It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Make your collection even more legendary.

The GWENT Starter Pack is now available on GOG.com.
This is a limited, one-time only offer and a great way to reinforce your card collection with additional units, spells, and heroes, including a guaranteed Legendary card! Whether you’re new to The Witcher Card Game or a seasoned player, you’ll get a total of 51 cards of various rarity, plus crafting resources for creating premium animated versions of cards.

Once you purchase the GWENT Starter Pack, the items included in it will automatically be added to your account and become available the next time you log in to GWENT.
Post edited August 29, 2017 by litek
avatar
mqstout: Heh. It's telling that GOG has disabled reviews from the GWENT products.
I understand why. The stupidometer is all over the charts for some comments....
They propably wanna try and keep the review trolls away.
Post edited August 29, 2017 by ELFswe
low rated
Yea lets CDPR work for free.....fkn kids these days
high rated
avatar
mqstout: Heh. It's telling that GOG has disabled reviews from the GWENT products.
avatar
ELFswe: I understand why. The stupidometer is all over the charts for some comments....
They propably wanna try and keep the review trolls away.
At least it also keeps the shills at bay
Meh. :P

https://www.youtube.com/watch?v=eCiFO7qV54E
high rated
avatar
nightcraw1er.488: Can you play the game without logging onto a third party sever, no, then that is DRM. In fact is the holy grail of all drm zealots, a world where you have nothing, just an access to a sever they control. Hence streaming, office online etc. If you don't have control you have nothing.
avatar
Yeshu: "Here is my specific definition of what I think DRM is! Shut up I'm right!"
That is a universally known form of DRM. https://en.wikipedia.org/wiki/Always-on_DRM

Why accuse people of making things up if you have no idea what you are talking about yourself?
low rated
avatar
Yeshu: "Here is my specific definition of what I think DRM is! Shut up I'm right!"
avatar
PutTheCookieDown: That is a universally known form of DRM. https://en.wikipedia.org/wiki/Always-on_DRM

Why accuse people of making things up if you have no idea what you are talking about yourself?
The game IS and multiplayer online game, that is the core gameplay mode! As such it HAS to be online! The DRM definition does not aply here. It would be like calling an out an MMO for beaing always online to play.
Should I try Gwent?
I'm a bit afraid of microtransactions..
Also, this game requires Galaxy I imagine.
O_o'
Post edited August 29, 2017 by phaolo
low rated
Amazing how people "expand" the definition of drm or outright doesnt even knowwhat drm is but love to use it to justify their paranoia "GOG will start selling games with drm people!" haha!
high rated
avatar
phaolo: Should I try Gwent?
I'm a bit afraid of microtransactions..
Also, this game requires Galaxy I imagine.
O_o'
I believe you just answered your own question. :)
Meh.
avatar
phaolo: Should I try Gwent?
I'm a bit afraid of microtransactions..
Also, this game requires Galaxy I imagine.
O_o'
Not only galaxy, it also requires you to register a separate account at cdpr (or maybe you can login with your gog credentials there, don't remember the details). But at least you don't have to fear microtransactions. They are clearly labeled as such, the rest depends on your willpower. I had no trouble with resisting/avoiding them.
high rated
avatar
Yeshu: The game IS and multiplayer online game, that is the core gameplay mode! As such it HAS to be online! The DRM definition does not aply here. It would be like calling an out an MMO for beaing always online to play.
Only having online game modes is not DRM in itself. However it is the way the game handles accounts and save data that makes it DRM. All your progress is stored on a server, and can only be accessed by logging in through a specific account. Everything is locked to that account. This works as a type of copy-protection, you do not own your copy of the game in the same way as you do with any other game you find on GOG, which can be installed and played without any GOG-account. The GoG account is only needed to make the purchase.

With a truly DRM-free game, such as Witcher 3 for example, you can (if you want to) edit your save game to give yourself any weapon, item, ability or stat that you want. If you do something like this in Gwent, you will likely get banned.

This type of account-locked content and the game essentially being an SaaS is a very common practice in free-to-play games (and increasingly also in pay-to-play games) so I am not surprised to see that Gwent, being free-to-play and account locked purchases is how they generate income, uses this aswell (after all, they have to generate income somehow). But I am surprised to see the game on GOG, since GOG claims to be a fully DRM-free store. (I know GOG is owned by CD Project Red, the maker of Gwent, but that does not change the fact that Gwent is a DRM game on a store that claims to be DRM-free.)

TLDR: Gwent uses account-locked DRM, which is a type of always-online DRM, meaning the game is controlled by a server rather than the one playing it. It has no place on a DRM-free store like GOG.
Post edited August 29, 2017 by PutTheCookieDown
avatar
liquidBass: This is all we get today? I has a disappoint :(
We had an overpriced turd by the name of Hello Neighbor scheduled for today, but it has been pushed back to December. You can still pre-order it and get instant access to an out-of-date beta.

HOWEVER, there is a glimmer hope: In about 4 hours from now, a Korean horror sidescroller by the name of "The Coma" will be released.
avatar
Enebias: It's actually what I believe to be the worst industry sin after DRM.
^This. As for the actual release, i can understand that since it's a CDPR game it's only natural for these DLCs/cards/decks/whatever to be sold here and i don't have a problem with that (i'll just look away and nothing happened) but i'd really hate to have to "swim" through an ocean of F2P-microtransaction-filled games just to find the GOGs i like.
high rated
If I missed a reply above sorry, forum is broken. Another sad turn of events, but I am not surprised. The client was a bad turn, bringing in half finished shivelware in the form of indev and "indie" games which continue to plague the weekly releases, wine endless patching comes a need for a client. Oh look, we have a client what else can we do, I know route all multiplayer through that, make it easy and can link up with steam, if it doesn't work in a few years who cares. Now comes the second wave, we have this client which a large customer base uses/has no idea how to work without, captive market, lets monetise it. Micro transactions, endless dlc, mmo's, ccg's (which are the current in vogue money spinners) etc. And look at where we have got to folks, a pale imitation of steam, a client focused approach to gaming which incorporates all the shitty industry ideas of the gaming industry but without the vast catalog of the aforementioned other store. Joy to the world, all these improvements keep on coming, what next, absolved with always on connection, cyberpunk as streamed only pay per texture?