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jefequeso: Although it's more conventionally classified as an RPG/FPS hybrid, I think calling it an "emergent puzzle game" is far more accurate. Because that's what you do... you solve various types of puzzles in numerous ways with the resources you have at hand, whether it's a simple locked door or a room filled with supersoldiers.
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AlKim: In which case I would rather play Dungeons & Dragons than spend another minute with Deus Ex. In fact I do. I'm going to be DM soon; really looking forward to setting up situations and seeing how my players approach it.

And like I said, the superficial open-endedness doesn't even matter all that much because the plot is a trainwreck. Reminds me of Post Mortem in that respect.
So gameplay doesn't matter because the plot is less than stellar? I disagree very much.

And I'm very happy that you get to be a D&D Dungeon Master, but I fail to see how that relates.
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Telika: Fate of Atlantis.
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bazilisek: Wow. I disagree with your post so much.

Seriously, there are multiple solutions to several puzzles within each individual path, and the three paths are so very different from each other there was no other way than to choose which you're going to play in advance – the overall structure of each of them is absolutely incompatible with the other two. Have you actually played through all three?

As for the plot's over-dependence on Orichalcum, yes, that is true. But that occurs mostly in Atlantis which was supposed to be powered by that stuff, so it makes sense. Also, I agree the third act has quite a few similarities with The Dig, but it also pre-dates The Dig by three years, so I don't really see what's the problem there.
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jefequeso: Is it overrated? Perhaps to a certain degree. Then again, I think the vast majority of lauded titles end up getting more over-the-top praise than they deserve. Which is why whenever a thread like thuis pops up, you can name just about any respected title and you'll get several people to agree with you.
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bazilisek: Frankly, I think the problem with DX is that people remember only the first few levels, and heap praise on the many alternative paths, each choice matters thing etc., except that is only true for the (brilliant) first third of the game. For the vast majority of gameplay time, the alternative paths are very cosmetic and your choices don't matter at all. Everyone remembers the Statue of Liberty level. No one remembers all that crap after Hong Kong, and there's a lot of it.

The idea behind the game is amazing, but the execution is not even close to perfect.
ehh, maybe. I know that the first part of the game is certainly my favorite, and after you get that dragon sword thing, the gameplay becomes pretty dragon-sword-thing-focused. But my point is that the gameplay is still very open to player interpretation. Even when there are less paths to choose from, you can still approach things in a ton of different ways.

It seems that Deus Ex is becoming the popular game to hate on now, along with Halflife.
Post edited July 08, 2012 by jefequeso
The funny thing was that Indiana Jones and the Last Crusade - the action game, not the adventure one - was not a bad game by any account on the Sega Master System or Sega Mega Drive. The NES version was a joke.
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oldschool: Diablo 3. Totally over hyped, poorly delivered.
Yes sir!
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oldschool: Diablo 3. Totally over hyped, poorly delivered.
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Purebreed: Yes sir!
I haven't yet seen anyone overrating this game. It doesn't really belong here, as it's being bashed to hell and back on daily basis.
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SimonG: Many people think overrated means

a) A game they didn't like

b) A generally positively received game that (shockingly) has some flaws

c) A game that had better sequels/similar games following in the years after the release

What is does mean:

Given an undue amount of credit for quality or merit in a field; not necessarily related to popularity.
I tend to agree, although one could argue that the masses were giving X game an undue amount of credit by buying it. Considerable success in sales is often perceived as approval of that game. Call of Duty being a perfect example.

So while a game may have been received poorly critically, it is good and possible that the masses bought it anyway on the strength of a name. In this case it's still overrated.
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jamyskis: The funny thing was that Indiana Jones and the Last Crusade - the action game, not the adventure one - was not a bad game by any account on the Sega Master System or Sega Mega Drive. The NES version was a joke.
Yeah, I've played it on the Amiga and I liked it. A bit. The angry videogame nerd's comments didn't apply. Coherent Indy look, available whips, no boss fight, no water rebound, etc.

