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stoicsentry: By definition, that is NOT hypocrisy.

Hypocrisy is a conflict between thought and action. It is not a conflict between present thought and past action.
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GameRager: It is if you did something similar(tv show doanloads, etc) and thought it ok then went and pointed fingers at others who did other things like game piracy/etc.

And by not pirating anymore period but pointing fingers at other pirates it's not hypocritical but it does make one look smug.
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stoicsentry: ....that can be done. Who is stopping it?
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GameRager: Try getting funding together for an indie game of a larger than indie game size on your own and tell me how it turns out. Some manage to do it but not everyone. Plus the big companies block out some of the smaller devs with bigger advert budgets.
I'm trying to get a grip on what you're trying to tell me.

Can you change your mind about whether or not something is wrong?

Can you do something wrong and then regret it later?
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stoicsentry: Well, now we're talking about two different things. The previous one I already covered, but let's look at your new claim.

Developing ANY game is a risk, period. It doesn't matter if you have market analysts or not. Anything is a risk. So the question is: do you want to minimize your risks?

The answer is obviously.. yes... of course you do.

Get back to me when you are jobless, without any kind of income and devoting full time work to a project. At that point, we'll see if you want to know whether or not the project will pay off.

My entire problem with this is that you seem to be asking for others to behave in a way that you yourself probably wouldn't.
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GameRager: Not really....it's just sometimes you have to take a risk. Analysis doesn't always reflect the risk fully or properly and even with it you're still taking a gamble. So why not put the money into making the game better and get volunteers to do your testing/analysis work for you?

And as I said, if you fail you have options.....try again or get a different job. I may sound heartless but it's hard enough supporting myself. I could care less about most other people when I have myself to worry about.

Also another case, but sometimes people actually do do things for free you know.......even when they have little income to speak of.
"If you fail you have options.... try again or get a different job."

"It's hard enough supporting myself. I could care less about most other people"

So in other words, if it was you, you wouldn't do it. But for others, they should. Is that the position you're holding here? Are you the same guy that was lecturing me on hypocrisy?
Post edited July 24, 2011 by stoicsentry
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stoicsentry: I'm trying to get a grip on what you're trying to tell me.

Can you change your mind about whether or not something is wrong?

Can you do something wrong and then regret it later?
---------------------------------------------------

"If you fail you have options.... try again or get a different job."

"It's hard enough supporting myself. I could care less about most other people"

So in other words, if it was you, you wouldn't do it. But for others, they should. Is that the position you're holding here? Are you the same guy that was lecturing me on hypocrisy?
1. You can change your moral stance on whether something is morally wrong. That's basically what you're doing when you do something then stop doing it later, no matter what the reason behind that change.

2. I never said I wouldn't do it. Just that if others do it and fail that's their problem to deal with. I actually did make some small games years back, btw. They were so-so.
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stoicsentry: I'm trying to get a grip on what you're trying to tell me.

Can you change your mind about whether or not something is wrong?

Can you do something wrong and then regret it later?
---------------------------------------------------

"If you fail you have options.... try again or get a different job."

"It's hard enough supporting myself. I could care less about most other people"

So in other words, if it was you, you wouldn't do it. But for others, they should. Is that the position you're holding here? Are you the same guy that was lecturing me on hypocrisy?
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GameRager: 1. You can change your moral stance on whether something is morally wrong. That's basically what you're doing when you do something then stop doing it later, no matter what the reason behind that change.

2. I never said I wouldn't do it. Just that if others do it and fail that's their problem to deal with. I actually did make some small games years back, btw. They were so-so.
1. So you can decide something was wrong, but you can't SAY it was wrong?

2. Yeah, and some people don't want to deal with that problem. Because they want to you know, live.

'Grats to you. I'm all for it. Just seems ridiculous to say others should take such risks when you are not in their shoes.
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stoicsentry: 1. So you can decide something was wrong, but you can't SAY it was wrong?

2. Yeah, and some people don't want to deal with that problem. Because they want to you know, live.

'Grats to you. I'm all for it. Just seems ridiculous to say others should take such risks when you are not in their shoes.
1. You can say it's wrong....to you. And that it's illegal. That's about it.

I usually hate when people say something is morally wrong as if everyone holds that belief. Yes some things are universally wrong but not everything. I dislike more that people say something is (morally) wrong as if it's fact and not their opinion than them saying it.

