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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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nadenitza: How will they handle day 1 DLC's, pre-order specials and the other "exclusive" bullshit that plagues new releases nowadays? Will they drop their "complete games on release" slogan/practice as well?
I am quite sure it was dropped some time ago... there are 'extras', but not every game is complete (e.g. Tomb Raider I-III).
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nadenitza: How will they handle day 1 DLC's, pre-order specials and the other "exclusive" bullshit that plagues new releases nowadays? Will they drop their "complete games on release" slogan/practice as well?
that's dropped a long time ago, see for example Strike Suit Zero and Omerta.
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amok: I think that if gOg want to be treated just like any other DD store, then it should be treated just like any other DD store. Which means there is no specific reason to support them over any others, and shopping around for the best deal is the way to go. Which means there is no reason for me to close my account, stop buying games I think is favorable to buy here for me.

The last few years I have only bought classic games from gOg and ignored those popping up on other stores, as gOg was a company that, while I did not agree with everything they did, they had some measure of integrity and should be lauded for it. But if that is not the case, it frees me up as well. I have no problems treating gOg as just another store, and let them survive on those premises. I will probably no longer promote gOg other places anymore now, not any more than I promote for example Gamers Gate, nor do I longer feel a need to 'support' gOg over any other stores....
That about sums up how I feel. I've often chosen to buy a game from GOG rather than, say, Steam precisely because of an urge to support GOG's values. And I've also evangelised GOG to every gamer I know, because of those unique values.

In honesty, I find GOG's manual method of updating games a pain. Checking the site to see if a game's been updated, checking to see WHAT has been updated, then downloading a whole new multi-GB installer (as happens quite often) is undeniably a pain in the rump compared to Steam's auto-updating. At no given time do I know that my GOG game is fully updated unless I visit the site to check that it is. But that little hassle was a price I was happy to pay for supporting a site that believed in DRM-free games and fair global pricing.

I'll gladly accept Steam's DRM when the trade-off for that is the convenience of auto-updating. So that leaves fair global pricing as the main reason I buy from GOG. Not being ripped-off based on your nationality was the main "USP" that GOG offered, and it was greatly appreciated.

If that's gone then, as you say, GOG becomes "just another store" to me. Just one of several options. And I'll probably go with Steam more often than not in the future, due to their convenient auto-updates. I've no compelling reason any longer to want to accept the hassle of manual updating in order to vote with my wallet in support of GOG's ethics. Sad but true. The important thing to note is that it wasn't me who changed - it was GOG.
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nadenitza: How will they handle day 1 DLC's, pre-order specials and the other "exclusive" bullshit that plagues new releases nowadays? Will they drop their "complete games on release" slogan/practice as well?
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NetAndy: I am quite sure it was dropped some time ago... there are 'extras', but not every game is complete (e.g. Tomb Raider I-III).
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nadenitza: How will they handle day 1 DLC's, pre-order specials and the other "exclusive" bullshit that plagues new releases nowadays? Will they drop their "complete games on release" slogan/practice as well?
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amok: that's dropped a long time ago, see for example Strike Suit Zero and Omerta.
Hmm, i thought it still had ground. I remember the DLC survey but it appears i missed the results, lol

http://www.pcgamer.com/2013/04/22/gog-survey-results-show-customers-reaction-to-dlc-drm-and-pre-release-alphas/

Oh well...
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ghostgate2001: In honesty, I find GOG's manual method of updating games a pain. Checking the site to see if a game's been updated, checking to see WHAT has been updated
Or you could use the gog downloader...
It was inevitable. Though, to be honest I think that most are incredibly over reacting. GOG is not the “evil” one here...they are simply stuck in between a rock and hard place. If they want to grow (i.e. add more games, newer games, etc.) they have to make concessions. You know what...it’s called reality. At the end of the day though, it depends on why you buy here. If your main thing was non-regional pricing, then yeah, I guess it’s time to move on. For me though, it is just DRM; I don't really get anal about paying a bit extra because of my reason. If that is a sacrifice/concession to make to get a bigger catalogue of DRM free games with bundled extras so be it. Of course somewhere one draws the line, if DRM free goes out the window, then of course there is not much to differentiate GOG from other digital distribution systems, but I doubt they would do that and if they do, well then I just move on and take my game collection with me…I don’t call them evil sons of bitches, because they grow a business and changed their strategy.

