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eyeball226: This is an 'ilarious joke, yes?
Certainly made me laugh.
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BarryMC: This is also why I love Stardock: no DRM.
lol - how are those off-line patches working out for you?
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Coelocanth: lol - how are those off-line patches working out for you?
What?
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Coelocanth: lol - how are those off-line patches working out for you?
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BarryMC: What?
It was sarcasm. You must have Impulse installed and you must run it to patch or update your game. So much for no DRM. All Stardock's games after Sins require Impulse. They may still tout their gamer-friendly DRM stance, but they're full of shit.
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Coelocanth: It was sarcasm. You must have Impulse installed and you must run it to patch or update your game. So much for no DRM. All Stardock's games after Sins require Impulse. They may still tout their gamer-friendly DRM stance, but they're full of shit.
I don't really see a problem with having to have Impulse to download patches. I also have Steam, yet despite that for a lot of games on Steam I must create another account and/or activate the game before I can play, in addition to being required to be online and/or log in each time I launch the game. I don't have to do this on Impulse.
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Coelocanth: It was sarcasm. You must have Impulse installed and you must run it to patch or update your game. So much for no DRM. All Stardock's games after Sins require Impulse. They may still tout their gamer-friendly DRM stance, but they're full of shit.
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BarryMC: I don't really see a problem with having to have Impulse to download patches. I also have Steam, yet despite that for a lot of games on Steam I must create another account and/or activate the game before I can play, in addition to being required to be online and/or log in each time I launch the game. I don't have to do this on Impulse.
You not having a problem with it /= it not being DRM.
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Coelocanth: It was sarcasm. You must have Impulse installed and you must run it to patch or update your game. So much for no DRM. All Stardock's games after Sins require Impulse. They may still tout their gamer-friendly DRM stance, but they're full of shit.
It's not just that you need Impulse to download patch it's even that a DRM is added with the patch themselves forcing you to reactivate the game online if try to move the install folder to another computer or change something significant in your hardware.
Reclaim Your Game gave both The Witcher and The Witcher 2 lower scores than Starcraft 2? Really???
I honestly can't take them seriously anymore.
[EDIT]Well I haven't followed them recently due to being busy, but I guess they haven't been a reliable source for some time now. Still, that's a pretty huge discrepancy, especially since the complaints against both games are very similar, with the exception that SC2 has its ridiculous DRM scheme, whereas the GOG version of The Witcher and The Witcher 2 has nothing.
Well, I guess The Witcher 2 does have that patch system issue, but that's been detailed and will eventually be removed anyway. As for The Witcher 1, what's this about it "phoning home?" I purchased the GOG version but I also had an Enhanced Edition retail copy from a while back, so I haven't tried the GOG version to see this. Does it indeed attempt to contact an external server?
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Post edited June 18, 2011 by SylvesterInk
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SylvesterInk: Well, I guess The Witcher 2 does have that patch system issue, but that's been detailed and will eventually be removed anyway. As for The Witcher 1, what's this about it "phoning home?" I purchased the GOG version but I also had an Enhanced Edition retail copy from a while back, so I haven't tried the GOG version to see this. Does it indeed attempt to contact an external server?
Despite the initial plans for patches for The Witcher 2 to be delivered through the launcher and thus require registration of the game that didn't end up working out, and thus both patches to date have been distributed as stand-alone installers that can be freely downloaded by anyone. Plus, even though the retail version had DRM on it, the very first patch removed that DRM (and the GOG version was DRM free from the start).

As for The Witcher, the base game never required contacting a remote server. Upgrading the game to the Enhanced Edition initially required registration of the game on a website before you could download the upgrade patch, but beyond that I don't believe there were any checks to remote servers in the game itself. I'm also pretty sure that the retail versions of the Enhanced Edition and the Director's Cut versions didn't have any DRM (I don't think they even required a disc check). And the GOG version of The Witcher definitely didn't try to contact any remote server (the launcher will attempt to automatically check if patches are available, but patches don't need to be obtained this way and the game will still run and install just fine even on a computer completely disconnected from the internet). Seems like the folks at RYG have gone from being useless shills to being completely off their rocker.