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stoicsentry: I am fragging confused. Someone post the actual moves?
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WhiteElk: LoL so am I. 2 of us have been dialogging and have come to agreement some time ago. Rodzaju took the initiative to post our Teams move. Should be any time now.
So Rod will post all three moves?

BTW clarification to Seize. If damage is prevented, Seize is prevented as well. Just wanted to make that clear... I updated the front page to reflect it.

Reminder: White Elk has a "Tank" on him. Meaning the next time he is attacked that damage will be prevented and the tanker will lose 2HP instead.

UPDATED MAP ATTACHED - Arc moved to D6, not D5. My bad. Hopefully we are all getting this out of our system... hahaha

Now just waiting on Wanderer's turn.
Attachments:
2-1.png (121 Kb)
Post edited June 06, 2011 by stoicsentry
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stoicsentry: So Rod will post all three moves?
It seems a bolt of stray lightning clipped Exile, as he is staggering about shouting wildly about nothing in particular.
Heroditus grabs his arm & pulls him out of the line of fire as White Elk prepares to let fly once more.


Exile moves to D1 & tries to recover his wits.
Heroditus moves to D1 & continues playing to the crowd.
White Elk moves to D1 & releases a further burst of Arc Lightning.
Post edited June 06, 2011 by Rodzaju
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stoicsentry: So Rod will post all three moves?
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Rodzaju: It seems a bolt of stray lightning clipped Exile, as he is staggering about shouting wildly about nothing in particular.
Heroditus grabs his arm & pulls him out of the line of fire as White Elk prepares to let fly once more.


Exile moves to D1 & tries to recover his wits.
Heroditus moves to D1 & continues playing to the crowd.
White Elk moves to D1 & releases a further burst of Arc Lightning.
Exile moves to D1.
Heroditus moves to D1.
White Elk moves to D1.

White Elk casts Arc Lightning. Zero uses remaining.

Sly Coopers takes 2 damage, now at 24.
Arc'Nak'Kar FAILS save roll, takes 2 damage, now at 24.
The Milkman takes 2 damage, now at 27.

updated potions:

milkman: 1 (25HP)
sly cooper: 3 (5HP each)

wanderers: 1 each (10HP)

updated uses:

Arc'Nak'Kar is out of Duplicate Potion uses.
White Elk is out of Arc Lightning.

Updated HP:

Sly: 24
Arc'Nak'Kar: 24
Milkman: 27

Heroditus: 33
Exile: 33
White Elk: 28

New map attached.

The Wanderers have seen fit to retreat a bit, and are relying on White Elk's magic spells to wound their enemies before entering active combat.

Blue's turn!
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More swordfighting echoed throughout the stands of the Coliseum, as people continued to run towards the exit. The seats were growing emptier by the minute.

Down the hall where they once emerged to begin the contest, Arc'Nak'Kar saw five men swinging wildly at each other with axes, hammers and spears.

The Milkman leaned his head toward Arc'Nak'Kar, while remaining focused on the Wanderers. "Who are they?" he asked.

"Snakes. Lots of them." Arc'Nak'Kar returned.

Sly mimed a snake.

__________________________________________________________________________

Blue team is up!
Attachments:
2-1.png (122 Kb)
Post edited June 06, 2011 by stoicsentry
OOC: Exile is having storms o.o
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Landeril: OOC: Exile is having storms o.o
It's cool. Hope they're not headed my way, but I haven't checked the news lately.
Still got some room for round 6? If yes, you can count me in. I apologize for not being able to talk yesterday, I'm sick and I had to take some sleep.
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fexen: Still got some room for round 6? If yes, you can count me in. I apologize for not being able to talk yesterday, I'm sick and I had to take some sleep.
No problem.. sure... I made a new thread for it though so it's less cluttered. I will add you!
Waitin on ya Blue Team!
Arc'Nak'Kar moves to join the rest.

Sly Cooper hands 1 potion to the Milkman.

updated potions:

milkman: 1 (25HP), 1 (5HP)
sly cooper: 2 (5HP each)

wanderers: 1 each (10HP)

updated uses:

Arc'Nak'Kar is out of Duplicate Potion uses.
White Elk is out of Arc Lightning.

Updated HP:

Sly: 24
Arc'Nak'Kar: 24
Milkman: 27

Heroditus: 33
Exile: 33
White Elk: 28

New map attached.

Seem to be developing a stalemate here. That's fine, because it's going to be broken open soon one way or another... heheh
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The outside battle was closing in. The clang of swordfighting grew closer and closer until at least it spilled onto the outer edges of the ring.

"The King's guard!" shouted White Elk, "they're assaulting the Ring!"

"Eh," returned Heroditus, "at least they're not after us."

"Or are they?" asked Exile.


A lump grew in White Elk's throat as the party readied their next moves.
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Wanderer's turn!!!!!!!!!!!!!!!!!!!!!
Attachments:
2-1.png (122 Kb)
Post edited June 07, 2011 by stoicsentry
Exile turns to glance at the crowd & the approaching violence.
"STOP THIS" he yells.
" can you not see?"
"The people are no longer entertained!"
"The guards are coming to kill us all!!"
We must join forces against them if we are to survive!!!"

Heroditus, less trusting, keeps his captains back, as is his place.

White Elk decides to take advantage of the distraction....


Exile moves to C1 & calls for unity.
Heroditus moves to C1 & eyes the Blue Team suspicously.
White Elk moves to C2 & launches a Magic Missile at Milkman.
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Rodzaju: Exile moves to C1 & calls for unity.
Heroditus moves to C1 & eyes the Blue Team suspicously.
White Elk moves to C2 & launches a Magic Missile at Milkman.
Exile to C1
Heroditus to C1
White Elk to C2

White Elk casts Magic Missile at Milkman 1d6(3)+1 damage = 4.

updated potions:

milkman: 1 (25HP), 1 (5HP)
sly cooper: 2 (5HP each)

wanderers: 1 each (10HP)

updated uses:

Arc'Nak'Kar is out of Duplicate Potion uses.
White Elk is out of Arc Lightning.
White Elk has 2 uses of Magic Missile remaining.
Exile has 0 uses of Tank remaining.

White Elk is currently "tanked" the next set of physical damage dealt to him will be prevented
and Exile will lose 2 HP.

Updated HP:

Sly: 24
Arc'Nak'Kar: 24
Milkman: 23

Heroditus: 33
Exile: 33
White Elk: 28

New map attached.
__________________________________________________________________________

Members of the King's guard continued to clash with the bodyguards of the Ringmaster, as fighting spread throughout the Ring.

Bodies of the King's guard and the bodyguards for the Ringmaster have begun to fall, lifeless to the floor.

Unscrupulous individuals may loot their remains for gold or other items.

(To loot, you must move into a new square. No further action is required. Chance of receiving loot is random and limited.)

__________________________________________________________________________

Blue team's move!!!
Post edited June 07, 2011 by stoicsentry
The map does not reflect our moves.
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Rodzaju: The map does not reflect our moves.
Oh man, I'm sorry about that, I keep uploading the wrong map. I'm only going to use one map and then overwrite it from now on. Apologies. Here is the real map.
Attachments:
2-1.png (122 Kb)
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Rodzaju: The map does not reflect our moves.
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stoicsentry: Oh man, I'm sorry about that, I keep uploading the wrong map. I'm only going to use one map and then overwrite it from now on. Apologies. Here is the real map.
Due to my baby arriving a bit sooner than I expected, I give my team my blessings for every move thy want to make. I fully support them. Give me a day or two and I'll be back :D
Wow congrats!