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If you live outside of the US - Nintendo appears to be a kid's toy that will always be there but doesn't offer a large library and most people don't bother with past age six.

If you live in America, which receives the lion's share of Nintendo's attention, it can be quite difficult to choose between a Wii, 360 or PS3.
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Luisfius: The 3DS sold more units on its first year than the DS.
Indeed. Although the 3DS had a slow start, the original DS had a much slower start. It all took off properly once the DS lite was out.
Third party developers aren't even bothering to port games to the Wii U. Games are being cancelled left and right due to the low sales. Even an exclusive like Rayman Legends is now going multiplatform due to the fear of not making a profit on being an exclusive.
I'd pick up a Wii U if it actually had any games. I don't like Mario so there's nothing to entice me. Lego Undercover looks fun though, and unless Bayonetta 2 goes multiplatform as well, then maybe.
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Tizzysawr: Adults? Being 25, I don't think I have much growing left to do :P
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hedwards: I've yet to use a controller from any of the Japanese game companies that's large enough for my hands. MS does a pretty good job with it's XBox controllers being large enough, but with that puny PS3 controller if I hold it with those horns in the palm of my hand, my thumbs would be pressing the controls on the opposite side of the control pad. And don't get me started on that Wiifit board, I'm not overweight, but trying to sit on that thing has proven to be impossible.

Like I said, the controllers were designed with munchkins in mind, and they refuse to sell controllers, even as add ons, that are more adultly in size.
That has always been my biggest gripe too. I find all the PS controllers too small. For my PS2, I finally bought an adapter to allow me to use my XBox controller with it...helped tremendously!
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McDon: Japan controls far more of the gaming market than Finland or Sweden does for mobiles.
Don't be fooled. The "traditional" gaming market in Japan is shrinking at an alarming rate. Right now near all the money is in "moba ge-" (social gaming on smart phones). Nintendo only appear to do well as most stores only sell Nintendo stock outside of the cities. In fact, it can be pretty hard to find stores with a decent PSP/Vita/PS3 library. Of stores that primarily stock Nintendo only, most of those carry a larger number of DS titles than they do Wii, and few carry more than a handful of Wii U titles.
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StingingVelvet: The 3DS is doing well but not as well as the DS, and it could get worse. We shall see.
Actually, the 3DS is doing better than the DS did within the same period of time.
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StingingVelvet: Sony is actually misleading because while the company is struggling the game division is one of their few profitable sectors, from what I understand.
True, that's why Sony is placing all their bets on the PS4.
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StingingVelvet: Microsoft makes too much money elsewhere to really fail but I do find it amusing how badly they enter markets. Have they made an overall profit on gaming yet? I doubt it, even with some profitable years this decade.
Actually Microsoft has been making a lot of money from the Xbox 360, especially after the Kinect. The Xbox 360 is still selling really well, despite being in end of life. Not to mention that Xbox 360 is the platform that sells the most games. Microsoft is certainly the "winner" of this generation, at least sales-wise. The Wii sold more units, but it had an abysmal attach rate. People bought the console, but not the games. Microsoft achieved good results in both the hardware and the software market.

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carnival73: If you live outside of the US - Nintendo appears to be a kid's toy that will always be there but doesn't offer a large library and most people don't bother with past age six.

If you live in America, which receives the lion's share of Nintendo's attention, it can be quite difficult to choose between a Wii, 360 or PS3.
Uh, what? Europe receives far more attention from Nintendo than NA. I really hope that with Iwata as the CEO of Nintendo of America things start to change.
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McDon: Bahhaha! I don't think so "experts" http://playeressence.com/microsoft-and-sony-are-closer-to-going-third-party-than-nintendo-lets-get-the-facts-straight/#comment-12016

Also: About tablets/phone taking over in 2011/2012 digital sales they couldn't even beat the dlc sales or retail games never mind the actual games themselves( that didn't even include the retail sales of said games).
And even then Nintendo still turned a profit, despite the Wii U's disappointing performance. Nintendo is healthy enough in the console market, and that won't change anytime soon.
Post edited April 24, 2013 by Neobr10
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hedwards: I've yet to use a controller from any of the Japanese game companies that's large enough for my hands. MS does a pretty good job with it's XBox controllers being large enough, but with that puny PS3 controller if I hold it with those horns in the palm of my hand, my thumbs would be pressing the controls on the opposite side of the control pad. And don't get me started on that Wiifit board, I'm not overweight, but trying to sit on that thing has proven to be impossible.

