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Neobr10: You're comparing single games to a platform. It's not a fair comparison by any means. My guess is that people are willing to risk U$59 on an always-online game, but i'm not sure if they'll risk buying a U$499 platform and U$59 games on something as restrictive. And who knows how long the servers will last? Will my new shiny console turn into a fucking brick after 10 years? My Atari 2600 still works, for fuck's sake. Microsoft has shut down Live for the first Xbox after only 8 years. I'm not so sure people are willing to trust Microsoft.
Dude I totally get what you're saying, you don't have to sell me. I just think you're wrong that people won't give in the minute a game they're super excited about is released only on Xbox One.

Time will tell which of us is right, I suppose.
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StingingVelvet: Anyway the point stands... both Ubi and EA made a big deal about always online and singleplayer merging into multi. I think EA said that Need for Speed is always online. It's just the future whether we like it or not.
I disagree. If publishers want to make online games it's fine. We have the option to buy them or not. We can make a choice. What i don't agree with is creating artificial restrictions to offline games that DON'T need an internet connection.

Just look at the PC. There are millions of MMOs and multiplayer-only games out there. This is not a problem, i can still play my offline games without any restrictions.

And i'm sure offline singleplayer games won't disappear all of a sudden, even if the major publishers decide to make these MMO-ish games.