It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I was also once told that Fallout 2 and Deus Ex sucked but those were because the guy that played them didn't get past the beginnings, which were admittedly crap.

Don't remember the beginning of Deus Ex being crap... wasn't it the Liberty Statue level? I liked that.
(PS/ I accidentally voted down gmagnus... can someone vote him up again.. poor chap. Seems to be no way to unvote an unfortunate mouse control failure)
Post edited October 10, 2008 by soulgrindr
avatar
Aatami: It wasn't awful, it didn't deserve it. The minimun it should have got was a 6/10, and that's being harsh. I actually played through the game twice, since I enjoyed it the first time.
avatar
angelsnolock: I can understand the bad reviews for the new Alone in The Dark because it feels like not a good game as far as games go, so i think hard core gamers mostly find it lacking for them... BUT i thought the game was great, it had a pretty good (if not slightly predictable) storyline. But the thing i liked most was i found it visually spectacular from start to finish i thought i was actually playing a movie and if you can get past the doing it over and over until you get it right the driving scene through the collapsing city was awesome!!!

I am a hardcore gamer. I still enjoyed it.
Rune: This was generally given average to poor reviews but I played it all the way through. I had a blast fighting everything in sight, and grabbing lizards off walls and eating them for health.
Dark Messiah of M&M: This was also universally given average review scores after some good hype, but that didn't stop me from having a great time stealthing around and finding ways to kill guys using the environment.
Conflict: Desert Storm: I was a big Gamespot reader back when this game came out and they gave it a 4.5/10 which steered me right away from it. But then later I tried it with a friend because we were looking for a coop game. We loved it. Sure it had it's faults, but overall it was quite good. And by good, I mean a ton of fun. Gamespot is abnormally harsh on bugs, so I'm sure that was part of the problem, but we also spotted several factual errors in the review itself. That game in particular taught me to try something if it sounds intriguing at all. The reviewers aren't anywhere close to always right.
avatar
MysterD: I was also once told that Fallout 2 and Deus Ex sucked but those were because the guy that played them didn't get past the beginnings, which were admittedly crap.

Ummm....that wasn't my quote.
I loved both Fallout 2 and Deus Ex.
Both the opening for FO2 and DE aren't anything special, since they're just basically tutorials.
About Deus Ex's Statue level, It was more or less (another) tutorial level, even though there's a tutorial level before that. :oP
Post edited October 08, 2008 by MysterD
Fable: i don't know what it is but i've beaten it and still play with the world a lot.
Harvest moon: Back to nature: same as above, though not as much killing... strange
Vangers: what a wonderful game, totally immersive and Highly weird, good degree of difficulty too, i've seen and heard nothing but bad about this game, but i've beaten it 7 times... and am starting a new charachter... podish here i come!
avatar
Palehorse: Rune: This was generally given average to poor reviews but I played it all the way through. I had a blast fighting everything in sight, and grabbing lizards off walls and eating them for health.
Dark Messiah of M&M: This was also universally given average review scores after some good hype, but that didn't stop me from having a great time stealthing around and finding ways to kill guys using the environment.
Conflict: Desert Storm: I was a big Gamespot reader back when this game came out and they gave it a 4.5/10 which steered me right away from it. But then later I tried it with a friend because we were looking for a coop game. We loved it. Sure it had it's faults, but overall it was quite good. And by good, I mean a ton of fun. Gamespot is abnormally harsh on bugs, so I'm sure that was part of the problem, but we also spotted several factual errors in the review itself. That game in particular taught me to try something if it sounds intriguing at all. The reviewers aren't anywhere close to always right.

Wow Rune and DM are both amazing games. Haven't tried Conflict but the other 2 sunk a lot of my time :D
avatar
MysterD: Ummm....that wasn't my quote.
I loved both Fallout 2 and Deus Ex.
Both the opening for FO2 and DE aren't anything special, since they're just basically tutorials.
About Deus Ex's Statue level, It was more or less (another) tutorial level, even though there's a tutorial level before that. :oP

Yeah, he doesn't seem to quite grasp how the quote feature works.
And yes, that was my point, both games were awesome but if you only played the beginning of both of them you'd never know. Especially Fallout 2's, since it's a "tutorial" that assumes you already played the first game and know how things work. Someone playing it for the first time would be really confused and not know to use the Lockpick skill on the one door, or they may use the bomb on accident elsewhere, etc.
it wasn't my fault... i just pressed "reply". :-(
Advent Rising. Full of technical flaws, but I thought the whole experience came together well. it's a shame the story will never be finished.
Also, Armed and Dangerous. Shark cannon, anyone?
Post edited October 10, 2008 by Rollie
Enter The Matrix.
I liked Enter The Matrix because:
1. I'm a Matrix whore
2. Cutscenes and story that ties into the second movie? GET OUT!
3. Bullet time is always fun
4. Secret simulation level? Awesome!
I also liked Path of Neo, but I absolutely hated the whole thing that happened midway, where you enter basically this fantasy realm and fight and navigate through all sorts of bizarre. The Matrix always has this blend of real life and kung-fu that I loved, but that segment took things too far into the bizzare department.
Gothic 1. I was told the controls were awful and ruin the game, and I should move right on to Gothic 2. This was from someone whose advice I typically trust without second thought but I had already gotten a copy of the game when I mentioned it to him, so it was a bit too late to ignore it.
Truthfully, the controls are awful. However, I got used to them, and absolutely fell in love with the game. It's just so different, so unique at how it approaches game design, and it's such a cool game world to explore. I'm really looking forward to playing Gothic 2 when I can get a copy of that, but for now, I'm quite happy with my Gothic 1.
I've been wanting to try Advent Rising for ages. I can typically overlook flaws in games if the story is good. And i love Orson Scott Card.
SW Knights of the Old Repubic II, I was warned about but got any way I found it better than the first game, better story, better inventory system, less predictable. Another game I was warned about and loved the game as soon as I started playing it was Starsiege in my opinion one of the most under rated mech sim games around .
Serious Sam / Serious Sam 2: The games really didn't have any substance and did get boring after a while (I mean, how many hours of pure deathmatch against a stupid computer AI can you take at once?!), but the sheer joy of being able to rocket jump around (and the other crazy weapons), no "real" physics and being able to lay waste upon hundreds of thousands of enemies was just fun!
Fallout Tactics: I only heared negative comments about this, with some "I loved it!" posts in the mix, so after playing Fallout 1&2 I checked it out. It definitely plays different from the first two games, but it never pretended to be Fallout 3, so that wasn't an issue for me.
I quite like the gameplay of Tactics, the levels are huge and you can do some pretty neat stuff: In the first level one of my girls held down some guy behing cover with sporadic shots, while my 'main character' was sneaking up on him from the side and managed to kill the bad guy without taking a scratch. This was when I decided the game was awesome ;)
My main issue with the game would be the animations. I'm used to the Jagged Alliance 2 guys sneaking and walking: they always carry their guns, whereas in Tactics, every time a character moves, his weapon disappears.. which -in my opinion- takes away quite some chunk of atmoshpere.