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[url=http://www.gog.com/en/gamecard/machinarium_collectors_edition ][/url]Best Independent Adventure, Best Adventure of 2009 Runner-Up,
Best Graphic Design, Best Music, Best Animation
- Aggie
Best Indie Game of 2009 - Gamasutra
Best Traditional Adventure Game of 2009 - AceGamez
Outstanding Achievement in Art Direction - Academy of Interactive Arts
Excellence in Visual Art in 2009 - Independent Game Fesitval
PC Game of the Year 2009 Runner-up - Kotaku

You can add [url=http://www.gog.com/en/gamecard/machinarium_collectors_edition ]Machinarium[/url], indie gold nugget, to your very own ‘Best of’ collection for only $9.99 with 8 wallpapers, full soundtrack (which costs $5 extra elsewhere), 8 avatars, 22 artworks, 114 design sketches, available today on GOG.com.

You may have thought Czech are famous only for pilsner, dumplings, Eva Herzigová and [url=http://www.gog.com/en/gamecard/vampire_the_masquerade_redemption" target="_blank]Vampires roaming the streets of Prague[/url]. Now, thanks to a few brilliant people from Amanita Design, the Czech Republic is also known as the homeland of trippy point-and-clicks, giant robo-junkyards, and mechanical cities. In Machinarium, you find a small robot named Josef lying on a scrapheap, kicked out of the strange city of robots. You need to get back to the city to confront and defeat the Evil Black Cap Brotherhood that terrorized robot kind and took away Josef’s girlfriend. The goal of Machinarium is to solve a series of puzzles and brain teasers by clicking on objects that are within Josef’s reach. So, it’s a typical point-and-click, but in the same fashion as The Triplets Of Belleville is a typical animation.

[url=http://www.gog.com/en/gamecard/machinarium_collectors_edition ]Machinarium[/url] is hands down one of the most beautiful games for PCs ever. Of course it’s a matter of taste, but the colored pencil drawings, eerie music, and the clever conversations that involve no dialogues but rather pictographs all combine to create an ethereal atmosphere like in Le Voyage dans la lune or Metropolis. Extraordinary amount of work has been put to detailing the world to perfection, allowing you to discover all the small and big things that make the story of the little robot so artistically unique, brilliantly crafted, imaginatively realised, and fascinating to play. Machinarium is like reading your favorite book in a strange fantastic language you find yourself comprehending after the first few lines.

There is no game quite like [url=http://www.gog.com/en/gamecard/machinarium_collectors_edition ]Machinarium[/url], and you should not be reading this right now. Instead you should be immersed in the imaginative and memorable robo-world for $9.99 only, available now on GOG.com.
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Detlik: Indeed, even though I have no contribution to it whatsoever...except I was born in that country. But what is so special, that it doesn't happen that often here in Czech Republic :), but ARMA games are still awesome.
ARMA games are Czech? Praise the Czechs!!
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serpantino: Yes but people don't want to buy and play EVERY old game on GOG and people are waiting for game X to come out so they can buy it... all this does is slows down the arrival of game X.
It's easy to get caught up in this line of thinking. I'm sure it happens to most of us, and I'm hardly an exception (Personally, I keep hoping for the Homeworld series). However, I think one of the real strengths of GOG is in giving us the opportunity to experience games we aren't waiting for, the ones we may have missed or overlooked. Games that we never knew we were looking for but end up surprising us.

Of course, there's nothing wrong with waiting eagerly for favorites, I just find it best personally not to overly focus on those specific titles and end up disappointed every time a release isn't on that list.
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serpantino: Yes but people don't want to buy and play EVERY old game on GOG and people are waiting for game X to come out so they can buy it... all this does is slows down the arrival of game X.
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dae6: It's easy to get caught up in this line of thinking. I'm sure it happens to most of us, and I'm hardly an exception (Personally, I keep hoping for the Homeworld series). However, I think one of the real strengths of GOG is in giving us the opportunity to experience games we aren't waiting for, the ones we may have missed or overlooked. Games that we never knew we were looking for but end up surprising us.

