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KasperHviid: Found one: Torchlight!

Any others?
Tales of Maj'Eyal :)
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HunchBluntley: How do you reckon Depths of Peril and Din's Curse as RPGs, but not Drox Operative?
Yeah, Drox Operative is an RPG in spaaaaaaaaaaaaaaaaccceeeeee :)
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JudasIscariot: Yeah, Drox Operative is an RPG in spaaaaaaaaaaaaaaaaccceeeeee :)
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HunchBluntley: I imagine it's a bit like S.P.A.Z., but with the standard Soldak ARPG elements grafted on? (I only ever got Din's Curse. I kinda feel like Soldak needs to branch out a bit more and try some different things if I'm gonna bother with any future games from them. They're starting to seem a bit like Koei...well, maybe not THAT bad. ;) )
Nah, it's nothing like SPAZ, in my opinion, as the game doesn't have ship physics for starters :)

It's got the standard Soldak elements, yes, but in this game you can have the option to get Drox Guild quests or objectives as well as the regular ones you get during the course of the game :)
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JudasIscariot: It's got the standard Soldak elements, yes, but in this game you can have the option to get Drox Guild quests or objectives as well as the regular ones you get during the course of the game :)
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HunchBluntley: So, if anything, it's more of an RPG than Din's Curse!

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JudasIscariot: Nah, it's nothing like SPAZ, in my opinion, as the game doesn't have ship physics for starters :)
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HunchBluntley: It's not as if S.P.A.Z.'s physics were particularly realistic anyway. ;)
Of course but they were there :)