Posted October 28, 2011
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lettmon
New User
Registered: Jul 2011
From Latvia
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slash11
New User
Registered: Mar 2011
From Austria
Posted October 28, 2011
![avatar](/upload/avatars/2011/03/e64e7080e0c0dca58db5b9cd183aa00c5e49c63f_t.jpg)
Painful to play...so repetitive, total snoozefest..I have no idea why it's always been so highly rated.
![avatar](/www/default/-img/newuser_big.png)
far cry
no one lives forever
duke nukem
It is dependent of the challenge and game shooter design.
Call of duty had almost no replayability even with the first one.
![wvpr](https://images.gog.com/62723ede746d36fb1f5cec1bd10e684d769986c94c98e27fe46c525d40cba459_forum_avatar.jpg)
wvpr
boring
Registered: Oct 2009
From United States
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wvpr
boring
Registered: Oct 2009
From United States
Posted October 28, 2011
![avatar](/upload/avatars/2010/01/5a0c0ab113b799ea2fca8551457b60698cd17f4d_t.jpg)
Planescape Torment
Yeah, seriously. I just never figured out what it is that people see in this game and God knows I've tried. It is just... uninteresting, and the leveling system is so confusing. Generally, when I level up my characters in a RPG, I'd like to know how each stats affects my character so I can develop them the way I want to. In Torment I had no idea how to get myself, for example, a mage-type character and how to expand his magical abilities. And what's with the immortal main character? "Oh no I just died!!! Oh wait a second, nevermind..." But I must confess that I never really got into this game despite the time and effort I sacrificed for it, so maybe I've misjudged something. On the other hand, I never found the game entertaining enough to keep on playing, so that does tell something, doesn't it? Oh well, I guess you just can't like 'em all. Now go ahead and crucify me to the Tree of Woe.
Nothing wrong with disliking a particular setting or storyline. Planescape: Torment can be hard to get into.
You gain access to mage abilities following a series of quests from an encounter a few screens away from the starting area. Your immortality is actually a major story element that is fully explained by the end of the game. Best way to play is probably to let yourself go and just start wandering, taking everything that comes along in stride. If you can't get into the writing and weirdness of all the various encounters, it's probably not for you. It's not a game to try to force your way through.
![avatar](/upload/avatars/2011/03/e64e7080e0c0dca58db5b9cd183aa00c5e49c63f_t.jpg)
Painful to play...so repetitive, total snoozefest..I have no idea why it's always been so highly rated.
The shooting was a nice mix between challenge and gun-em-down. Very quick and none of the usual hassle of careful aiming. Did you try a higher or lower difficulty?
![avatar](/upload/avatars/2009/04/4dd74c8920b3f0d598aaf1999862e0cde1dcd5a5_t.jpg)
And Fallout is the seminal example of open-ended design with dense story content. Short of Planescape: Torment, almost anything will fall short by comparison.
Post edited October 28, 2011 by wvpr
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Fever_Discordia
Don't Panic
Registered: Nov 2010
From United Kingdom
Posted October 28, 2011
![avatar](/upload/avatars/2010/09/94299e972f4606c8dd7f87022bc58afdc86945df_t.jpg)
![avatar](/upload/avatars/2010/09/94299e972f4606c8dd7f87022bc58afdc86945df_t.jpg)
![avatar](/upload/avatars/2009/04/4dd74c8920b3f0d598aaf1999862e0cde1dcd5a5_t.jpg)
![avatar](/upload/avatars/2010/09/94299e972f4606c8dd7f87022bc58afdc86945df_t.jpg)
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wvpr
boring
Registered: Oct 2009
From United States
Posted October 28, 2011
Certain characters get an unbreakable energy shield when you aren't allowed to kill them. You'd have to do more than enable invincibility.
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valarlight
New User
Registered: Mar 2009
From United Kingdom
Posted October 28, 2011
in response to Max Payne quotes:
Uninspired setting, boring enemys, lame weapons, bullet time was poorly done, dodgy controls, easy difficulty (yes I put it up) The story was bland and the overall presentation left me completely uninterested.
Everything about this game tells me it shouldn't be as popular or highly rated as it is, it's truly a phenomenom to me.
Anyway, if others enjoy it then that's fine :) .
Also forgot to mention one game in paticular I hate, the Assassins Creed series, easiest game I've ever played in my life not to mention the story for each subesquent sequel gets worse and worse!!