2. I never said I wanted to force people to do these things. Not being mean but stop putting words in my mouth. ;)

I said if they DO do it though, of their own free will, and fail then it's not my concern.
Post edited July 24, 2011 by GameRager
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Hawk52: There is no moral high ground. Every single one of us are pirates. You may not pirate games or software but at some point in your life you have ripped off someone else to further your own desires. Why? Because we're human beings.
Nope. I have never stolen anything from anyone, at least not since I was old enough to know better (around year after birth, give or take). It isn't the way I was brought up. We might all be human beings, however this doesn't excuse us from making incorrect choices. People are imperfect, thus prone to making mistakes; dishonesty isn't a mistake, it is a choice someone makes.

What IS true about human beings is that they will choose the option that is best for them, limited only by their personal ethics. Thus, if artists, writers, programmers, or any other sort of creator can't get compensated to their preference, they will get a new, probably less creative, job that they CAN get compensated for. That is where the argument linked in the OP falls apart, as many arguments do; it fails to consider secondary effects such as people finding other, more gainful, employment.
Sorry to be off topic but I just found it amusing that Krypsyn's forum-title is "Dread Pirate" and he posts against piracy in a topic on piracy LOL
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Krypsyn: Nope. I have never stolen anything from anyone,...
I agree with his point about human beings though
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TrollumThinks: Sorry to be off topic but I just found it amusing that Krypsyn's forum-title is "Dread Pirate" and he posts against piracy in a topic on piracy LOL
Oh, hahaha, totally forgot I even set that. I haven't checked it in nearly 3 years (not since I created the account). It is a reference to one of my favorite movies, "The Princess Bride". :P

EDIT: Silly reply code not liking the quotes....
Post edited July 24, 2011 by Krypsyn
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Krypsyn: Oh, hahaha, totally forgot I even set that. I haven't checked it in nearly 3 years (not since I created the account). It is a reference to one of my favorite movies, "The Princess Bride". :P
So which Dread Pirate Roberts did you take the name from? :)
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Krypsyn: Oh, hahaha, totally forgot I even set that. I haven't checked it in nearly 3 years (not since I created the account). It is a reference to one of my favorite movies, "The Princess Bride". :P
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GameRager: So which Dread Pirate Roberts did you take the name from? :)
Zomgosh, movie spoilers for a 15+ year old movie ahead! :P

Inigo Montoya. He just looks the part of a pirate more than Wesley. He actually sort of looks like Hook (Dustin Hoffman), sans the mustache, from the movie of the same name.

Anyway, enough with the off-topic from me. ;)
If this article was supposed to change my mind about piracy, it failed miserably.
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TrollumThinks: Sorry to be off topic but I just found it amusing that Krypsyn's forum-title is "Dread Pirate" and he posts against piracy in a topic on piracy LOL
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Krypsyn: Oh, hahaha, totally forgot I even set that. I haven't checked it in nearly 3 years (not since I created the account). It is a reference to one of my favorite movies, "The Princess Bride". :P
I also love that movie

Back on topic - some of those great free games made by people in their spare time are made by people hoping to break into the industry [citation needed] ( :P )
And I imagine there'd be less if there were no industry to inspire them. (Or less money in the industry due to lack of business interest)

The big business side allows for multiple developers to work on a project with some in modelling, animation, voice acting, level design, etc . Small indie developers have less resources in that regard (as has been mentioned above). I like my good games to have a nicely polished finish - not that graphics/sound/fx can polish a turd but if the game is good then it's nice to have both. There are also good and bad free games both with and without the polish.
(Then I'm easy to please - nice graphics doesn't mean HD-photorealism - I still think the original Eye Of the Beholder has nice graphics ... crappy animation but nice graphics).

And since most pirates pirate regardless of big-business v. small indie developer that's a moot point. The OP-linked article basically said that. So we're down to 'is piracy harmful'? I have to disagree with the article that 'it's ok because it costs nothing to reproduce the bits'. It may have been speculation to develop a game and then ask for money from those who enjoy it but without that money coming back we don't get another game from them.

I would be happier if more of my money went straight to the developers than to the publishers but then I'd also be happy if they'd never cancelled Firefly - doesn't mean I'll get it in the world of business.