Again though, GOG is a business, not some religious cult. Respect the guys for what they have done and still do for gaming, the community and the digital distribution scene; they offer tremendous service (even going so far as to appease those affected by regional pricing with free games…no one else does that) and DRM free with goodies and a money back guarantee. I mean with all this service….people still throw tantrums and complain…WTF. I can completely understand GOG doing this, but of course I agree with the 'complaining masses' as well that somewhere GOG has to draw the line. I own a business myself and know it is so difficult to on the one hand stick with ideals you made years ago when you started (and were naïve perhaps) and were small...and on the other hand want to grow and progress the business (your baby). Sadly...most of those complaining on here have no clue as to that struggle and jump on the bandwagon of labelling the party struggling with such decisions as "evils!11!!"...I sympathise with you GOG and I commend you for still trying to find a middle ground between your ideals and the reality of the business world you find yourself in. I, for one, will still buy my games through you (just pre-ordered AoW3 DE, because I am a massive fan).
Okay, the suggested "fair local pricing" for the $6 and $10 classics look roughly even. If GOG puts those prices on classics, and honestly adjusts up or down based on things like exchange rates, I could tolerate them. Still... GOG, how about you change the terms on the humiliation video? Don't just limit it to what you do this year. If you switch to your suggested pricing on classics this year, then you double the regional classic prices in the future, I think you'd have some explaining to do.

I'll stay away from new games with regional ripoff pricing. How will those games transition to roughly even local pricing? If the regional ripoff is there to protect high-priced physical sales, especially while a game's brand new, can you push hard for roughly even pricing once the initial rush has died down? Hopefully, well before a game reaches the $10 point.

I came here for DRM-free games (number one reason), flat pricing, and classic games. I understand GOG's reasoning about getting involved with newer games. Still, if GOG decided to sell out (for want of a better term) and ditch one of those principles, I wish they'd sold out for the best price possible. Couldn't this change have been used as a bargaining chip with a publisher of some wishlisted classics? "We'll ditch one of our core principles, and start selling some of your new games with regional ripoff pricing, if you let us sell some of your classics with fair local pricing"? I don't know if such a deal is close to happening - maybe it's not possible. But a release of several wishlisted games, at fair prices, would have softened the blow of new-game regional ripoffs. Those "new classics" could also be attractive bonus items for people affected by new-game regional ripoffs.

Individual game pages should make regional ripoffs very clear. Show both prices, or maybe follow the Fair Price / Regional Price Badge suggestion. (I think I'd prefer something which makes the size of the ripoff clear.) GOG can take part in regional pricing and raise awareness of it at the same time. That's still better than shops which do it silently.

GOG said this about DRM in their letter: "We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2.” How about some case studies for regional pricing? Have some new games with fair pricing, others with regional pricing (all clearly labelled), and see what happens. Change some of those regional-ripoff games to fair pricing (clearly labelled) some time after release, and see what happens.
Post edited March 02, 2014 by TheQuack
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ghostgate2001: In honesty, I find GOG's manual method of updating games a pain. Checking the site to see if a game's been updated, checking to see WHAT has been updated
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jamotide: Or you could use the gog downloader...
Psst. Don't tell him our little secret :)
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pl1982: It was inevitable. Though, to be honest I think that most are incredibly over reacting. GOG is not the “evil” one here...they are simply stuck in between a rock and hard place. If they want to grow (i.e. add more games, newer games, etc.) they have to make concessions. You know what...it’s called reality.

...

Again though, GOG is a business, not some religious cult. Respect the guys for what they have done and still do for gaming, the community and the digital distribution scene; they offer tremendous service (even going so far as to appease those affected by regional pricing with free games…no one else does that) and DRM free with goodies and a money back guarantee. I mean with all this service….people still throw tantrums and complain…WTF.
They would have to make concessions if they want the newest games. I seriously doubt that most of the customers care about getting the newest games right away. Despite the DRM problem most good games can be bought in a local super market for a few USD or EUR after one up to three years. The publishers will push their older games without problems.

Reality creates itself in how you interact with the world. A lot of man made things (technology, economy, ...) are not inevitable. As a consumer you just have to NOT buy Apple, Google, GOG products and the companies will come along. Sooner or later.