Like I said, the controllers were designed with munchkins in mind, and they refuse to sell controllers, even as add ons, that are more adultly in size.
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McDon: Yeah probably tried to make it designed for "average" people, which means you could just have big hands. :P
Also, though it's slightly stereotypical but Japanese people tend to be smaller than Caucasians.
I have large hands, but they're not that large. And it still doesn't explain or justify the refusal of Sony and Nintendo to offer larger controls. The Xbox controllers are designed in a way that makes them a bit more reasonable in terms of scaling to an array of hand sizes. Whereas the typical Japanese controllers require one to hold the game pad with only the very tips of the fingers and risk the joints jamming up in a way that the Xbox controllers don't require.
People have been predicting Nintendo going under or turning into a 3rd party publisher since the Nintendo 64 days.
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wolfsite: People have been predicting Nintendo going under or turning into a 3rd party publisher since the Nintendo 64 days.
Interesting to note, the PS1 did not reach mainstream success until Final Fantasy 7 in 1997 and the PS1 released in the US in 1994, so what game sold the PS1 before FF7?
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wolfsite: People have been predicting Nintendo going under or turning into a 3rd party publisher since the Nintendo 64 days.
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Elmofongo: Interesting to note, the PS1 did not reach mainstream success until Final Fantasy 7 in 1997 and the PS1 released in the US in 1994, so what game sold the PS1 before FF7?
Wrong person to talk to. I do know that they had a few timed Exclusives such as with the Tomb Raider games but I'm not familiar with the PS1 launch timeline.
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wolfsite: People have been predicting Nintendo going under or turning into a 3rd party publisher since the Nintendo 64 days.
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Elmofongo: Interesting to note, the PS1 did not reach mainstream success until Final Fantasy 7 in 1997 and the PS1 released in the US in 1994, so what game sold the PS1 before FF7?
You mean besides games like WipEout, Ridge Racer, Rayman, Tekken, Battle Arena Toshinden and Tomb Raider?
Post edited April 25, 2013 by amok
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McDon: Yeah probably tried to make it designed for "average" people, which means you could just have big hands. :P
Also, though it's slightly stereotypical but Japanese people tend to be smaller than Caucasians.
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hedwards: I have large hands, but they're not that large. And it still doesn't explain or justify the refusal of Sony and Nintendo to offer larger controls. The Xbox controllers are designed in a way that makes them a bit more reasonable in terms of scaling to an array of hand sizes. Whereas the typical Japanese controllers require one to hold the game pad with only the very tips of the fingers and risk the joints jamming up in a way that the Xbox controllers don't require.
Still better than the catastrophe that was the original xbox controller.

My hand would be roughly average size and I never noticed? You must be used to the old-school chunky controllers :P
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carnival73: If you live outside of the US - Nintendo appears to be a kid's toy that will always be there but doesn't offer a large library and most people don't bother with past age six.

If you live in America, which receives the lion's share of Nintendo's attention, it can be quite difficult to choose between a Wii, 360 or PS3.
Nintendo still sells good in Japan, where's mainly due to offering such games as Dragon Quest and Monster Hunter, which are hardly kid's games. (It's still like that in Japan, right?)
Post edited April 25, 2013 by McDon
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McDon: Nintendo still sells good in Japan, where's mainly due to offering such games as Dragon Quest and Monster Hunter, which are hardly kid's games. (It's still like that in Japan, right?)
It was back in early 2000. I heard as years progressed that eventually America was seeing more of Nintendo than even Japan was.
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Elmofongo: Interesting to note, the PS1 did not reach mainstream success until Final Fantasy 7 in 1997 and the PS1 released in the US in 1994, so what game sold the PS1 before FF7?
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amok: You mean besides games like WipEout, Ridge Racer, Rayman, Tekken, Battle Arena Toshinden and Tomb Raider?
Not to mention Croc and Crash Bandicoot.

Edit: Ah crap, scrap Croc, that one's from late 1997. But Crash Bandicoot is from 1996.
Post edited April 26, 2013 by F4LL0UT
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hedwards: I have large hands, but they're not that large. And it still doesn't explain or justify the refusal of Sony and Nintendo to offer larger controls. The Xbox controllers are designed in a way that makes them a bit more reasonable in terms of scaling to an array of hand sizes. Whereas the typical Japanese controllers require one to hold the game pad with only the very tips of the fingers and risk the joints jamming up in a way that the Xbox controllers don't require.
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McDon: Still better than the catastrophe that was the original xbox controller.

My hand would be roughly average size and I never noticed? You must be used to the old-school chunky controllers :P
The controllers are basically the same size, it's just the way that the PS3 controller is designed that makes it so completely worthless. Seriously, compare the sizes and the Xbox controller is barely any larger.

And old school controllers used to be even smaller.

If you've really never noticed, it's unlikely that your hands are truly average sized, unless you're weirdly proportioned.