakingly cleaned them up to make them shiny again.
- Updated translations.