Posted May 15, 2011
nondeplumage: you can't compartmentalize things that make up the game and then try and justify ignoring it by saying some other part is mediocre or sucks or is so awesome in itself that you're just not going to bother with the rest.
And yet that's what a lot of games reviews do. When a reviewer starts using buzz words they are reading and regurgitating from the review guide the publisher has included with the demo review. Ars Technica, Rock, Paper, Shotgun and Giant Bomb didn't review Brink because the online wasn't ready and the Xbox360 version was the only one that was playable. Well why the hell has every other magazine reviewed it? Why did Joystiq give it a 2/5 when the reviewer only played it for 2 hours? Dragon Age 2 is another great example with The Escapist and PC Gamer US giving it almost perfect scores but the reviews mentioned nothing of the linearity of the story or the moronic WoW-Style fetch quests. Reviews are a PR tool and you can tell who the tools are by how they write their reviews. As Games Journalists are Incompetant Fuckwits pointed out websites and magazines are often offered exclusive access to a game if a) It gets on the cover/frontpage and b)The game scores a minimum of an 8/10. An exclusive first review can often lead to a massive spike in sales or hits and it's too much for most reviewers to ignore.
Post edited May 15, 2011 by Delixe