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First of all, congratulations to me, as my original topic is now currently the first Google search result for "commiteon base". :/

I've been stuck in Anachronox for the last ten days, unable to make any progress. I posted my issue on the respective board, but I've yet to get a reply, so I have had little choice but to relay this to the general board in the hopes that reaching a larger audience will lead to a solution.


Here is the original topic and post:

http://www.gog.com/en/forum/anachronox/stuck_after_commiteon_base
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Skunk: Now I remember why I never beat this game ten years ago. :/

It's a brilliant game, but to say it's unpolished as ever would be an understatement. Countless glitches have stood in the way of progress as I've been playing this, from freezing during every battle to becoming permanently stranded on Anachronox, and even starting a new game the first few times inexplicably had me in a black void with nothing but Boots and a floating Anachronox symbol without the intro playing until I reinstalled, but this is the first one I've had no luck in overcoming.

Shortly after you assume control of Paco, there's a part where you take an elevator downwards and a cutscene plays. After the folks from Democratus finish speaking to each other, the error in the enclosed screenshot appears, and after clicking it closed, I'm in control of Paco in complete darkness. I can still open the menus, hear sounds, and even see the world-skill in the corner when I press ctrl, but my character and the game world itself is completely black. I tried searching for "commbase not played from real game?" and the variables, but found nothing regarding my problem.

Is there an easy fix? Something I can do in debug or with a save editor before taking the elevator? Do I need to load a save from an earlier point, and if so, from how far back?
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error.png (39 Kb)
Post edited May 14, 2012 by Skunk
Ugh, I hate reading things like this.

I've now seen enough of them that I think it's time for me to stop purchasing new games here until I get some sort of confirmation the thing is right. Betrayal at Antara apparently STILL has issues, and I've read of two or three other games that have had serious ones now.

Sorry GOG, look at my account, and you'll know I'm a big fan, but I'm gonna have to stop for now until I can confirm every new purchase in the future.
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OldFatGuy: Ugh, I hate reading things like this.

I've now seen enough of them that I think it's time for me to stop purchasing new games here until I get some sort of confirmation the thing is right. Betrayal at Antara apparently STILL has issues, and I've read of two or three other games that have had serious ones now.

Sorry GOG, look at my account, and you'll know I'm a big fan, but I'm gonna have to stop for now until I can confirm every new purchase in the future.
That's fine, we don't expect instapurchases, but GOG can't fix everything about these games, especially if the glitches were initially there. They don't have access to the source code.

I was rather disappointed in their response to DK2, and am still disappointed from time to time, but I just take it in step and don't buy things just to support GOG nor things just because they're on sale. (Course, I'm still running XP, but it is 64 bit AMD Athlon.)
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tfishell: That's fine, we don't expect instapurchases, but GOG can't fix everything about these games, especially if the glitches were initially there. They don't have access to the source code.

I was rather disappointed in their response to DK2, and am still disappointed from time to time, but I just take it in step and don't buy things just to support GOG nor things just because they're on sale. (Course, I'm still running XP, but it is 64 bit AMD Athlon.)
Yeah, but where GOG is responsible, IMO, is when/if they pick games with bad flaws. If I ran a site like this, and called it Good Old Games, it wouldn't qualify as good unless it was major flaw free. The one above I would consider a major flaw, as well the missing temple in Betrayal at Antara which prevents completing a quest, and not a minor one at that IIRC. In that case, the flaw wasn't there originally (I owned the game on disc) but due to some rights thing GOG can't get the last official patch.

At a MINIMUM, IMO Gog should put known issues (and not running the latest patch qualifies as a KNOWN ISSUE IMO) on the game card. When I go GOG to purchase a game, I did so knowing it was patched to the latest availble patch (NOT the case in B@A) and that it is major flaw free. I no longer feel that way since this is at least the 5th such example I've read about here.

It's very disappointing to me. But I do like GOG so well that if I'm able to confirm future purchases or GOG decides to make known issues KNOWN on the gamecard, I will happily return to buying on faith. But I just can no longer buy here on faith anymore.
Thanks for the replies, guys. It's nice to see my topic actually getting noticed this time. Thankfully, the GOG community is small and sane enough that it's unlikely I'd have been torn apart for posting this in general in the first place, but I felt it would be best to at least attempt to find help in the sub-forums before I had an excuse to post it here.

I've been absent from the forums lately, but I've been checking in every day waiting for a reply that never came. I was hoping to see somebody else with the game posting here since I posted this new topic three hours ago. In case somebody with the game does show up, I've taken the liberty of uploading my saved game.

I've tried continuing from as far back as two hours of progress (A glitch causes playtime to be reset, by the way. Several of my earlier saves reset the counter back to zero, I've played much longer than the three hours indicated) with the same results upon reaching this point in the game. If there's anybody on the face of the earth that knows how to manually set the variables mentioned in the error to 1, I'd really love to know. I've scoured to the best of my ability on console commands for Anachronox and found very little.

This most recent save has Paco standing in close proximity to the elevator button. I've memorized the path by now from repeating it so damn much, but once you get there, you'll encounter the same error as I have after the cutscene plays. Download the enclosed jpg and open it as a zip file, put the folder in the SAVE folder (~/Anachronox/anoxdata/SAVE/CommbaseGlitch/), choose the profile, and load the save.
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Skunk: snip
Okay, I'm going to try to take a look at this and just finished installing Anachronix. I guess I just load the save game and then..... what??? Hoping I figure it out. Giving it a try now.

