Posted July 09, 2015
Hi,
I have been playing MM6 for some time, I spent approx. 10 hours in this game and there are some questions, that came on my mind. To be honest, I expected a little bit more from this game. By most of the players, it is regarded as the most favourite game from the whole set, but it has absolutely the same rules, mechanics and style of storytelling as previous games. Only pictorial 2D graphics is missing. And the amount of enemies in this game is sometimes frustrating. But still, I really enjoy this game, as I enjoyed previous games (I have played MM3,4,5 and 10 so far). I would like to ask You a few things, if You don't mind. Sorry, if they were solved before and I didn't noticed them.
My characters are on the 13th level and I have two knights (sword + bow, axe + bow), cleric (mace, spirit and body spells) and sorcerrer (staff, fire and water spells).
1) Is there some way how to create more potent potions? The first thing I lose during dungeon figting is mana and I spend weeks with sleeping only for recovering of mana. And my potions give 10 spell or hit points, which is quite uselles in this stage of the game.
2) I explored first four regions (Sorpigal, Ironfist, Bootleg bay and Misty island) and cleared approx. one half of dungeones in there. Is it normal, that I struggle in dungeons, that are ranked as "medium"? Or is there something wrong? I have problems mainly with spellcasters (like in the Temple of Baa). Propably there is a problem with my low resistances to magic and elements, but I didn't find any possibility, how ti raise them significantly so far. Armors with additional resistances are sparse and give just a few points on resistance.
3) How many skills should I try to raise to Mastery? I am not sure, to which level will I raise during gameplay and I wouldn't like to end, because I will have six skills on average level, which will be useless in the latter stages of the game. Should I rather focuse on just one or two skills?
Thank you very much for Your advices.
Ondrej
I have been playing MM6 for some time, I spent approx. 10 hours in this game and there are some questions, that came on my mind. To be honest, I expected a little bit more from this game. By most of the players, it is regarded as the most favourite game from the whole set, but it has absolutely the same rules, mechanics and style of storytelling as previous games. Only pictorial 2D graphics is missing. And the amount of enemies in this game is sometimes frustrating. But still, I really enjoy this game, as I enjoyed previous games (I have played MM3,4,5 and 10 so far). I would like to ask You a few things, if You don't mind. Sorry, if they were solved before and I didn't noticed them.
My characters are on the 13th level and I have two knights (sword + bow, axe + bow), cleric (mace, spirit and body spells) and sorcerrer (staff, fire and water spells).
1) Is there some way how to create more potent potions? The first thing I lose during dungeon figting is mana and I spend weeks with sleeping only for recovering of mana. And my potions give 10 spell or hit points, which is quite uselles in this stage of the game.
2) I explored first four regions (Sorpigal, Ironfist, Bootleg bay and Misty island) and cleared approx. one half of dungeones in there. Is it normal, that I struggle in dungeons, that are ranked as "medium"? Or is there something wrong? I have problems mainly with spellcasters (like in the Temple of Baa). Propably there is a problem with my low resistances to magic and elements, but I didn't find any possibility, how ti raise them significantly so far. Armors with additional resistances are sparse and give just a few points on resistance.
3) How many skills should I try to raise to Mastery? I am not sure, to which level will I raise during gameplay and I wouldn't like to end, because I will have six skills on average level, which will be useless in the latter stages of the game. Should I rather focuse on just one or two skills?
Thank you very much for Your advices.
Ondrej
This question / problem has been solved by kmonster