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Roccandil: I've enjoyed the game so far, but now that I'm up to bigger battles (around Igor's fortress, for instance), battles crawl to a halt. Animations slow down and keep slowing down until turns are unplayable. Looks like the effect a memory leak might have.

I thought it was rain at first, and then it happened in a battle without rain, so I'm stumped. Not a lot of graphic settings to play with, either, and it's not like the game appears to be doing that much calculation. (It just plays one animation at a time, after all; that single animation just gets really slow.)

I'm hoping there's a fix, because the game's fun; I just can't play like this.
Please update the game to version 1.032 and let us know if you are still experiencing the slowness you describe :)