cogadh: I am only aware of two games that have created this idea of a decline: Gorky 17 and Septera Core. Both games did have problems at release and both now have recorded fixes for those problems in their respective support articles.
Wishbone: Remember, what you are aware of, and what is actually the case, is not necessarily the same. You were doing quite well, up until this point, but then...
cogadh: All the other reports of problems in that game testing thread were instigated by that thread and those two games. In most cases the reported problems are either not really bugs (i.e. that's just the way the game functions) or have already been resolved long ago by GOG. The public created the perception of a decline by jumping to a negative conclusion (i.e. GOG is going downhill), then reinforcing it with anecdotal and unrelated "facts" about GOG's quality. The reality is really exactly opposite, the status of GOG is not all that different now than it was, say, a month ago.
I'm sorry cogadh, but this is pure, unadulterated fanboyism. In my mind, I see you with your fingers in your ears going "La-la-la-la-la, I can't hear you! GOG is perfect! No other state of existence is possible!"
Let me give you an example of my experience. I assure you that it is 100% accurate. I bought Messiah. I immediately found out that the game was basically unplayable for me, due to massive performance issues. I checked the Messiah forum, and saw that lots of other people had reported this issue. The thread in question ended with a GOG employee suggesting that people report this to support. A good piece of advice, and I don't know why noone had done so yet. I immediately made a support ticket for the issue, including a dxdiag from my machine. On march 25th, support suggested that I update my graphics drivers (always a favourite) and that I switch off T&L. I tried both of these things, and none of them made any difference. I wrote back to support the same day that this was the case. On march 31st, having heard nothing from support yet, I wrote them again, asking if that was the only suggestion they had. And that's it. It's now April 13th, and I still haven't heard a peep from them.
cogadh: The fact that no one from GOG has taken the time to respond to some of this is slightly concerning, but not when you consider that they are very likely busy on other subjects right now, such as Site Update 2.
Now you're talking sense, except the part about it being okay because they're probably busy. The absolute worst thing a company can do to its customers, is shutting off communications in times of doubt.
Its not "fanboyism" at all, it is simple sociology. One person makes a statement, true or not, others back that statement up with an anecdotal, perception distorted "facts", mob mentality starts to take over and suddenly GOG's quality is on the decline. I would also suggest that your own experiences, just as mine, are not indicative of the service as a whole, i.e. what
you are aware of and what is actually the case are not necessarily the same. The only difference is both you and I have had different levels of negative and positive experiences to date, which may be coloring our overall conclusions. Objectively speaking, the truth is really somewhere in the middle, which is why GOG's quality is really no different today than it was before.
As for the communication thing, my experiences with GOG to date allow me to give them the benefit of the doubt for the time being. While Site Update 2 may not be occupying the entire GOG team, it is an example of the fact that they do have a lot going on right now, and not just with the website development. For all we know, the support group is focusing on some of the specific problems people are having right now and will be producing some solutions very soon. I'm reminded of the performance problems they had with MDK when it first released. It took them a little while (about two weeks or so), during which GOG was quite silent, but they eventually released a whole new download for the game, which included the software rendered version that corrected virtually all the performance issues. I see no reason to doubt that they will continue to do the same kinds of things with other issues whenever possible (for now).