It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
cogadh: Besides, you make it sound like when a publisher doesn't like GOG's model, GOG chooses to not sell their game, when the opposite is actually true. It's the publisher who decides not to sell the game on GOG and then goes over to Valve to sell their games on Steam.
avatar
Wishbone: Potato, potahto. Sure they go to Valve, since they have no moral qualms about all the wonderful stuff that publishers like, such as regional restrictions, online activations, and other intrusive measures. Basically you're saying that it's okay to stick it to the customer, if it's for the sake of making more money.

No, I'm not saying its OK, I'm just saying it is a sound business decision to give your clients what they want, just as much as it is to give the consumers what they want. I don't agree with it, but I do understand it and it is pointless to fault Valve/Steam for it when the reality is, it is the publishers who wanted this. They do have options that don't include DRM, but they continue to choose the one that does have DRM. That's not Valve's fault, it is the fault of the publisher who continues to choose DRM. If Valve hadn't come up with Steam, someone else would have done it, since that is what the industry demanded, so why blame Valve or Steam when they are not the source of the problem, just a symptom of it.
EDIT - Actually, considering that Valve is also a publisher, I guess you could say they are also one of the sources and just Steam is the symptom.
Post edited March 25, 2009 by cogadh
avatar
Wishbone: Potato, potahto. Sure they go to Valve, since they have no moral qualms about all the wonderful stuff that publishers like, such as regional restrictions, online activations, and other intrusive measures. Basically you're saying that it's okay to stick it to the customer, if it's for the sake of making more money.
avatar
cogadh: No, I'm not saying its OK, I'm just saying it is a sound business decision to give your clients what they want, just as much as it is to give the consumers what they want. I don't agree with it, but I do understand it and it is pointless to fault Valve/Steam for it when the reality is, it is the publishers who wanted this. They do have options that don't include DRM, but they continue to choose the one that does have DRM. That's not Valve's fault, it is the fault of the publisher who continues to choose DRM. If Valve hadn't come up with Steam, someone else would have done it, since that is what the industry demanded, so why blame Valve or Steam when they are not the source of the problem, just a symptom of it.
EDIT - Actually, considering that Valve is also a publisher, I guess you could say they are also one of the sources and just Steam is the symptom.

You could criticise them for being complicit in it. Sure if they stuck to their guns and refused to implement certain less than desirable business practices they may not make quite as much money, but they'd be doing the right thing. As GOG.com are - and we love them for it. And they probably don't make *as* much money because of it, and don't have as many titles to offer because of moron publishers being scared of what they might consider a radical approach to digital distribution. Nevertheless it's fair enough to attack Valve for what they do just as much as it's OK to praise GOG.com for doing the decent thing.
avatar
cogadh: No, I'm not saying its OK, I'm just saying it is a sound business decision to give your clients what they want, just as much as it is to give the consumers what they want. I don't agree with it, but I do understand it and it is pointless to fault Valve/Steam for it when the reality is, it is the publishers who wanted this.

That's not always true, there are a lot a publisher who didn't care about DRM or even didn't used one themself, especially Indy dev, and yet the Steam version contains DRM.
I am not ready to beleive that a tiny (in comparaison) new commer like GoG was able to release Second Sight DRM-free and yet a behemoth like Steam was forced to use DRM when they release same game later.
I am sure that if Valve really wanted too Valve would be able to release a lot of things DRM-free it's just that they don't have any interest to.
avatar
cogadh: Apples and Oranges. GOG is going for a particular niche market, Steam is trying for broad appeal.

Not so, there are only small differences between GOG and Steam in terms of what they aim to do.
I would imagine that GOG would like to have as many older games as it can for sale on this site. Given it has relatively recent games on here as well as much older titles, I would suggest that they do not want to be a niche retailer, but the leading digital distribution site. The potential catalogue available is quite staggering after all.
avatar
Gersen: That's not always true, there are a lot a publisher who didn't care about DRM or even didn't used one themself, especially Indy dev, and yet the Steam version contains DRM.
I am not ready to beleive that a tiny (in comparaison) new commer like GoG was able to release Second Sight DRM-free and yet a behemoth like Steam was forced to use DRM when they release same game later.
I am sure that if Valve really wanted too Valve would be able to release a lot of things DRM-free it's just that they don't have any interest to.

That particular game does not have any additional DRM added to it, other than Steam itself, which the publisher was quite aware of when they chose to use Steam as a distribution platform. If they really cared to have their game DRM free, they had other options, but they chose to use Steam anyway. The same is true of those indie developers, if they really wanted to keep their games DRM free, they could have gone to Impulse or some other outlet to sell their games. They could have even removed the "Steam must be running to play" requirement from their games, which we know is already possible and is done with some of the game available on Steam, but they didn't. Again, not Steam or Valve's fault, but the publisher's.
BTW - Long before GOG and Steam had Second Sight, it was on GameTap, which one could argue is worse than Steam in its DRM model.
avatar
Andy_Panthro: Not so, there are only small differences between GOG and Steam in terms of what they aim to do.
I would imagine that GOG would like to have as many older games as it can for sale on this site. Given it has relatively recent games on here as well as much older titles, I would suggest that they do not want to be a niche retailer, but the leading digital distribution site. The potential catalogue available is quite staggering after all.

