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Linux Galaxy client with integrated Wine
As any other company. Uses big words to lure the players, fill a niche, and after all only money matters.
@jeannekamikaze We've been asking for a linux Galaxy client for near on a decade at this point and not even a single official response or acknowledgement.
I find that petition for GOG support on Linux! www.change.org/p/official-gog-com-support-heroic-games-launcher?redirect=false
Don't spent it elsewhere, spend it on GOG and DRM-free games. Be persistent about requesting a GNU/Linux client.
What you need is called Steamclient with Proton.
GOG does not care for wishes like this since years.
So stop begging and spend your money elsewhere - that is what I do.
+!
I think what LIEFIST is asking for is a native Linux client with integrated Wine for games that do not come on Linux. I would be for this!
No, please do it native. It's no real big work nowadays to make Software crossplatform. If you aren't able to do this nativly, you seriously suck at programming / software design.
I agree with this
I have to ask, what is the point of this? You can setup your own wine environments and manage them based on the needs of individual games (and creating a new wine environment for every program is pretty absurd, it is no where as light as dosbox).
If you're having problems with using WINE and GNU/Linux there are tons of people who can help you... but the price you pay for having the power to completely replace your DE is having to occasionally learn a few new things and do it yourself in the shell.
Wine works well. Look at what Steam does with Proton for example. The GOG Galaxy client could do something very similar.
I think it would be a great idea! But I think of it this way: the client should include means to configure global Wine and DOSBox settings. Naturally, this would have to include the option to use the installation supplied by the Linux distribution. The configuration would then be tested (load a little Win32 or DOS program and see if it runs) and then this configuration would be used for the downloaded *and* installed games. For DOSBox all this would do is change the starter shell script to use the configured version of DOSBox instead of the bundled version. For WINE it would be something like PlayOnLinux. Thus, it would have to make sure that precompiled WINE version could also be downloaded from GOG and used instead of the WINE version supplied by the distribition. But this could work well and otherwise Windows-only games could be installed and run from the Linux GOG client. (Look at PlayOnLinux to get an idea of how it could look like.)
Well this is, formulated as is, a stupid idea. Wine (as well as DOSBox) are 3rd-party helper tools, compatibility layer providers. It has it's own development cycle(s) as well as it's not in any shape or form part of the games in question.
What would be nice is to have some kind of split Galaxy Client, a Linux client that can work with it's counterpart running under Wine, so that when you start/install a "Windows only" title it makes the users life easier; having something like WineTricks with an community fed back "tweaks" integration. Having features that allows to setup and tweak Wine/DOSBox at a somewhat central place, a wrapper to call the GUI of those tools; that would be awesome.
Everything else that ensues from this broadly framed request is just asking for trouble, I mean just keeping these integrated solutions up to date would be a horror, plus it would split the community therein and that also would rather be a disaster.
@JOSHtheDrako the problem with comparing it to dosbox is that they're totally different beasts though. With dosbox you need a couple of config files and you're good, with wine you potentially need different windows installations with different configurations, which would add hundreds of MBs to every game.
I do not believe that this would work well. I have plenty of experience with running games in wine. Most need a lot of additional libraries and hacks to work well. Some need specific wine versions. What of all that stuff would you include in Galaxy? Some of that stuff could probably not be included legally.
How does Galaxy work with mods? The issues are similar.
I thought the idea behind Linux Galaxy Client was to run pure Linux games and patch those game updates via the Linux Client?
But a Wine Version of Windows or DOS to run Windows games?
I believe there are a lot of Linux users who don't know how to run (.sh) shell script commands from the command line (CLI) to update their Linux games. The Windows GOG Galaxy client does a fine job of Installing, Updating and other task with most of my GOG Library of Games.
The MAIN reason I buy games off of GOG is to have games that do NOT need a CLIENT program to run the game and also verify what I am doing.
I made a similar topic before finding this one.
Although I would prefer a shell that's easier to use and more stable than Wine, because let's be hones.... WINE's more of an emergency solution than a viable alternative.
But given how well they have handled DOSbox, I would be satisfied with it, so you got my vote.
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