Uninspired setting, boring enemys, lame weapons, bullet time was poorly done, dodgy controls, easy difficulty (yes I put it up) The story was bland and the overall presentation left me completely uninterested.
Everything about this game tells me it shouldn't be as popular or highly rated as it is, it's truly a phenomenom to me.
Anyway, if others enjoy it then that's fine :) .
Also forgot to mention one game in paticular I hate, the Assassins Creed series, easiest game I've ever played in my life not to mention the story for each subesquent sequel gets worse and worse!!
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jefequeso
New User
Registered: Dec 2010
From United States
Posted October 28, 2011
That is quite the contradiction. You praise Half.Life for what it was at the time, yet, you bash Deus Ex by todays standards.
![avatar](/upload/avatars/2009/04/4dd74c8920b3f0d598aaf1999862e0cde1dcd5a5_t.jpg)
The question that the game begs to be asked is: is it an FPS with RPG elements? or is it an RPG with FPS elements?
As an FPS, it is a failure. It is saddled with poor controls and extremely poor AI, even by 2000 standards.
Enemies are dimwitted automatons. Once they've spotted you they will either run straight at you, stand in place while shooting at you - or - if you run away into cover will either give up or chase you around a corner where you can dispatch them easily. Recall, now, that 1998's Half-Life had AI which was able to flank your position and flush you out with grenades.
Deus Ex's poor AI also explains the inconsistent pacing of the game. If playing a stealth character the game quickly becomes boring. At first it's cool to sneak around levels, using your stealth pistol you can easily double pew-pew guards in the head. However, once you've done this numerous times it loses its appeal. The only thing that breaks up this monotony are the mechanical bots and cameras and turrets that inhabit the same levels.
As an RPG, Deus Ex isn't so much a failure as it is just...flat.
Yes I agree that it explores certain philosophical / political issues that few games have touched - admittedly it is this aspect that has kept me coming back to the game - but the handling of these issues is so feckless that any semblance of depth is purely superficial.
Additionally, there's no real sense of drama. Take for instance the events that happen later in the game as MJ12 and Bob Page move in to take over the government. There is no sense of urgency. You read about martial law in the United States through a newspaper, something this grandiose and dramatic deserves nothing less than a cutscene, yet you read about it instead.
Moreover, You have no real control over these events either, they happen regardless of how well you play. In truth only a few choices you make through the game are going to affect one of the three endings you'll get.
Now you take the original Fallout for instance, a game where most of your choices make huge differences in the game's outcome, including the finale; not to mention the sense of urgency of finding the water chip for your vault, the success or failure of which resides purely in how well you're able to do. This is a perfect example of where Fallout succeeds whereas Deus Ex fails (or at least flounders).
So as you can see, I'm not judging Deus Ex through a modern lens but holding it up to the standards of its day.
I hope this clears up my position on the game.
That being said, I think fans do sort of overrate the game, and I can completely understand disliking it. I myself hated the game at first. It took awhile for it to grow on me, because it was a little hard to understand what the developers were really striving for. But once I got a handle on how to approach the game, it really clicked.
EDIT: To be more specific, I think Deus Ex IS one of hte greatest games ever made, not because it's a shining example of gaming perfection (like Zelda or Baldur's Gate II), but because it's an incredibly ambitious game that manages to create a pretty cohesive and engaging experience despite (or perhaps because of) the "throw everything at it and hope it sticks" design philosophy.
Post edited October 28, 2011 by jefequeso
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moomphas
New User
Registered: Mar 2010
From Poland
Posted October 28, 2011
Mass Effect. I gave both ME1 and ME2 a chance and didn't manage to play longer than half an hour.
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balanceofpower
New User
Registered: Jan 2009
From United States
Posted October 28, 2011
![avatar](/upload/avatars/2010/09/94299e972f4606c8dd7f87022bc58afdc86945df_t.jpg)
![avatar](/upload/avatars/2010/09/94299e972f4606c8dd7f87022bc58afdc86945df_t.jpg)
As I said, the game certainly deserves credit for its approach to questions of democracy, freedom and political power, but I really wish the rest of the game had lived up to that standard.
In my view, Deus Ex wasn't so much ahead of its time but it was "born" in the wrong era of gaming, unable to benefit from gaming mechanics that came in the years after its release.