I disagree. GOG is clearly targeting the "retro games" (for want of a better word) market, while Steam is obviously targeting the new games market, while still maintaining a few "discount bin" type games. GOG is essentially an antiques store to Steam's Wal*Mart.
avatar
cogadh: GOG is essentially an antiques store to Steam's Wal*Mart.

"Welcome to Steam. Get your shit and get out!" :-D
Speaking of more "WE'Z KILLED TEH DRMZ!!! YAY UZ!!!", I saw this today:
New Stardock Tech 'Throws Goo on DRM,' Allows Gamers to Resell Downloaded Games
I can't wait for the onslaught of pro and anti DRM comments. Again.
avatar
cogadh: GOG is essentially an antiques store to Steam's Wal*Mart.
avatar
Wishbone: "Welcome to Steam. Get your shit and get out!" :-D

Where's the greeter? You can't have a Wal Mart without a greeter. :(
Post edited March 25, 2009 by TapeWorm
avatar
cogadh: I disagree. GOG is clearly targeting the "retro games" (for want of a better word) market, while Steam is obviously targeting the new games market, while still maintaining a few "discount bin" type games. GOG is essentially an antiques store to Steam's Wal*Mart.

Unreal Tournament 2004, Sensible Soccer 2006, Colin McRae Rally 2005. Antiques? Hardly.
GOG may not stock new games, but they will be trying to expand their catalogue as far as they go, therefore intending to be as far away from "niche" as possible. They are niche now, only because they are still growing. As each year passes, more games are possible additions.
Steam's new games (when I still checked, feel free to correct me), are overpriced for the UK market. I have three dedicated games retailers in my city (Newcastle), which usually will mean I can get a boxed copy for less than steam.
avatar
cogadh: I disagree. GOG is clearly targeting the "retro games" (for want of a better word) market, while Steam is obviously targeting the new games market, while still maintaining a few "discount bin" type games. GOG is essentially an antiques store to Steam's Wal*Mart.
avatar
Andy_Panthro: Unreal Tournament 2004, Sensible Soccer 2006, Colin McRae Rally 2005. Antiques? Hardly.
GOG may not stock new games, but they will be trying to expand their catalogue as far as they go, therefore intending to be as far away from "niche" as possible. They are niche now, only because they are still growing. As each year passes, more games are possible additions.
Steam's new games (when I still checked, feel free to correct me), are overpriced for the UK market. I have three dedicated games retailers in my city (Newcastle), which usually will mean I can get a boxed copy for less than steam.

You're being way too literal, it was just an analogy. What do Steam's prices have to do with any of this?
avatar
cogadh: You're being way too literal, it was just an analogy. What do Steam's prices have to do with any of this?

An analogy it may have been, but I was just trying to show how GOG is only niche for the moment, and is looking to become a bigger player in the market (to make lotsa cash of course!) and that "antique" was a poor choice of word.
Steams prices were to counter the argument that steam is all about new games, and I was suggesting (in a rather poor way perhaps) that if it was trying to compete with other places that sell PC games, it should have a competitive pricing policy. The retail outlets in my city have to compete with each other, as well as having some measure of competition with online retailers. These are Steams direct competitors, and given it has a digital distribution model, it should be able to provide lower prices and better availability than its competitors, but I'm not sure that it does.
Post edited March 25, 2009 by Andy_Panthro
avatar
lukaszthegreat: You are overestimating Valve's importance. They are nothing like Apple when it comes to influence.

I never meant to imply that Valve's influence was equivalent to that of Apple, but to say that Valve has no influence at all is simply disingenuous. The amount they can influence a publisher or developer would also naturally depend on just who they were dealing with; they probably won't have much influence with the likes of EA, but with smaller publishers and developers they could probably negotiate terms quite easily. Of course, the real litmus test on the entire matter is to look at Valve's own games and see whether there are region restrictions and regional prices on those. Anyone who uses Steam or owns games made by Valve want to comment on this?
avatar
lukaszthegreat: They cannot risk upsetting publisher by telling them what to do or not. It is not a good business and the reason they exist is not charity but business. You cannot blame them for that.

Upsetting the publisher? Negotiating contracts is a fundamental part of pretty much any major business; I don't really see any serious company throwing a temper tantrum because the folks at Steam brought the issue of region restrictions and regional prices to the negotiating table. Also, I already stated that from a business perspective it's hard to blame them if their actions are simply motivated by maximizing their profits. Market segmentation is a standard business practice, and its application in this case is really nothing more than a natural result of the asymmetries in the global economy as it currently exists, but that's an entire issue in itself that goes beyond the scope of this discussion. However, despite all this, it's still possible to fault them from the position of a consumer, in the sense that Steam's choices decrease the value of their games to some people, or in the sense that some people simply don't want to support business practices that they don't agree with from an ethical or moral standpoint. If it's enough of an issue for people this will result in lost sales, and Steam will ultimately be supplanted by another company that is more in tune with what the market wants. But only time will tell how that matter plays out.
avatar
lukaszthegreat: And it is not like valve supports it. They would love for every game to be available everywhere. More money for them, more customers, more publishers.

