Leroux: I thought the weirdest logic was in:
1. Some players like to spend money on microtransactions, even though we wouldn't, but who are we to deny them this pleasure if we get some more money out of it?
2. Cheat commands allow players to bypass paying us money for microtransactions.
So (2) is ruining the fun of all the people who supposedly like paying for microtransactions (1), or what? Or if that means everyone would bypass it, maybe they didn't really like to pay for them in the first place?
Indeed, I thought that statement about how they wouldn't pay for microtransactions kind of funny as well.
Breja: All of this would probably be really interesting if the game in question was any good to begin with. The first one was unplayable, and the second... I can't even quite put my finger on what's wrong with it, but I barely got anywhere in it before being just tired and bored. It's like the exact opposite of how Morrowind was somehow fun and drew me in despite being awkward and dated.
You know, I'd read so many bad things about the game (the first one) and avoided it because of the horrid DRM, but when it showed up here, I bought it on sale on a whim. I never finished it, but I had a pretty good time playing it, actually, and put a lot of hours into it (probably 40+). I've not played the second one yet, but I'll certainly give it a whirl.
Morrowind? I have to start this one again. I modded it heavily and had my character to level 41 or so, then one of the mods caused issues with the game and I couldn't enter an area that was required to move the main quest along. Didn't have the ambition to start over at that point. But, yes, even though it's awkward and dated, there's something about it that draws you in.