It's not a religion but a lifestyle choice and I will definitely boycott all future GOG products with regional pricing (even the 'fair' Euro prices are a lot of higher than the Euro-Dollar rate would suggest)

I recommend everybody who is not okay with GOG's decision to do the same.
Post edited March 02, 2014 by joblack
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ghostgate2001: In honesty, I find GOG's manual method of updating games a pain. Checking the site to see if a game's been updated, checking to see WHAT has been updated
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jamotide: Or you could use the gog downloader...
I am using the downloader. And when it shows an updated title, clicking on it will only bring me to the website where I still need to manually update a game.
What I find much worse is the long time Gog makes us wait for updates, though. It's frustrating to see your friends on Steam get the updates much earlier even though the developer uploads them to Steam and Gog at the same time.
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jamotide: Or you could use the gog downloader...
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silentbob1138: I am using the downloader. And when it shows an updated title, clicking on it will only bring me to the website where I still need to manually update a game.
What I find much worse is the long time Gog makes us wait for updates, though. It's frustrating to see your friends on Steam get the updates much earlier even though the developer uploads them to Steam and Gog at the same time.
Actually, about those updates:

Sometimes we do not get the updates at the same time.

Other times the update breaks something or doesn't work for us and we let the developers know about it and we end up waiting for a fix.

Also, time differences are something we cannot surmount as we are in Poland and the developers and publishers are in other places all around the globe. If we get an update at 7 in the evening Poland time on a Friday then we do what we can to get it out on Monday.

Just figured I'd give our side of the story on this one :) We give any and all updates the highest priority whenever we get them so that no one is stuck waiting for them. I'll admit our system is not perfect but we are doing what we can with what we got and we are always looking to improve :)
I care about good old games, high quality well-respected classics, which were considered AAA back in their era, served DRM-free. That was the GOG site I know. There was a time, there it was an honor to own the complete well-selected GOG catalog.

I don't care about the flood of mediocre Indie releases, region-priced or not, and I especially don't care about wannabe "AA+" titles. (You will never have real DRM-free AAA material on GOG and you know that.) BTW: Metacritic is nonsense.
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jtsn: I care about good old games, high quality well-respected classics,
And we haven't stopped working to get all the good classics but on some of them it takes time (legal and technical issues) and some of them, unless a miracle happens and there is a Windows-equivalent of DOSBox that we can legally distribute along with the games, due to being 16-bit will not be here :(
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pl1982: It was inevitable. Though, to be honest I think that most are incredibly over reacting. GOG is not the “evil” one here...they are simply stuck in between a rock and hard place. If they want to grow (i.e. add more games, newer games, etc.) they have to make concessions. You know what...it’s called reality. At the end of the day though, it depends on why you buy here. If your main thing was non-regional pricing, then yeah, I guess it’s time to move on. For me though, it is just DRM; I don't really get anal about paying a bit extra because of my reason. If that is a sacrifice/concession to make to get a bigger catalogue of DRM free games with bundled extras so be it. Of course somewhere one draws the line, if DRM free goes out the window, then of course there is not much to differentiate GOG from other digital distribution systems, but I doubt they would do that and if they do, well then I just move on and take my game collection with me…I don’t call them evil sons of bitches, because they grow a business and changed their strategy.

Again though, GOG is a business, not some religious cult. Respect the guys for what they have done and still do for gaming, the community and the digital distribution scene; they offer tremendous service (even going so far as to appease those affected by regional pricing with free games…no one else does that) and DRM free with goodies and a money back guarantee. I mean with all this service….people still throw tantrums and complain…WTF. I can completely understand GOG doing this, but of course I agree with the 'complaining masses' as well that somewhere GOG has to draw the line. I own a business myself and know it is so difficult to on the one hand stick with ideals you made years ago when you started (and were naïve perhaps) and were small...and on the other hand want to grow and progress the business (your baby). Sadly...most of those complaining on here have no clue as to that struggle and jump on the bandwagon of labelling the party struggling with such decisions as "evils!11!!"...I sympathise with you GOG and I commend you for still trying to find a middle ground between your ideals and the reality of the business world you find yourself in. I, for one, will still buy my games through you (just pre-ordered AoW3 DE, because I am a massive fan).
I don't think you understand the situation here. There really isn't any middle ground here. Despite what they claimed, this infected all of the games in the catalog. So, you have the choice of not buying anything or of supporting their change. There isn't really much middle ground to be had. I hate neglecting the middle, but in this case there isn't really any middle ground.

A purchase is a purchase and anybody buying from them at these rates is roughly equal in their eyes. Doesn't really matter whether or not you approve of the change if you still give them money.
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JudasIscariot: And we haven't stopped working to get all the good classics
Die Botschaft hör' ich wohl, allein mir fehlt der Glaube.