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Yay for Finland!
And see this
http://www.google.com/trends?q=good+old+games%2C+planescape+torment&ctab=0&geo=all&date=ytd&sort=0
GOG has even been more popular once than PS:T! Now that is well done!
Imagine how it would be if they got PS:T in their collections... huge spike would occur!
Post edited May 20, 2009 by AkiMatti
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AkiMatti: Yay for Finland!
And see this
http://www.google.com/trends?q=good+old+games%2C+planescape+torment&ctab=0&geo=all&date=ytd&sort=0
GOG has even been more popular once than PS:T! Now that is well done!
Imagine how it would be if they got PS:T in their collections... huge spike would occur!

Once PS:T is available here, I think the entire graph will change in GoG's favor, so to speak, considering the rabbidness surrounding the game (and the ludicrously high eBay prices...).
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Aliasalpha: Well I'm doing my part for the Australian statistic, I probably count towards the melbourne one since thats where my ISP is based

And they managed to lay a cable all the way to Didjabringabeeralong? :-D
it's amazing what you can do with tin cans & string.
I so wanna try building a network using that setup
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Aliasalpha: it's amazing what you can do with tin cans & string. I so wanna try building a network using that setup

IP over String?
Maybe you should look into already existing IP over Avian Carriers technology, then you won't have to build the infrastructure...
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Aliasalpha: it's amazing what you can do with tin cans & string. I so wanna try building a network using that setup
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tor: IP over String?
Maybe you should look into already existing IP over Avian Carriers technology, then you won't have to build the infrastructure...

Hehe, I've read that one before. Gotta love those ping times:
PING 10.0.3.1 (10.0.3.1): 56 data bytes
64 bytes from 10.0.3.1: icmp_seq=0 ttl=255 time=6165731.1 ms
64 bytes from 10.0.3.1: icmp_seq=4 ttl=255 time=3211900.8 ms
64 bytes from 10.0.3.1: icmp_seq=2 ttl=255 time=5124922.8 ms
64 bytes from 10.0.3.1: icmp_seq=1 ttl=255 time=6388671.9 ms
--- 10.0.3.1 ping statistics ---
9 packets transmitted, 4 packets received, 55% packet loss
round-trip min/avg/max = 3211900.8/5222806.6/6388671.9 ms
[EDIT] Damn the need to quote a specific post :-(
Post edited May 20, 2009 by Wishbone
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Aliasalpha: it's amazing what you can do with tin cans & string. I so wanna try building a network using that setup
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tor: IP over String?

They've already developed VOTS (Voice Over Taut String) so I don't see any real barrier to implementing IP networking, it'd just need a modem to convert digital signal to sound and back again. You'd probably need it to be a simplex connection & use 2 modems since its got a lot of vibration to interpret and you couldn't have strings too close together when vibrating.
The pigeons are good and all but the round trip time is a bit long and nico bellic keeps shooting them
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Wishbone: Hehe, I've read that one before. Gotta love those ping times:

The transfer rates can be incredible though, when a pigeon can take 128 GB on a USB stick, or up to 250 GB (at the moment) on a 1.8-inch HDD.
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tor: IP over String?
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Aliasalpha: They've already developed VOTS (Voice Over Taut String) so I don't see any real barrier to implementing IP networking, it'd just need a modem to convert digital signal to sound and back again.

I'm reminded at this point of the good old days, when C64 public domain games and apps were sometimes broadcast over the radio. You recorded them onto a casette tape and loaded them up on the C64.
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Aliasalpha: They've already developed VOTS (Voice Over Taut String) so I don't see any real barrier to implementing IP networking, it'd just need a modem to convert digital signal to sound and back again.
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Wishbone: I'm reminded at this point of the good old days, when C64 public domain games and apps were sometimes broadcast over the radio. You recorded them onto a casette tape and loaded them up on the C64.

What the?
That sounds so interesting, tell me more, and can you find a link so I can read more about that/
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Wishbone: I'm reminded at this point of the good old days, when C64 public domain games and apps were sometimes broadcast over the radio. You recorded them onto a casette tape and loaded them up on the C64.
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michaelleung: What the?
That sounds so interesting, tell me more, and can you find a link so I can read more about that/

Sadly, no. I've been looking myself, but I can't find any references online. It was the Danish National Radio that did it, so any pages about it are most likely in Danish. All I could find was a user comment on this site. He said:
"The #1 that makes me smile was the fact that the Danish National Radio transmitted C64 public domain apps on the Radio during nighttime when no programs was aired. So you'd wait until the presenter said "Now we're airing Paint" and you'd hit record on the cassette :-)"
That is seriously sweet, I love that idea, like a primitive ancestor of 802.11
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michaelleung: What the?
That sounds so interesting, tell me more, and can you find a link so I can read more about that/
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Wishbone: Sadly, no. I've been looking myself, but I can't find any references online. It was the Danish National Radio that did it, so any pages about it are most likely in Danish. All I could find was a user comment on this site. He said:
"The #1 that makes me smile was the fact that the Danish National Radio transmitted C64 public domain apps on the Radio during nighttime when no programs was aired. So you'd wait until the presenter said "Now we're airing Paint" and you'd hit record on the cassette :-)"

Well, if you find anything keep us posted, there's got to be a lot of us who are fascinated by this sort of stuff.
Post edited May 21, 2009 by michaelleung