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Elmofongo: I saw vids of Divine Divinity and it has "cheesy" voice acting too.

Infact a lot of GOG RPGs has cheesy voice acting, except Fallout.
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Azilut: The Death Knight is something special, though. :)
They tempered the Death Knight, kind of. It's not that I ever found him annoying, I was just always was a little surprised by how many people bitched about him in light of some of the other annoying characters in games. A few months ago when we did the thread on most annoying game characters I don't think anyone even mention the Death Knight. There are WAY WAY WAY worse out there.
Divine Divinity is great. It has some rather cheesy humour, but apart from that - amazing game. You shouldn't be discouraged at the beginning though - you may need to go back and sleep to heal a few times at the beginning, especially if you want to make the quest with the fountain.

But after that quest, you should be powerful enough to not have to go back to town to sleep very often.

Great game. Play it.

Beyond Divinity is cool too, but it's more contained.

I don't know anything about Divinity 2, but I heard it's ok.
Post edited June 16, 2013 by keeveek
I like the sense of humor in Divine Divinity, I remember early on you catch two skeletons being all existential and discussing the meaning of life before you kill them, then there is a secret easter egg zone where you find the developers trapped in dungeons working on the game and they give you a quest to kill the bugs in the lower levels. Towards the end it can become a bit of a drag because some bosses might seem impossible to beat with a certain build and really easy with another, that's the only low point in the game but even considering that it still is one of the coolest games ever.
JUST BUY IT!

And when you start, one of the first things you should do is kill one of Ortho's pigs.

He likes that. :D
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tinyE: JUST BUY IT!

And when you start, one of the first things you should do is kill one of Ortho's pigs.

He likes that. :D
I never did that and he was still being an asshole to me, what happens if you do?
To help with your English learning, you should have said "Are The Divine...", "Is" is singular. I hope we know each other well enough now to know this is intended as helpful and not an insult.

The games are well worth playing, often overlooked as simple diablo clones, but they're much more than that. If you play through to divinity 2, you really get an immersive world and a really atmospheric experience (literaly).
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keeveek: Divine Divinity is great. It has some rather cheesy humour, but apart from that - amazing game. You shouldn't be discouraged at the beginning though - you may need to go back and sleep to heal a few times at the beginning, especially if you want to make the quest with the fountain.

But after that quest, you should be powerful enough to not have to go back to town to sleep very often.

Great game. Play it.

Beyond Divinity is cool too, but it's more contained.

I don't know anything about Divinity 2, but I heard it's ok.
Not interested in Divinty 2, just the pre-rendered Isometric ones.
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wpegg: To help with your English learning, you should have said "Are The Divine...", "Is" is singular. I hope we know each other well enough now to know this is intended as helpful and not an insult.

The games are well worth playing, often overlooked as simple diablo clones, but they're much more than that. If you play through to divinity 2, you really get an immersive world and a really atmospheric experience (literaly).
My above post.

And sorry about the "Is" typo, it just left my mind to type "Are".
Post edited June 16, 2013 by Elmofongo
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tinyE: JUST BUY IT!

And when you start, one of the first things you should do is kill one of Ortho's pigs.

He likes that. :D
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morciu: I never did that and he was still being an asshole to me, what happens if you do?
He kills you.
Hey, i just (yesterday) bought the boxed anthology version of Divine after i played it from solo boxed and bought it again here at GOG.
So, yes i like it ;-)
Its harder than Diablo plays like it with more RPG elements.
The only big minus is the interface...could be better
Got those games back when there was a sale with Divinity 2.

I'm not sure if I can give a good opinion on those games. They're not bad, but so far, they're boring and tedious as hell.

In Divine Divinity, I'm in the first dungeon and if I got it right (help me if I'm wrong because I'm stuck in that place for months), I have to open 8 coffins and each spawns a small army of skeletons and one VERY strong skeleton that quickly drains my ressources (and kill my ghoulish ally). I gave up after the 6th, because I had close to no ressources. Maybe the game gets better, but that dungeon definitely didn't gave me a good impression.

For some reason, I found the beginning of Beyond Divinity extremely hard. Your character is puny and the only one that can properly fight is the Dark Knight. Unfortunately, by the time he reaches the enemies, they have the time to kill you three times over.

Divinity 2 is a better balanced game and much more enjoyable to play. I'd gladly give the first two a try, but I really need to find out how to get past these parts.
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POLE7645: In Divine Divinity, I'm in the first dungeon
There are 4 tombs. For 3 of the 4, I found the best strategy (with my warrior) was to stand as close as possible to where the boss skeleton would spawn from the coffin, and start attacking it immediately. For the archer, I withdrew and took out all the weaker opponents first (without standing still too long in sight of the boss), and then went after the boss alone.

You should be able to collect enough crappy loot to trade to build up a fair stack of potions to use during combat. NPC inventories reset after about 10 or 15 minutes real time (they may hang on to stuff you sell them, which sits at the top of the list), so whenever you check with George for potions you can see if he has any equipment upgrades for you, as well.

After combat you can sleep to fully heal (leave one teleporter stone by a bed), or use bread/meat to restore a bit of health and chicken to restore a bit of mana. Eventually you'll be able to switch to restoration potions and not bother with food or sleep.

You can leave Aleroth and level up outside. The orcs to the north and east / west are weaker and in smaller groups than the ones if you go too far south. Don't forget about the catacombs, though. Completing certain main plot quests will cause Mardaneus to be cured without your help, and you could miss out on a couple other quests.