I'd consider playing a remake if it had an open-world environment like the GTA games. The parts I enjoyed the most were walking around different parts of New York and Hong Kong and interacting with various characters. I thought to myself how cool it would be if the city were truly open like GTA, but instead of jacking cars, one's character would jack into terminals and such. But I digress...
For the record, I'm not saying Deus Ex is the worst game ever - far from it - but I do believe that its reputation as a landmark game *is* overstated. It just commits too many sins for a game that has as much acclaim as it does.
Funny enough though I do own IW and HR, both of which I intend to play. While I hear negative buzz about IW I've heard that HR takes the best aspects of its predecessors. I guess time will tell how much I'll like them, though I do enjoy cyberpunk settings and there aren't enough games out there that explore this territory.
Cheers
BoP
Post edited October 28, 2011 by balanceofpower
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balanceofpower
New User
Registered: Jan 2009
From United States
Posted October 28, 2011
![avatar](/upload/avatars/2011/10/cf261681818a60c6cd6bafb61d939685155ff40e_t.jpg)
That being said, I think fans do sort of overrate the game, and I can completely understand disliking it. I myself hated the game at first. It took awhile for it to grow on me, because it was a little hard to understand what the developers were really striving for. But once I got a handle on how to approach the game, it really clicked.
EDIT: To be more specific, I think Deus Ex IS one of hte greatest games ever made, not because it's a shining example of gaming perfection (like Zelda or Baldur's Gate II), but because it's an incredibly ambitious game that manages to create a pretty cohesive and engaging experience despite (or perhaps because of) the "throw everything at it and hope it sticks" design philosophy.
There are few - if any - "perfect" games. Even the best games are flawed in some way (I say this because I don't want to be perceived as holding up Deus Ex to some unreasonable standard of perfection).
But Deus Ex - despite its ambition - just makes too many mistakes for me to enjoy it, let alone love it like its fans.
Overall I was just really disappointed with Deus Ex. As I said in a previous post, it's certainly not the worst game in the world, but it just tried too hard to be too many things to too many people.
I don't mind ambition that may fall short of the intended goal, but Deus Ex just falls short in too many areas for my tastes. The gameplay mechanics, the level design, the writing, the characters, dialogue, etc... any other game would have been dismissed yet for some reason this game captured the imagination of gamers and reviewers alike.
I have to wonder if the September 11 attacks a year after its release had something to do with it, or perhaps it was one of few games that allowed one to spare one's enemies in an age of mindless shooters; I just don't understand what is behind so much acclaim for this very flawed game.
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anjohl
Disconnected
Registered: Jul 2009
From Canada
Posted October 28, 2011
Call of Duty series
World of Warcraft (MMO's in general, though since they are not games, they don't really qualify)
Deus Ex, first game. One of most overloved and nuthugged game ever made. You would think the game had 20 developers, and they all post regularly on GOG.
World of Warcraft (MMO's in general, though since they are not games, they don't really qualify)
Deus Ex, first game. One of most overloved and nuthugged game ever made. You would think the game had 20 developers, and they all post regularly on GOG.
Post edited October 28, 2011 by anjohl
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Kaffeine Nicotine
not a new user
Registered: Oct 2008
From United States
Posted October 28, 2011
Halo and the Final Fantasy series
Halo had pretty much been done before and better when it came out on Xbox.
As far as Final Fantasy goes there are some games I really like(FFTactics), some that I don't get the appeal of(FF7 and 10), and a couple that are genuinely bad(the MMOs).
Halo had pretty much been done before and better when it came out on Xbox.
As far as Final Fantasy goes there are some games I really like(FFTactics), some that I don't get the appeal of(FF7 and 10), and a couple that are genuinely bad(the MMOs).
Post edited October 28, 2011 by Xoanon
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Fenixp
nnpab
Registered: Sep 2008
From Czech Republic
Posted October 28, 2011
This just puzzles me, if you believe that MMOs aren't games and thus do not qualify, why write it in your post in the first place, is it just to start a flamewar? Why not just start listing everything you don't consider games, like working with a shovel, making pointy sticks or spanish inquisition that no one expected here?
Post edited October 28, 2011 by Fenixp
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PoSSeSSeDCoW
Moove on over.
Registered: Jan 2009
From United States
Posted October 28, 2011
GTA 3
GTA VC
GTA SA
GTA 4
The Witcher
But, of course, the most overrated game would have to be Ocarina of Time.
GTA VC
GTA SA
GTA 4
The Witcher
But, of course, the most overrated game would have to be Ocarina of Time.