By the way, I had been disappointed by the overhyped half-life when I played it. It was still a linear corridor shooter, so I don't get the fuss about the magnificent story and whatnot. It's growing on me in retrospect (it had its charm), but it's far from my favorite fpses. Same with half-life 2. I understand what is cool about it, but, I'm not hooked.

However, I really think that deus ex deserves absolutely all its praise.

(And doom3 ? It was very much hyped when it came out, because doom, because graphics and lighting, but I think that nowadays everyone agrees about how bland, dull, and inept it turned out to be...)
Post edited July 08, 2012 by Telika
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jefequeso: It seems that Deus Ex is becoming the popular game to hate on now, along with Halflife.
I've hated Deus Ex way before it was popular to do so :)

…but that would be wrong. I don't hate the game (I actually think it's excellent), I just think it does not deserve its reputation at all, and is the uncrowned king of this thread's topic. To me, "overrated game" equals "Deus Ex".
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jamyskis: The funny thing was that Indiana Jones and the Last Crusade - the action game, not the adventure one - was not a bad game by any account on the Sega Master System or Sega Mega Drive. The NES version was a joke.
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Telika: Yeah, I've played it on the Amiga and I liked it. A bit. The angry videogae nerd's comments didn't apply. Coherent Indy look, available whips, no boss fight, no water rebound, etc.

By the way, I had been disappointed by the overhyped half-life when I played it. It was still a linear corridor shooter, so I don't get the fuss about the magnificent story and whatnot. It's growing on me in retrospect (it had its charm), but it's far from my favorite fpses. Same with half-life 2. I understand what is cool about it, but, I'm not hooked.

However, I really think that deus ex deserves absolutely all its praise.

(And doom3 ? It was very much hyped when it came out, because doom, because graphics and lighting, bit I think that nowadays everyone agrees about how bland, dull, and inept it turned out to be...)
Halflife is perhaps a mite overrated, it's true. It has some areas where it doesn't do so well in. But as with many games, the key to appreciating Halflife is understanding what to be looking for, and what to expect. I think the main reason that people get so put off by the game is that they are expecting it to succeed in the same areas that a normal FPS would succeed in. And this is not the case. Halflife is an adventure game / FPS hybrid, and the focus is put on both the adventure elements and the FPS elements in equal parts. That's why it isn't one of my favorite FPSs either. I find the pacing to be a little too slow, especially when you're playing through the game again. However, I do think that it's a very unique and well put together game. The sandbox nature of the puzzles (most of them have several different solutions) is especially worth noting.

Halflife 2 is basically the same thing, although it strays a little closer to the "easy rollercoaster" style of contemporary FPSs. I think that the gunplay needed some major ball inflation, but the detail and originaliy of the world and the variety (again) of the gameplay are what make the game work. Think of it as a novel in motion, not as a typical game.

Which brings me to the story. Neither Halflife 1 or Halflife 2 had particularly original stories, but the way they were told still ranks as some of the best in videogaming. Why? Well, as I've talked about numerous times before, it's because they understood that videogames are about interaction, and videogame storytelling should use this. Almost everything about the stories has to be discovered and interpreted by the player. Its your initiative to observe the world that allows the story to be told, not cutscenes or lengthy exposition. They're perfect examples of the old rule of "show, don't tell."
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Telika: (And doom3 ? It was very much hyped when it came out, because doom, because graphics and lighting, but I think that nowadays everyone agrees about how bland, dull, and inept it turned out to be...)
Doom 3 is actually the opposite of "overrated." It gets so much hyperbolic hate throw its way that it's actually become underrated, despite being somewhat mediocre to begin with.
Post edited July 08, 2012 by jefequeso
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Crosmando: Well, nothing is "overrated" unless you let the opinions of other people decide your own before you've even played the game and decided for yourself.

In fact, I despise when people use "overrated" as some kind of valid criticism, it's basically saying "My expectations, from having never played the game previous, based on what some other people said, did not live up".