Of course, there's nothing wrong with waiting eagerly for favorites, I just find it best personally not to overly focus on those specific titles and end up disappointed every time a release isn't on that list.
I agree in some ways. A lot of the games I have are ones I always wanted and loved from demos but couldn't afford as a kid.
Awesome game. Good for people who don't have. I got it already in HIB though.
I like GOG and I like indie games but I was always sold by GOG's relatively unique product. Classic games running on modern machines has been a fairly niche but enthusiastically supported market.

While Indie games are fun they are freely available and as many have pointed out also DRM free. I'm all for more content on GOG but not at the expense of what makes GOG unique.

It doesn't seem to make sense to put so much hype into an already freely available product when there is something that marks GOG out that is being ignored.
I thought Czechland was famous not just for Eva, Machinarium and Pilsner Urquell, but also for other fantastic games like Mafia, Operation Flashpoint, Vietcong, ARMA2, Hidden and Dangerous 2... actually I would really like to see those games here too!
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photoleia: I love a game with a good soundtrack. I am unashamed to say that game soundtracks now make up about 2/3 or digital my music collection.
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inc09nito: Lately I've been thinking a lot on getting some soundtracks. I have tons of games already but sometimes it's good to have a break and enjoy a good music. Then why wouldn't it be music from games themselves! :D
As a bonus, game soundtracks (unlike metal) are generally appropriate for the work office! That means I am indoctrinating my co-workers without them even knowing. :)
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Flyingmonkey59: You my friends, are my kind of people.
:D
Post edited March 29, 2012 by photoleia
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lukaszthegreat: sup.
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JudasIscariot: sup x 2
sup x 3
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JudasIscariot: sup x 2
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Fuzzyfireball: sup x 3
sup x4. I guess we all are insane?
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Fuzzyfireball: sup x 3
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wormholewizards: sup x4. I guess we all are insane?
I love x4's.
When's Alien crossfire coming?
Like many have pointed out, the Machinarium release is a little redundant at this price point. An indie classics range priced at $5.99 would be much more enticing! New indie releases like Legend of Grimrock at a tasty discount are an exciting prospect, especially when Steam is being slow on the trigger, or it's a GOG-exclusive.
I'm very disapointed with this release.

I appreciate GOG expanding to indies, but it's still the good old games that draw me here. I'm always looking forward to the new releases of true GOGs, but I'm afraid the site is losing focus on what makes it special. An indie + a "real GOG" would be great, just an indie not so much.
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ithilien827: I'm very disapointed with this release.

I appreciate GOG expanding to indies, but it's still the good old games that draw me here. I'm always looking forward to the new releases of true GOGs, but I'm afraid the site is losing focus on what makes it special. An indie + a "real GOG" would be great, just an indie not so much.
I believe that GOG is trying to get the games that they promised out of the way first (Machinarium, Darwinia, and Spacechem) before they start regularly releasing classics. Don't worry, I'm sure that the weekly classics will continue to be released. In fact, It's been confirmed that two pre-2006 games are being released. I'm sure one of them is Darwinia, but the other will probably a "retro" game.
Post edited March 29, 2012 by Wafflecones
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TheEnigmaticT: According to our (rather rough) release schedule, we'll be releasing a minimum of one classic per week for the next two months, while we'll generally be doing more than that.
Great!

More than 1 classic per week would be awesome, but I think you should make it a goal to do your best to not have "0 classic" weeks, even if it means postponing one of the new / indie games.
GOG, im disappoint. Seriously, i understand that going into a new direction and expanding market is awesome, and even necessary, but i think that what brought most of us here were the classic games. I hope GOG doesnt lose focus. Especially when most of the indie games released were already available on those pay what you want bundles.