Posted March 17, 2015
Hi all,
We've uploaded the newest patch for Caribbean! to your accounts. Please look for and download the file called "Patch 1.030" from your game shelf.
Changelog for version 1.030 :
Traits:
- Reworked traits "Trader" and "Entrepreneur" — they now reduce harbor charges and property upkeep instead of trading fines.
- Fixed a bug that prevented players from getting the "Cavalry colonel" trait.
Naval battle:
- Player's ship now keeps the ammunition type it used before boarding.
- Added new fleet order — "Don't use cannonballs". It helps to avoid unwanted sinking of enemy vessels.
- Notably reduced damage from fire for bigger ships.
- Fixed a bug that caused half-destroyed sails to become invincible for chaishots.
- Improved accuracy for chainshots.
- Improved AI behavior in naval battles — it now tries to avoid boarding at any cost, except for cases when it has a clear advantage.
- Notably reduced ramming damage.
- Removed illogical text menu with suggestion to "Continue the battle" when the player lost all ships in battle.
- AI now actively tries to position itself for a successful broadside against the player.
General fixes:
- Increased speed for soldier recruiting in AI's garrisons — now capturing enemy towns should get more difficult.
- Added prices display for governor's buildings.
- Lots of fixes in the Russian localization.
Thanks and have a nice day :)
We've uploaded the newest patch for Caribbean! to your accounts. Please look for and download the file called "Patch 1.030" from your game shelf.
Changelog for version 1.030 :
Traits:
- Reworked traits "Trader" and "Entrepreneur" — they now reduce harbor charges and property upkeep instead of trading fines.
- Fixed a bug that prevented players from getting the "Cavalry colonel" trait.
Naval battle:
- Player's ship now keeps the ammunition type it used before boarding.
- Added new fleet order — "Don't use cannonballs". It helps to avoid unwanted sinking of enemy vessels.
- Notably reduced damage from fire for bigger ships.
- Fixed a bug that caused half-destroyed sails to become invincible for chaishots.
- Improved accuracy for chainshots.
- Improved AI behavior in naval battles — it now tries to avoid boarding at any cost, except for cases when it has a clear advantage.
- Notably reduced ramming damage.
- Removed illogical text menu with suggestion to "Continue the battle" when the player lost all ships in battle.
- AI now actively tries to position itself for a successful broadside against the player.
General fixes:
- Increased speed for soldier recruiting in AI's garrisons — now capturing enemy towns should get more difficult.
- Added prices display for governor's buildings.
- Lots of fixes in the Russian localization.
Thanks and have a nice day :)