It says precisely nothing about the quality of the game really, it just says how easily influenced you are, and how you don't even feel secure in your basic judgements.

I've even heard arguments against games something along the lines of "It's an okay game, but it has a bad fanbase always saying it's the best thing ever".
Not necessarily. Constantly being hit over the head by advertisements/marketing and every review saying "This is the greatest game ever!" is, to me, just hype. I'm sure some people are like Pavlov's dogs when that happens, but I would guess that doesn't apply to the majority of GOG users.

I tend to do a lot of research before buying a game, especially something newer. What the publishers and professional reviewers say I take with a grain of salt; I'm more interested in the opinions of people who have actually played something.
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Crosmando: Well, nothing is "overrated" unless you let the opinions of other people decide your own before you've even played the game and decided for yourself.

In fact, I despise when people use "overrated" as some kind of valid criticism, it's basically saying "My expectations, from having never played the game previous, based on what some other people said, did not live up".

It says precisely nothing about the quality of the game really, it just says how easily influenced you are, and how you don't even feel secure in your basic judgements.

I've even heard arguments against games something along the lines of "It's an okay game, but it has a bad fanbase always saying it's the best thing ever".
"Overrated" is a word used for something that gets more praise than it actually deserves. So it doesn't matter whether you let peoples' opinions and hype influence you or not... if a bunch of people are heaping praise on a title that doesn't deserve it, it's overrated by definition.
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Purebreed: Yes sir!
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Profanity: I haven't yet seen anyone overrating this game. It doesn't really belong here, as it's being bashed to hell and back on daily basis.
Really?
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Profanity: I haven't yet seen anyone overrating this game. It doesn't really belong here, as it's being bashed to hell and back on daily basis.
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Purebreed: Really?
Check the Diablo forums, people hate it.
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jefequeso: "Overrated" is a word used for something that gets more praise than it actually deserves. So it doesn't matter whether you let peoples' opinions and hype influence you or not... if a bunch of people are heaping praise on a title that doesn't deserve it, it's overrated by definition.
Nothing is "overrated by definition". For something to be defined as overrated, the one and only true rating itself would have to be defined.

When people use the term "overrated" or "underrated", it is a sign that they can't think for themselves, because they obviously can't criticize or praise something without being conscious of other's people opinions.

I think it's a law: the more praised something is, the more likely it will be called "overrated". I think if there was a vote somewhere on The Best Games of All TIme and for The Most Overrated Games of All TIme, the results for both would be identical.
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jefequeso: "Overrated" is a word used for something that gets more praise than it actually deserves. So it doesn't matter whether you let peoples' opinions and hype influence you or not... if a bunch of people are heaping praise on a title that doesn't deserve it, it's overrated by definition.
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doady: Nothing is "overrated by definition". For something to be defined as overrated, the one and only true rating itself would have to be defined.

When people use the term "overrated" or "underrated", it is a sign that they can't think for themselves, because they obviously can't criticize or praise something without being conscious of other's people opinions.

I think it's a law: the more praised something is, the more likely it will be called "overrated". I think if there was a vote somewhere on The Best Games of All TIme and for The Most Overrated Games of All TIme, the results for both would be identical.
Perhaps I should restate: Overrated is simply a word used in place of saying "such and such game has more praise than I believe it deserves upon playing it." Being influenced by the opinion of others doesn't enter into it in the slightest. Being concious of other people's opinions and commenting on their validity is hardly a bad thing.

I don't think that a discussion of a game's over/under-ratedness should ever cloud your judgement of its quality. And I agree that this is obviously something a lot of people miss. But claiming that "when people use the term "overrated" or "underrated", it is a sign that they can't think for themselves, because they obviously can't criticize or praise something without being conscious of other's people opinions" is not accurate. There's a difference between criticizing a game, and criticizing people's over enthusiastic love of a game. One is a criticism of the thing it self, the other is a criticism of the response surrounding the thing. They are seperate, and should always be seperate.
every game that Valve made ( Dota 2 and CS:GO included )
Skyrim
Minecraft