JudasIscariot: Does it have the usual JRPG amounts of grind? That's kinda the one thing that turns me off some games is the insane amount of grinding required. I had to give up the Persona games because omg....the grinding :/
Grind can save you from some problems, but it isn't truly necessary, you will get enough exp just by exploring dungeons. Persona games weren't grindy, they simply relied too much on elemental/personas' combos - if you had right abilities and personas, boss fights were easy, if not, you lose without chance to win. Only exceptions were final and newgame+ bosses.
There are also ways to get easy exp. There is no level cap. You might need to grind in late bonus dungeons which are much harder than main game dungeons, and get increasingly more hard to the utmost absurdity, but it is very deep in postgame (game is huge, postgame itself = 3 gigantic dungeons).
There is a variety of classes, races, gear, spells and their combinations to make life much easier.
Just stay away from big red shadowy figures (marked by red dots on map), it is impossible to defeat them without preparation much later in the game. They are really nasty (one of them is even named Immortal, guess why...).