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Within the next few weeks (give or take a day or two), GOG will not have anything 'coming soon'. Any word from our Overlords on new games and/or publishers signing up?
I really don't want to see the service die due to lack of publisher interest.
Yep. Next few weeks, give or take a day or two. Sometime during this millenium, GOG will fade into oblivion. Glad to see some optimism finally.
Seriously man, on what exactly are you basing your predictions? The site's not even out of beta yet.
Post edited October 18, 2008 by fuNGoo
I think publishers are very interested, given the heavy-hitters we've gotten so far. And does the word 'beta' mean anything to you?
I didn't mean this too be a negative post (although I can see how it may sound like such).
I'm just concerned because it's a great service with a brilliant site and a growing community. It's just all gone a bit quiet on the 'new releases' front - at the moment we're just working through the stuff that was revealed when the service was first announced.
At time of writing there's only 2 Codemasters releases and a few stragglers from Interplay left too come. I understand that we're running on an announce Thursday then release Tuesday cycle, but has there been any word on new publishers so we can at least get an idea of what else to expect.
Has any headway been made with tackling the stuff that is popular on the wishlist, like LucasArts & EA Classics? What about the rights issues regarding AD&D licenses?
Can anyone attached to GOG/CD Projekt shed some light, otherwise this service could hit a wall sooner rather than later, which would be a grand shame given the positive press and industry headway it's made with its no hassle DRM free releases.
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TheCheese33: I think publishers are very interested, given the heavy-hitters we've gotten so far.

Given the Ars Technica interview, where it's noted publishers are afraid to let go of copy protection even on decade old titles, it would seem they're not as keen on the idea of GOG as they should be, unfortunately.
A pretty large percentage of those heavy-hitters are from Interplay, and their interest is understandable, given that they're struggling to stay in business and possibly even make a comeback. In which case leveraging their strong back catalogue is an obvious choice.
As for new publishers, in case GOG people weren't just fooling around by adding a forum for Unreal, we might be in for some very pleasant surprises.
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pkt-zer0: Given the Ars Technica interview, where it's noted publishers are afraid to let go of copy protection even on decade old titles, it would seem they're not as keen on the idea of GOG as they should be, unfortunately.

This. It's compounded further by the fact that so many publishers from the 90's went bust and were snapped up by a larger company, or simply snapped up, so rights are now with the 'snapper'. Being turned down by infogrames might put the entire microprose, hasbro, GT Interactive, Spectrum HoloByte, et al catalog off limits :(
I'm sure the GOG crew can make things happen though.
Post edited October 19, 2008 by chaotix
Well, there's always piracy.
....
Gosh, I mean isn't it just awful and ironic? If they DON'T release they're back catalog, most of us, if we really wanted to, could steal them at the drop of a dime. Do they not like money? I know, I know why they'd be shy. But seriously, what does it take to wake people up?
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you know, i think i know the real reason they dont want the good old games out agin. they fear people will remember that games can have good stories agin, and that gamesales will plumit, until they put efffort into the gamestory agin.. ;)
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Shadowdragoon: you know, i think i know the real reason they dont want the good old games out agin. they fear people will remember that games can have good stories agin, and that gamesales will plumit, until they put efffort into the gamestory agin.. ;)

That's a good point actually - they might really be scared that their new "awesome games" will pale in comparison to things created xx years ago :) My God, that's a scary thought ;)
Old games: Sometimes the story was a little cheesy, but not only was it detailed they made sure you would see it. You would also have to think while playing and be prepared to die a lot. Good Times :)
The 'No Death! :D' gimmick on a lot of games coming out really bugs me.
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New titles 'success' is said to be (not that it should be) based on the first couple of weeks of sales. Opposition by competitors and even their own catalogue will have the ability to decrease said sales.
And there is far far too much wrong with the points in that idea.
Well, in theory there are a HUGE number of interplay games still on the list... but interplay has been passed around so many times that who knows who owns the rights to half their games.... probably half the people themselves don't know, and the other half are split between half a dozen companies.
Frankly, I'm amazed they cleared up the rights for Fallout!
Possible Interplay games could include:
Alone in the Dark
Another World
Baldur's gate
Bard's Tale
Carmageddon 1& 2
Cyberia
Hardwar
LOTR 1 & 2
Neuromancer
Normality Inc
Planescape Torment
Star Trek (25th Anniv, Judgement Rights, Klingon Academy, Starfleet Academy, Command, etc..)
Wasteland
God knows how complex the rights are for some of those, but there are a pretty large number of classics in that list...
Also remember that they need to recode and whatnot to make everything work for Vista and XP.
I really can't wait to see what other games the site gets.
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psychoconductor: Also remember that they need to recode and whatnot to make everything work for Vista and XP.
I really can't wait to see what other games the site gets.

Re-coding lots of those games isn't very hard, actually. There are plenty of sites that show you how to make old games like Zork Nemesis run on Vista.
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psychoconductor: Also remember that they need to recode and whatnot to make everything work for Vista and XP.
I really can't wait to see what other games the site gets.
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TheCheese33: Re-coding lots of those games isn't very hard, actually. There are plenty of sites that show you how to make old games like Zork Nemesis run on Vista.

There are a number of things involved besides just making sure it runs, and making sure it runs is pretty difficult to, because they have to make it run with the LEAST amount of third party applications and make it so that no matter what your configuration (besides utterly stupid) you can install the game and run it, just fine.
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Hello,
Just a word of explanation. We are constantly trying to get new content. Some new deals were just signed. Some are under negotiations. Unfortunately the bigger company is, the longer it takes.
But surely there will be constant stream of new titles on GOG. Sometimes there will be deals with bigger companies bringing whole big bunch of new titles, sometimes deals for chosen games like Gothic, where rights are in the hands of some smaller entities.
Our licencing team works actually both ways. Approaching big fish and tracing rights for particular games which are not in the hands of top publishers.
Anyway, even though it is not easy to get new content, I'm optimistic, and sure that catalog will constantly grow. Sometimes faster sometimes slower, but we are too stubborn to give up such a great idea;)
And as long as GOG is a part of much larger company, we have enough resources to be stubborn to the final success;)
PS. Which deosn't mean that it will happen easily or fast;)
Post edited November 13, 2008 by Mikee