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tinysalamander: Another crash: http://pastebin.com/G8ZfSL9q

I've finished a battle with a target pirate, and the game quit.

MAP_SH_Random_01794: SH_Hallway_Junction_A_02(Clone) was the map, I think.
Please update to the latest version of the game and let us know if this issue persists :)
Please try out the Prolific Pocketmonster v8 update :)
Post edited July 19, 2016 by JudasIscariot
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JudasIscariot: Please try out the Precarious Pocketmonster v8 update :)
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LordAvatar: Will do. A changelog would be nice. :)

Edit:

Seems this Pocketmonster is a Prolific one.
Should be showing up in your account by now and I fixed my mistake :P
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tinysalamander: 1. Bolty (and Prototype, I presume) can be affected by Bleeding. Buy… they don’t have blood :) But then again, it cuts both ways and there are many robotic enemies we face. Not sure what to do about it, probably nothing. Or renaming when it’s on them. Probably too much of a hassle to bother.

2. Built Real Good is shown as a plus status effect on Bolty’s icon but the text isn’t visible when you hover the said icon.

https://i.imgur.com/1uzbwq5.jpg
https://i.imgur.com/dkDCvgr.jpg

3. Wrong faction again:

https://i.imgur.com/LYRjxQT.jpg

I was working for Horizon here…
Do the robots in the StarCrawlers universe use oil? If so, the bleeding effect on them could be called "Leaking" or something...
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tinysalamander: 1. The bounty hunt mission was to kill pirate Robierre Le Boom but the battle didn’t have a person with that name, he had basic “Ravager” name. I think I saw those names being used in those kinds of battles before or was I imagining things…

MAP_MI_Random_03382: MI_Hallway_L_Turn_3B_01(Clone)

2. -9,000002% Critical Hit? Ok… Likely due to weapon enhancement.

https://i.imgur.com/PM7WcDa.jpg
https://i.imgur.com/VzRD92i.jpg

Another random idea:

* Some small plants could be somewhat edible with warious weird effects.
The 08.22.2016 update is live, please let us know what you think :)
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JuggernautGames: Hey! Just a quick update to say the latest patch (8/22/2016) is on the way to GOG now - favor is exposed, Black Market has new features, and bug fixes galore :D
Correct and it is live, thank you :)
Post edited August 23, 2016 by JudasIscariot
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LordAvatar: Hero backstories have arrived!
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tinysalamander: Eh? I’m not seeing anything yet on GOG (O.o)
The update is live for Windows & Linux, Mac will be done tomorrow :)
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JuggernautGames: Update incoming! We're now integrated into the GOG pipeline, so future patches will be updated faster - and we can hotfix issues quicker too! Linux builds must still be manually uploaded, so those will lag slightly behind (but usually not more than a day).
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tinysalamander: Finally, I’ll be able to break something again! Maybe (^ . ^)
As of right now all three OSes are up to date with the latest version of StarCrawlers so feel free to see if you can break something :P
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tinysalamander: (I’m not sure by now whether I posted this before but…) after mission is finished sometimes it takes awhile for a “mission complete” window to appear. I have a player.log, but I’m not sure it’ll help in any way here:

http://pastebin.com/CgMAP58M

Nvidia drivers updated to 375.20.
What about the 375.26 drivers?
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tinysalamander: All enemies dead (there was only 1 to begin with) and battle never ends. And I can’t try to flee since that menu is only available when you click on an enemy… Really not a nice idea to place it there, IMO (using items is also a pain from there).

I was able to quit the game without save successfully.

Last time I’ve opened the map it was:
MAP_SH_Random_06_1463836: SH_Hallway_Junction_A_02(1463846)

Player.log: https://pastebin.com/zCFsKu8d

Debian 9 (testing), KDE5, KWin, NVidia.

https://i.imgur.com/vaoi7rF.jpg
https://i.imgur.com/GVQ6UgZ.jpg
Is this with Undulating Uakari v15 - Patch 04.28.2017 ?