Posted April 26, 2013
I am not talking about the Oculus Rift but the concept of Virtual Reality gaming, which some people from what I heard is the be all end all of gaming, no more controller as a barrier between you and the game, you are in the game. But no one seems to notice the problems I will state, 2 prime problems to be exact.
1. This one is obvious but imagine while in the virtual world you and "playing the game" you also run the risk of coming into contact with reality, for example you are running from a boulder only to be stopped by you real world furniture.
2. This is the BIGGEST flaw in Virtual reality gaming that I think no one talks about. Imagine this:
The Virtual game you are playing is say Ulitma Underworld or that possibly new capcom game called Deep Down from the Playstation 4 reveal conference. You are fighting Dragons and hoards of cave trolls bigger and stronger than you, and you fight them with everything you got but you got "killed" by them, BECAUSE YOU ARE NOT STRONG ENOUGH IN REALITY
Think about it, this to me is the most glaring problem with the concept of virtual reality gaming that will alienate people from all but a few select type of games, you have to be fit and strong in the real world in order to play action heavy virtual reality type games like Dark Souls or Arma or even professional sports games like American Football and Basketball and not everyone is fit enough for playing such games in Virtual Reality, I would not let my 5 year old niece play a Virtual Reality Mario just to be crushed by Bowser. People say controllers and keyboards are too complex and alienates people but to me Virtual Reality will alienate people even more when they realize they are not fit enough for the more action centric games.
I am sure there are other problems but to me my second statment shows that Virtual Reality is an impossibilty, what other problems do you guys think that hinders Virtual Reality?
1. This one is obvious but imagine while in the virtual world you and "playing the game" you also run the risk of coming into contact with reality, for example you are running from a boulder only to be stopped by you real world furniture.
2. This is the BIGGEST flaw in Virtual reality gaming that I think no one talks about. Imagine this:
The Virtual game you are playing is say Ulitma Underworld or that possibly new capcom game called Deep Down from the Playstation 4 reveal conference. You are fighting Dragons and hoards of cave trolls bigger and stronger than you, and you fight them with everything you got but you got "killed" by them, BECAUSE YOU ARE NOT STRONG ENOUGH IN REALITY
Think about it, this to me is the most glaring problem with the concept of virtual reality gaming that will alienate people from all but a few select type of games, you have to be fit and strong in the real world in order to play action heavy virtual reality type games like Dark Souls or Arma or even professional sports games like American Football and Basketball and not everyone is fit enough for playing such games in Virtual Reality, I would not let my 5 year old niece play a Virtual Reality Mario just to be crushed by Bowser. People say controllers and keyboards are too complex and alienates people but to me Virtual Reality will alienate people even more when they realize they are not fit enough for the more action centric games.
I am sure there are other problems but to me my second statment shows that Virtual Reality is an impossibilty, what other problems do you guys think that hinders Virtual Reality?