Robbeasy: Planescape : Torment.
As a
Story, its pretty good (I hear, I could never get into the damn thing long enough to get far)
As a game? It sucks. I've tried several times to play it, and it just comes across as clunky, sorry!
I do think this may not be the popular view, however...;o)
Sorry, I have to disagree here. Even if you cast aside the story, there was a lot going for it without the story. A few points from the top of my head.
In PST there were truly several unique ways to solve a puzzle. Finding them and then trying to figure out the best way to go forward, you don't see that level of freedom in many games.
The music.
I find it also very accessible for a "new to D&D player". While I never really gotten into BG, as I wasn't a big AD&D fan at the time, PST sucked me in instantly due to it's uniqueness. Everything was so weird, that everything was possible and no prior knowledge about the universe was needed. It wasn't just another Tolkien rip-off like so many other fantasy settings
Morte! Best.Side-Kick ever.
Finally there was a lot to explore in this game. There were no "dead areas", every named person and every corner of a map had some unique( boy, I've been using that word a lot ;-)) bonus for the exploring kind.
The mortuary alone has more to offer as a game than most "modern" rpgs.
And before I get branded as some old school hard hass. I played through Dragon Age II twice and enjoyed both times!
So, even if the story of the game would have been so bad, that it would have ended with killing general Shepard, it would have been a good fun game.
(And I support the burning of the heretic none the less)