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amok: I know you are joking, but Tyranny is a day one release as well as Pillars of eternity. There are also classics like sword of the stars, Europa universalis and Hearts of iron. I think they have quite a few data points to compare.

Not to mention that they are also bringing the new Battletech game to gOg, it does not seem that they are ignoring this outlet. Other reason s are Mayne more to do with technical issues, such as MP tied to Steamworks or simillar, and it is not cost efficient to redo them.
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mystral: The difference is that Tyranny or Pillars of Eternity are games they only published. They may well simply have agreed to let Obsidian release the game on GOG, but they obviously aren't ready to do the same for their own strategy games.

Another issue is that in the case of games like CK 2 or EU 4, the whole multiplayer is tied to Steam and they're using Steam Workshop for modding access. It would probably cost too much to redo the whole thing to port those games to GOG.
Especially since when CK 2 first came out, Paradox also released a DRM-free version on Gamersgate, but they said the sales weren't large enough to warrant supporting that version, so it hasn't been patched in years and none of the DLC or mods work for it.

At this point, I think it's obvious they've pretty much given up on having non-Steam versions of their newer games.
oh, I'm not arguing that, what I am saying is that they have more than enough data points to know exactly what kind of revenue streams they are not "tapping into". So if you want to convince them to release DRM free back catalogue it needs a different argument.

And yes, CK I was the game that convinced them that DRM free was unprofitable, as (if I remember correctly) less than 5% of sales was DRM free
I think all the Paradox DLC would fill there servers.
I hope GOG only allows "complete editions" of Paradox games, rather than allowing them to spam all that DLC here.
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amok: And yes, CK I was the game that convinced them that DRM free was unprofitable, as (if I remember correctly) less than 5% of sales was DRM free
You're probably mistaking it with CK2. Crusader Kings 1 was originally released in 2004, without any form of DRM.
And, honestly, the older I get, the less I tend to believe what publishers or even devs state as official excuses. Extreme corruption, greed and dishonesty have infected all industries, including videogaming.
I may be wrong but I've repeatedly heard all Paradox games were DRM-free on Steam.
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Starmaker: I may be wrong but I've repeatedly heard all Paradox games were DRM-free on Steam.
The way I have always looked at is, Steam is the DRM.
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Starmaker: I may be wrong but I've repeatedly heard all Paradox games were DRM-free on Steam.
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Faithful: The way I have always looked at is, Steam is the DRM.
I agree. I stopped buying on Steam almost a year ago. I'd pick up Stellaris, IF it were on GOG.com. Won't buy it on Steam.
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Starmaker: I may be wrong but I've repeatedly heard all Paradox games were DRM-free on Steam.
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Faithful: The way I have always looked at is, Steam is the DRM.
from my point of view the jedi are evil
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Starmaker: I may be wrong but I've repeatedly heard all Paradox games were DRM-free on Steam.
The base games are DRM-free if you don't consider Steam DRM, but the DLCs aren't. Also, the whole multiplayer and modding is tied to Steamworks, so if you want to play a "DRM-free" version, it'll basically be a crippled, incomplete game.
Since at least 2014 Paradox has focused on near-infinite DLC releases for their games, and Steam is really useful for automaticly pushing out the DLC data into game files.
Since GOG Galaxy is still optional for 90% of GOG users, DLC release integration on GOG is harder for Paradox/requires user action, and it makes more sense for Paradox to simply delay publishing titles on GOG.

I hope that last run-on sentence makes sense.