When counting the cost of piracy we can't just add up the number of pirated copies and then multiply by the RRP. - they're not all lost sales (not that that makes it ok to pirate something, just keeping the money in perspective) So how can we evaluate the actual cost? (genuine question, not seen any info on it - any studies done?)

Not that I think all pirates are evil - though I have less time for the ones who put it up on a site and charge for the downloads than for the 12-year old who copies a couple of games with his mates.

I think I need more caffeine - this reads as a very disjointed post...
In a perfect world we'd have no need for money and piracy wouldn't exist ... and there'd be doughnuts with the jam filling and sugar on top that didn't make a mess as you ate them.
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Hawk52: There is no moral high ground. Every single one of us are pirates. You may not pirate games or software but at some point in your life you have ripped off someone else to further your own desires. Why? Because we're human beings.
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Krypsyn: Nope. I have never stolen anything from anyone, at least not since I was old enough to know better (around year after birth, give or take). It isn't the way I was brought up. We might all be human beings, however this doesn't excuse us from making incorrect choices. People are imperfect, thus prone to making mistakes; dishonesty isn't a mistake, it is a choice someone makes.

What IS true about human beings is that they will choose the option that is best for them, limited only by their personal ethics. Thus, if artists, writers, programmers, or any other sort of creator can't get compensated to their preference, they will get a new, probably less creative, job that they CAN get compensated for. That is where the argument linked in the OP falls apart, as many arguments do; it fails to consider secondary effects such as people finding other, more gainful, employment.
you dont feel you are a pirate because you listen music for free? You are a bloody pirate, everything else is just in details. :D ( youtube-not pirate, in PC-pirate, at friends house-both pirates possibly, radio-not pirate, borrowed cd? - pirate) its just a matter of acusation...
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Vestin: ...
Upsides: no DRM, torrenting is encouraged, everyone (rich or poor) has access to everything (in regards to virtual goods), no more need for publishers, developers can feel safer, creators receive (adequately) huge one-time surges of money and are encouraged to create more if they want another one
Downsides: HUGE international tax, along with an enormous team of art critics and aestheticians to keep on payroll
Great idea. I love your way of thinking. :)
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GameRager: As many have ripped TV shows/books/music at some point then have the gall to point the finger at current pirates which is sad.
Most every law applies some exceptions for children, simply because children have yet to learn. We are not flawless to begin with, but repeating an error and not learning from it is a different story. Most people who posted here said they were guilty of copyright infringement as child, not as full mature grown up. I (and the law ;)) consider that a vast difference.
When I was young, I was involved in a little fight with another guy. Now I would condemn that violence.

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Wishbone: I want my games made by professionals who are employed full time for that one purpose, and are given completely free hands to make whatever they think would be cool, without any interference whatsoever by corporate suits
Create a company, get investors and get going! ;)
There's nothing to stop you.

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GameRager: Plus the big companies block out some of the smaller devs with bigger advert budgets.
Funny enough, Wishbone (whom you replied to) mentioned he does NOT want the commercial advertisement part, so that is of no concern.

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ambient_orange: youtube-not pirate, in PC-pirate, at friends house-both pirates possibly, radio-not pirate, borrowed cd? - pirate) its just a matter of acusation...
Youtube pays a general fee nowadays. It's actually tricky to spot something illegal (music wise) there as of right now (and know that it is illegal).
A borrowed CD is perfectly legal with most copyright law as is radio, since they again pay for that.
I'm not sure though about the 'in PC and friends house' point. Mind to elaborate what you were trying to describe here?
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Vestin: But if you take take a few steps further, you might as well tax EVERYTHING this way, escalating taxes to 100% of people's income, thus making money obsolete... and we do end up in a centrally planned communist utopia. People get everything they want but fulfill their part of the social contract by giving stuff in return...
Yup. All it needed was a tiny step further.
No need to tax everything. The free marked would work as it always has for physical goods and services. It'd be a taxlike-based international artificial system of funding to replace the current copyright-based international artificial system of funding.

The idea has a huge number of problems to be sure, but so does copyright. I'd really like to see these sort of ideas taken more seriosly. If copyright is really the best way to handle all this, I'd like to at least hear some convincing arguments for it.
Post edited July 25, 2011 by mpartel