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Warning: May contain crystal skulls!

La Mulana, a challenging free-form platformer in ancient Mayan ruins, is now available on GOG.com for only $9.99. That's 33% off the regular price until Thursday, October 11 at 10:59 AM GMT.

The ancient Mayan city of La-Mulana is said to hold innumerous secrets. The mysterious tribe guarding it from the outside world claims that the ancient knowledge locked within the forgotten tombs holds the key to understanding the purpose and origin of life itself. A daring young archeologist by the name of Lameza Kosugi--an Indiana Jones lookalike with Japanese roots--takes on the quest to unravel the mystery of the foreboding ruins. With his trusty whip (standard archeology-issue) and a vintage "Mobile Super X" laptop, he ventures into the unknown. Some say that he might be the chosen one. Otherwise the tribe of protectors wouldn't let him go anywhere near the ruins. True question remains: does he really have what it takes to face the treacherous traps, menacing monsters, and gigantic guardians of La-Mulana?

The original low-res version of La Mulana met with critical acclaim as one of the most difficult and elaborate indie platformers of the 2000s. Its high-res remake delivers the same challenge and scale but this time with colorful pixel-art graphics your eyes can feast upon. Gamers worldwide fell in love with La-Mulana's free-form archeological action/exploration gameplay. Now it's your turn to put on an adventurer's hat, grab that handy whip, and set off for the huge Mayan ruins, that hold the secret of the origin of life on Earth. Don't miss out on one of the greatest challenges for the fans of platformer genre!

Search every corner of the ancient ruins, reach seemingly unreachable platforms, and defeat many fearsome guardians to uncover the secret of La Mulana, for the launch promo price of only $9.99!
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SirPrimalform: I do know that Nigoro were feeling intimidated in dealing with English speaking DDs, so perhaps they voluntarily went through a publisher in their dealing with GOG.
Considering that playism is owned by AGM, I would guess that they have the international distribution rights.
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Fenixp: Why on earth would someone do an intentionally bad translation for trailer, which is supposed to be a representative of the game?
Retro appeal. People who played these sorts of Japanese games back in the day will know that Japanese devs tended to translate internally then, which led to all kinds of hilarious wording.
Yay! That's the level of indie games I wanna see here - only top class in their genres. Good job!
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SirPrimalform: The original version was very 8-bit computer looking. This is definitely more 16-bit looking (actually I'd say even more colours than that). I think it is a bit higher res than the original, but not by much so it was a bit of a weird thing for GOG to say.
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jamyskis: That's the thing - it seems to use the 16-bit 4,096 colour palette style that we saw in a lot of later-gen Amiga games like Nemac IV, Capital Punishment and so on without using the higher resolution provided by SVGA at the time.

It's too colourful to really be 16-bit style, and too cartoony and low-res to be PC SVGA DOS-era.
Since the first version of the game featured 256×192px resolution, "high-res" seemed appropriate for this version :-)
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SirPrimalform: I do know that Nigoro were feeling intimidated in dealing with English speaking DDs, so perhaps they voluntarily went through a publisher in their dealing with GOG.
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SimonG: Considering that playism is owned by AGM, I would guess that they have the international distribution rights.
Ohh, that makes perfect sense then.
GREAT!

bought twice

FMCX-C383-C8XU-FN53
Post edited October 04, 2012 by Qbix
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SimonG: The same kind of people that shut down a game library for two days for marketing?
Meh, if it actually was a marketing stun, I'm a badger. Someone probably screw up big time and CDP was looking for a way to cover it up so people don't think they can actually lose access to their games over a single mistake, thus, 'marketing stunt'
great, was hoping it would come here. Wishlisted for now.
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SimonG: The same kind of people that shut down a game library for two days for marketing?
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Fenixp: Meh, if it actually was a marketing stun, I'm a badger. Someone probably screw up big time and CDP was looking for a way to cover it up so people don't think they can actually lose access to their games over a single mistake, thus, 'marketing stunt'
Other than the GOG watermark, there's nothing new about this trailer. I remember seeing this exact video weeks ago and chuckling about the "Numbers of enemies!" line. So I find it extremely unlikely that GOG did the translation.
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Qbix: GREAT!

bought twice

FMCX-C383-C8XU-FN53
Holy crap, thank you!

Just to pay something forward (even though it's not much), a Steam key for Alien Breed 2: EGCT4-FRWW5-RMKC7

EDIT: Has anyone taken this? Assuming someone has, I wish they'd say it was taken so I can mark it as such... a thanks wouldn't go amiss either.
Post edited October 04, 2012 by SirPrimalform
So what's so special about La Mulana? I didn't follow up on its development at all.
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Fenixp: Why on earth would someone do an intentionally bad translation for trailer, which is supposed to be a representative of the game?
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SimonG: The same kind of people that shut down a game library for two days for marketing?
Actually, the trailer was provided by the devs. But to their defense--it's got vintage translation of Japanese games written all over and it made some of us feel very nostalgic :-)
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SimonG: The same kind of people that shut down a game library for two days for marketing?
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G-Doc: Actually, the trailer was provided by the devs. But to their defense--it's got vintage translation of Japanese games written all over and it made some of us feel very nostalgic :-)
Wait until you guys meet some of the shopkeepers :D Y'all are not prepared :D
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lowyhong: So what's so special about La Mulana? I didn't follow up on its development at all.
It's probably the longest 2d platformer ever made, and a very challenging one too. It can take as much as 30 hours to complete, it has a huge interconnected world filled with secrets. The soundtrack is great too.
Another awesome-looking game that's stuck in Greenlight. Might be the first indie game I actually buy here. Congrats on a lost sale, Steam.