And I already broke my claim of not buying until seeing proof the game is mostly major error free. Dammit. I saw Silver when I came to GOG today and it was like a hammer to the knee, my hand immediately went to my wallet and out came my debit card.

Oh well, at least I did check the other title I purchased today :P
Yeah, that's not good.

Loaded the game, and I'mstanding in the middle of space underneath this great big round thing, which has been quartered, with only one quarter showing and three quarters not showing. Think of a ball. Slice it in the middle horizontally AND vertically, and you have 4 equal pieces. This thing looks like one piece of that hanging in space and the character is running around underneath it. I can make him run outside beside it, but can't make him jump on it, and even if I could, I'm guessing that wouldn't do any good either.

Ugh, I just re-read your post it looks like I've got something completely different. How do I get that cutscene to play to see the error?? The only thing I can do is run around in space? I don't see any elevator. I'm just standing in space underneath this big round thing with spike like things protruding out of it. I'll see if I can take a screen shot, but don't count on it as it's not easy for me to remember or figure out with this old Dell. Damn I love the new snipping tool in Vista and Windows 7.
Post edited May 15, 2012 by OldFatGuy
EDIT: Nevermind, I found the elevator button. All it did was start a timer ticking down.

You didn't explain anything else, so I'm stopping here trying to reproduce it. What does the time counting down mean? It reached zero, and nothing happened. No cut scene, no error messages. But that's probably because I'm not doing something.

I see from the other thread this issue was solved with an adjustment to the config file. So, I'm assuming that means everyone has to make that adjustment or is it only on certain systems????

Come on folks, INFO please.
Post edited May 15, 2012 by OldFatGuy
I didn't bother bumping up this thread after it was solved, as I was content to simply let it die. It was solved this morning before you even made the sixth post in this topic. I'm not sure why the results aren't the same for you, but I've tested this game, and this save, on several computers running Windows XP (my desktop), Vista, 7 (both friend's computers), and a Linux OS (my netbook) with the same results every time.

But, you know, my first time downloading and running this game, I ended up with that "Boots in a black void with a logo and no intro" error every time I started a new game until I reinstalled. This game can be pretty damn unpredictable, and while I'd love for GOG to have somehow worked the kinks out, they're far from a miracle-working modding community and it's not any buggier than it was ten years ago. I'm glad they sold it, I'm one of the guys who pestered them to death for it. My only regret that this game still doesn't have the polish it deserved. Oh, and the ten arduous days of not wanting to lose hours, days, or all of my progress.

I only tested the solution on my desktop and have been able to continue from there. It's now archived in the Anachronox sub-forum, so it should prove helpful in the unlikely event that somebody else has the misfortune of running into this particular wall. This is a great game, even with the horrible bugs it's worth playing, but I just wish all of that patching accomplished more than this. It's gone from severely broken to just terribly. It's a real shame such an otherwise great game has to be borderline unplayable at times. :/

Explaining the path to the elevator in words was beyond my capability, and I wasn't about to try to find a map, much less make one. I suppose I expected anybody willing to use this save to be somebody who's played up to this point, but thanks for the help, at any rate. If you still want to know, the button raises an elevator, and you should be able to reach it with about ten seconds to spare if you know the exact path to reach it. When the timer elapses, the elevator closes and you have to press the button again. After you go down the elevator, you just keep going forward and the cutscene will play.
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Skunk: snip...
It turned out that was my bad. I had loaded the wrong save at first. There was a save in the Global folder upon installation that had the numbers 999 after it instead of 1, which is what yours had. And I loaded that one instead of your save game and that's the one that had me out in space walking around lol.

Totally my bad. Although, I do still wonder what that's all about.
Post edited May 16, 2012 by OldFatGuy
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tfishell: That's fine, we don't expect instapurchases, but GOG can't fix everything about these games, especially if the glitches were initially there. They don't have access to the source code.

I was rather disappointed in their response to DK2, and am still disappointed from time to time, but I just take it in step and don't buy things just to support GOG nor things just because they're on sale. (Course, I'm still running XP, but it is 64 bit AMD Athlon.)
avatar
OldFatGuy: Yeah, but where GOG is responsible, IMO, is when/if they pick games with bad flaws. If I ran a site like this, and called it Good Old Games, it wouldn't qualify as good unless it was major flaw free. The one above I would consider a major flaw, as well the missing temple in Betrayal at Antara which prevents completing a quest, and not a minor one at that IIRC. In that case, the flaw wasn't there originally (I owned the game on disc) but due to some rights thing GOG can't get the last official patch.

At a MINIMUM, IMO Gog should put known issues (and not running the latest patch qualifies as a KNOWN ISSUE IMO) on the game card. When I go GOG to purchase a game, I did so knowing it was patched to the latest availble patch (NOT the case in B@A) and that it is major flaw free. I no longer feel that way since this is at least the 5th such example I've read about here.

It's very disappointing to me. But I do like GOG so well that if I'm able to confirm future purchases or GOG decides to make known issues KNOWN on the gamecard, I will happily return to buying on faith. But I just can no longer buy here on faith anymore.
Well from my understanding it seems the Temple bug appearing on GOG version of Antara and not the CD version is because two resource files share the same file name one on Disc 1 and the second on Disc 2, a similar bug happened when Origin dumped their Ultima 2 disks for the Ultima collections since there's 3 disks Richard Garriott used the same file names on the second and third disks so when they dumped them the files were overwritten thus erasing the original data.

So if this is the case GOG would have to find a away to not only change the file name but get the game to recognize the new file name which if you don't have the source code is a pain in the ass.
Post edited May 16, 2012 by DCT