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hamidrj: Hi,

Is GOG offering the enhanced version of the game?
Why Mac and Linux version are not being offered here? There are available on Steam.

Thanks!
Yes, it's the Enhanced Version and the Mac and Linux versions are in progress as we've found some issues with the Mac & Linux builds and the developers are working to fix them :)
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JudasIscariot: Yes, it's the Enhanced Version and the Mac and Linux versions are in progress as we've found some issues with the Mac & Linux builds and the developers are working to fix them :)
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chibizoid: Do these issues you mention that GOG has found on the Mac and Linux builds include the present crash of DEX on a Mac when New Game is selected? I prefer to ask here instead of opening a new thread.
:)
If you use Galaxy, let Galaxy update your game.

If you use the offline PKG files, please download dex_2.2.0.4.pkg from your account :)
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eidolies: Linux build gog_dex_2.0.0.1.sh starts, goes into fullscreen but keeps displaying a black screen (tried for 5 minutes) until I Alt+F4. This is on Xubuntu 16.04 amd64. Not sure how to debug it. I also tried from the game/ directory.

dex/$ ./game/Dex.x86
Set current directory to /mnt/disk/games/dex
Found path: /mnt/disk/games/dex/game/Dex.x86
Mono path[0] = '/mnt/disk/games/dex/game/Dex_Data/Managed'
Mono path[1] = '/mnt/disk/games/dex/game/Dex_Data/Mono'
Mono config path = '/mnt/disk/games/dex/game/Dex_Data/Mono/etc'
displaymanager : xrandr version warning. 1.5
client has 4 screens
displaymanager screen (0)(HDMI-0): 1920 x 1080
displaymanager screen (1)(LVDS-1): 1600 x 900
Using libudev for joystick management

Importing game controller configs
dex/$

$ inxi -v1
System: Host: sentinel Kernel: 3.19.0-13-generic x86_64 (64 bit)
Desktop: Openbox 3.6.1 Distro: Ubuntu 16.04 xenial
CPU: Dual core Intel Core i5-2410M (-HT-MCP-) speed/max: 799/2900 MHz
Graphics: Card-1: Intel 2nd Generation Core Processor Family Integrated Graphics Controller
Card-2: NVIDIA GF106M [GeForce GT 555M]
Display Server: X.Org 1.18.3 driver: nvidia
Resolution: 1920x1080@60.00hz, 1600x900@60.31hz
GLX Renderer: GeForce GT 555M/PCIe/SSE2
GLX Version: 4.5.0 NVIDIA 361.42
Drives: HDD Total Size: 380.1GB (70.7% used)
Info: Processes: 204 Uptime: 6:28 Memory: 1927.0/3865.8MB
Client: Shell (bash) inxi: 2.2.35
Has your distro rolled out the 367.27 Nvidia drivers yet?

Also, there is a Unity Player.log file that should be located in /home/<your user name here>/.config/ just look for the developer's name, in this case Dreadlocks.
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JudasIscariot: Has your distro rolled out the 367.27 Nvidia drivers yet?

Also, there is a Unity Player.log file that should be located in /home/<your user name here>/.config/ just look for the developer's name, in this case Dreadlocks.
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eidolies: Sorry for the late reply. Only 361.42 is in the repositories.

Here's the output of:
$ cat ~/.config/unity3d/Dreadlocks\ Ltd/Dex/Player.log

http://dpaste.com/33DRKX6
Could you try playing the game on one screen and one screen only? I see the following lines:

displaymanager : xrandr version warning. 1.5
client has 4 screens
displaymanager screen (0)(HDMI-0): 1920 x 1080
displaymanager screen (1)(LVDS-1): 1600 x 900

and I am wondering if this isn't a case where multi-monitor support needs to be worked on...

Also, can you ensure the game is using the correct card as I see you have an Intel and an Nvidia card on the same machine.
Post edited July 03, 2016 by JudasIscariot