The initial dungeon is challenging, and a bit long, but the game tends to get easier as it progresses.

Early Starter Tips (NON-Spoiler Version)


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POLE7645: I found the beginning of Beyond Divinity extremely hard. Your character is puny and the only one that can properly fight is the Dark Knight.
You can select the DK and have him lead, if that is the case. Your hero shouldn't be any worse off, though. I had trouble with a particular opponent at the beginning, but restarting and adjusting my stats and approach helped greatly: Killing Fergus.

Beyond Divinity Strategy Guide

At the start of the game I had my hero use crushing weapons (club or walking stick), sometimes switching to a bow for tough fights. Later in act 1, after getting out of the areas with lots of skeletons, I switched my hero to a crossbow full time (playing again I would have the DK be a bow archer to focus on agility, since he doesn't need strength for armour requirements).

After you get the first summoning doll (on the second level of the game) it can use a crossbow, so can provide good support in some situations (even upgraded it wouldn't last long if opponents get into melee range).

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Elmofongo: How so, is it because its more of the same?
The opposite; it was different from DD. Specifically, the skill system (where some of the skills are unnecessarily complicated, which can be avoided by sticking to conventional weapons for warriors), the stat system (which allows much more flexibility in character development, with many viable warrior builds, for example, compared to DD where everyone's warrior build ends up pretty much the same), having a 2 main characters, etc.

There were complaints that there were too few skill points to learn everything, which is true, but it is also unnecessary to learn every skill or max every component of every sub-skill. I hoarded skill points and didn't have any problems (I only put 1 or 2 skill points into the damage and accuracy sub-skills for weapon expertise, and for my archer put a few points into Point Blank and maxed Reload Time).

The battle fields were also a problem for some, being too long or boring, etc. They are entirely optional, however. I only ever used them for the easy access to merchants.


The DK's voice doesn't start off great (and there are a couple other characters at the start of the game that are pretty bad), but it does get better as the game progresses, and he speaks less.

Most of the time you can have both characters selected and direct them to move and attack as one. Only the tougher fights require much switching back and forth, and an archer character can be set to aggressive to automatically attack opponents in range, if you are controlling the other character. Personally I wouldn't set a warrior to aggressive, since it could split the characters up if one takes off and you don't notice right away (a couple times I checked something in my inventory and while my attention was diverted heard the archer start attacking an opponent that came into range.
Post edited June 17, 2013 by Raze_Larian
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Licurg: Divine Divinity is an awesome game, one of the best RPGs on GOG. It's basically Diablo 2, but with less combat and more dialogue. I say go for it. I never played the second one for long, so won't comment on that one.
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Elmofongo: What the hell than I am buying it, after realizing that the DOS RPGs that GOG has are really, I decided to play the Windows RPGs, and the impression I get from Beyond Divinity is that its a love it or hate it game like Ultima VIII, so mabye I'll like it.
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Azilut: I was pleasantly surprised by Divine Divinity. I wasn't expecting anything more than a second-rate Diablo, but it's actually got a huge open world to explore and is much more bright and colourful. It feels more like a cross between Diablo and, say, Baldur's Gate or an Ultima game in that sense. The story isn't anything amazing (evil force is trying to return to this world, you try to stop it), but it doesn't take itself as seriously as most games and comes off as a bit more light-hearted.

Haven't played Beyond Divinity yet. Main complaint I hear is that the voice-acting is dreadful, but I've watched the beginning of a Let's Play and personally, I love it. I have a fondness for overdramatic scenery-chewing voice acting and that Death Knight just nails it!
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Elmofongo: I saw vids of Divine Divinity and it has "cheesy" voice acting too.

Infact a lot of GOG RPGs has cheesy voice acting, except Fallout.
Even then, I think some of the voice acting in Fallout, while not full on Cheesy, is maybe a bit hammy, especially the British guys like the thieve's guild boss and the big green mastermind who reminds me of Kelsey Grammar
I would say that the Infinity Engine games had at least as good if not slightly better voice acting compared to Fallout, personally
Divine Divinity is great. Its one weakness = the voice-acting is all over the place.
It's an open-world Diablo-like ARPG - though it has a really good story, characters, and some quests have more than one solution to them. I very highly recommend this gem.

Beyond Divinity - that was good, from what I played of it. Never finished it, though. It's more linear in nature. Also, your character is bound to another (Death Knight) - so when one dies, the other dies. You control both characters, BTW.
Just like the original - the voice-acting is all over the place.

Divinity 2: Ego Draconis (Original Edition) was good, but flawed - as it can be brutally hard at times; the ending is a terrible cliffhanger; and the game wasn't a very good performing game on most systems (at its time when it came out). Also, Div 2 is different in some ways - it plays more like something in b/t Fable series of games + Oblivion with it combat (more direct-style; its not point and click anymore).
You're honestly better off w/ either Divinity 2: DKS Edition (which comes w/ the original game Ego Draconis: Remastered Edition where the game was remastered + rebalanced; and the Flames of Vengeance expansion pack) or Developers Edition (DKS Edition + Game Console to tinker w/ the game).
DKS Edition was awesome.
Got pretty bored, pretty fast. I found the combat uninspiring and since there's a lot of it I lost interest after a few hours in. Oh well. Not my cup of tea I guess.
Although people on here tried to help me fix the slow walk/run speed/movement of the game, I'm not impressed as its still slow. Here is a game where I'd probably like it if it ran well, although it doesn't so I don't like it.

Its the same thing with NWNights-Great ideas, but instead of slow, the game crashes all the time. Oh well.