Well, I'll first wait for an answer to my litmus test above before saying anything with regards to what Valve actually wants. What's of interest, though, is that making games unavailable in certain regions does indeed seem to run contrary to sound business decisions, so one has to wonder just what is motivating the decision.
avatar
thornton_s: Steam *IS* the DRM
______________________________
I would have to agree.
When are they gonna learn DRM is killing the PC market, i bought GTAIV at christmas and after spending an hour installing rockstars social club and all the online activation nonsense i still couldn't get it to run (been in the cupboard ever since). Used to have similar problems with Steam when it first started.
People who want to pirate games will always find a way to do so.
Adding all this is only detering and frustrating the people that paying for their software and that is whats causing the loss of sales on the PC, not piracy, it's so much easier to buy an xbox360 and play the same thing without all the hassle.

Agreed. This is what I'm going to do with every game from now on that I don't get from GOG. DRM has wiped me out as a customer for new PC games.
Considering I don't even own an X-Box yet ... I'm going from a guy who used to buy many games at 40-50 bucks each for PC's to someone who by comparison is out of the market. Good job all you geniuses at publishing houses!
avatar
lukaszthegreat: You are overestimating Valve's importance. They are nothing like Apple when it comes to influence.
avatar
DarrkPhoenix: I never meant to imply that Valve's influence was equivalent to that of Apple, but to say that Valve has no influence at all is simply disingenuous. The amount they can influence a publisher or developer would also naturally depend on just who they were dealing with; they probably won't have much influence with the likes of EA, but with smaller publishers and developers they could probably negotiate terms quite easily. Of course, the real litmus test on the entire matter is to look at Valve's own games and see whether there are region restrictions and regional prices on those. Anyone who uses Steam or owns games made by Valve want to comment on this?

As far as I know valve games are available worldwide. Chinese retail games (like CS) only work in china. Cause they are much cheaper over there (to combat piracy)
avatar
lukaszthegreat: They cannot risk upsetting publisher by telling them what to do or not. It is not a good business and the reason they exist is not charity but business. You cannot blame them for that.
avatar
DarrkPhoenix: Upsetting the publisher? Negotiating contracts is a fundamental part of pretty much any major business; I don't really see any serious company throwing a temper tantrum because the folks at Steam brought the issue of region restrictions and regional prices to the negotiating table. Also, I already stated that from a business perspective it's hard to blame them if their actions are simply motivated by maximizing their profits. Market segmentation is a standard business practice, and its application in this case is really nothing more than a natural result of the asymmetries in the global economy as it currently exists, but that's an entire issue in itself that goes beyond the scope of this discussion. However, despite all this, it's still possible to fault them from the position of a consumer, in the sense that Steam's choices decrease the value of their games to some people, or in the sense that some people simply don't want to support business practices that they don't agree with from an ethical or moral standpoint. If it's enough of an issue for people this will result in lost sales, and Steam will ultimately be supplanted by another company that is more in tune with what the market wants. But only time will tell how that matter plays out.

Valve is not charitable organization. They are there for business. You want valve to refuse Empire to be published on steam, game which was a certain hit and would make everyone big bucks because Sega, the publisher doesn't want it to be available in Japan? That's just silly mate.
and like i said before. Valve mos certainly offered them chance to release game worldwide including japan. Only sega is to be blamed for not agreeing to that.
avatar
lukaszthegreat: And it is not like valve supports it. They would love for every game to be available everywhere. More money for them, more customers, more publishers.
avatar
DarrkPhoenix: Well, I'll first wait for an answer to my litmus test above before saying anything with regards to what Valve actually wants. What's of interest, though, is that making games unavailable in certain regions does indeed seem to run contrary to sound business decisions, so one has to wonder just what is motivating the decision.

Region limitation is a sound business (more monies) Why DVD have regions? Different groups can be targeted like that, maximizing profit.
like i said. Valve is not to be blamed. Their games are available worldwide, they most likely want publisher to do the same but they are in no position to make them do that.
and if you blame the company for that you are just kidding yourself.
As much as I like valve I don't expect them to be white knights of gaming world.
Why do I get the feeling most of the people mad at Steam for DRM sit at home wearing tinfoil hats...?
Honestly, most of the crap I read on here concerning Steam is under the same type of ignorance that I see what I talk to people online who read about Windows Vista negatively on some blog and belive it.
Post edited March 25, 2009 by Zellio2009
avatar
Zellio2009: Why do I get the feeling most of the people mad at Steam for DRM sit at home wearing tinfoil hats...?

I don't wear a tinfoil hat...