Posted July 20, 2011
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Roberttitus
Only 50% Wasted
Registered: Sep 2010
From United States
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timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted July 20, 2011
I must say Final Fantasies were a bit blech, compared to the hype. I've played FF1-FF8, including the Japanese versions of NES/SNES Final Fantasies (fan translated). But at times they were somewhat entertaining, though.
One disappointment was also Empire Earth. I loved Age of Empires 1-2, so in paper EE seemed like a perfect game to me. And in theory it is, but I can't understand why the gameplay that is so spot on in AoE games feels so pointless and boring in EE.
I can't quite put my finger on it what is the exact difference. Maybe AoE single-player missions are so carefully designed, while EE missions feel like a generic empty map where you just try to find your enemy and kill him, or something.
One disappointment was also Empire Earth. I loved Age of Empires 1-2, so in paper EE seemed like a perfect game to me. And in theory it is, but I can't understand why the gameplay that is so spot on in AoE games feels so pointless and boring in EE.
I can't quite put my finger on it what is the exact difference. Maybe AoE single-player missions are so carefully designed, while EE missions feel like a generic empty map where you just try to find your enemy and kill him, or something.
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Zolgar
Toy Soldier
Registered: Jan 2009
From United States
Posted July 20, 2011
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I came off of FF7 (the first FF i'd played), and I was expecting something equally awesome. Instead I got this whiney bitch I wanted to slap
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Cloud: "Fuck, my best friend went insane, I don't know who I am, people around me are dying, the world is being threatened by my now-insane former best friend, and the damned lion-thing is getting more tail than I am!"
Squall: "I'm alooone, nobody looooves me.. whaaaa, oh this bitch loves me.. whaaaa.. we all came from the same orphanage and don't recall it because magic is rotting our braaaaiiiinsss!"
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tomimt
Optimum rat
Registered: May 2010
From Finland
Posted July 20, 2011
Diablo II: I just don't understand why it was so popular. Boring clicking simulator.
Mass Effect: It's not a bad game, but it just fails to suck me in.
Borderlands: Looks good, but the game itself is pretty straghtforwarded and repetitve shooter.
Jack Orlando: among the worst adventure games I've ever played. So much wasted potential.
Mass Effect: It's not a bad game, but it just fails to suck me in.
Borderlands: Looks good, but the game itself is pretty straghtforwarded and repetitve shooter.
Jack Orlando: among the worst adventure games I've ever played. So much wasted potential.
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Robbeasy
Too Old
Registered: Sep 2008
From United Kingdom
Posted July 20, 2011
Jet Set Willy.
Manic Miner was the pinnacle - I was expecting the same. Instead I got some super bastard hard thing with little to zero chance of ever getting anywhere near finishing it (in fact you couldnt complete it because of a bug).
It totally destroyed the 'complete this room to see the next' vibe.
Never really got over that.....;o)
Manic Miner was the pinnacle - I was expecting the same. Instead I got some super bastard hard thing with little to zero chance of ever getting anywhere near finishing it (in fact you couldnt complete it because of a bug).
It totally destroyed the 'complete this room to see the next' vibe.
Never really got over that.....;o)
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Lorfean
Arcane Scholar
Registered: Jan 2009
From Netherlands
Posted July 20, 2011
Post edited July 20, 2011 by Lorfean
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FraterPerdurabo
New User
Registered: Apr 2010
From United Kingdom
Posted July 20, 2011
Diablo II is an ok hack n' slash if you're just playing through it, but where it really shines is the endgame.
Nowadays when I play again, I normally make a level 80 character in 3-4 hours, deck him out with some awesome gear and do whatever I want to from there one. The last Hammerdin that I made I played for 3 days straight and got to level 94. My highest ever was a 96 Wind Druid.
There's plenty of things to keep people interested in the endgame:
-Trading (always interesting because prices can change radically due to ladder resets)
-PvP (dueling, team duels, etc, work extremely well in D2)
-simply leveling (getting past the 90s takes a lot of well co-ordinated effort)
-soloing content, i.e. clearing the Chaos Sanctuary alone in a matter of minutes in an 8 player game. Insane exp.
-doing stuff like the Ubers (added with patch 1.11)
-simply accumulating wealth and making new characters for all kinds of purposes.
In other words, there's a lot to do in the end game to keep yourself occupied. The game on its own can be a bit of a bore, especially if you're not entirely sure as to what you are doing.
Nowadays when I play again, I normally make a level 80 character in 3-4 hours, deck him out with some awesome gear and do whatever I want to from there one. The last Hammerdin that I made I played for 3 days straight and got to level 94. My highest ever was a 96 Wind Druid.
There's plenty of things to keep people interested in the endgame:
-Trading (always interesting because prices can change radically due to ladder resets)
-PvP (dueling, team duels, etc, work extremely well in D2)
-simply leveling (getting past the 90s takes a lot of well co-ordinated effort)
-soloing content, i.e. clearing the Chaos Sanctuary alone in a matter of minutes in an 8 player game. Insane exp.
-doing stuff like the Ubers (added with patch 1.11)
-simply accumulating wealth and making new characters for all kinds of purposes.
In other words, there's a lot to do in the end game to keep yourself occupied. The game on its own can be a bit of a bore, especially if you're not entirely sure as to what you are doing.
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Cy-Fox
Miles Prower
Registered: Mar 2009
From United States
Posted July 20, 2011
I've seen several let-downs come about that's made me a gamer that scrutinizes their prospects before buying.
Call of Duty: Modern Warfare 2
Call of Duty: Black Ops
Emergency 2012
Grand Theft Auto IV
Homefront
Just Cause 2
Medal of Honor
Sonic & SEGA All Stars Racing (PC release)
Call of Duty: Modern Warfare 2
Call of Duty: Black Ops
Emergency 2012
Grand Theft Auto IV
Homefront
Just Cause 2
Medal of Honor
Sonic & SEGA All Stars Racing (PC release)
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MikeFE
Some call me Laz
Registered: Aug 2009
From Netherlands
Posted July 20, 2011
The thing about Deus Ex Invisible War was that - to me - it wasn't a bad game. It just could live up to my expectations after the original Deus Ex, which I still think is one of the greatest games ever. So IW was a big let down.
Half-life 2: some levels (Ravenholm - or what's it called) were absolutely great, but I didn't like the driving levels.
Good thing I hardly ever spend more than 10 euro's on a game.
Half-life 2: some levels (Ravenholm - or what's it called) were absolutely great, but I didn't like the driving levels.
Good thing I hardly ever spend more than 10 euro's on a game.
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my name is catte
i touch your foods
Registered: Mar 2010
From United Kingdom
Posted July 20, 2011
The last game I was really disappointed by was Zelda: Twilight Princess. Sure the overworld might have been 10x bigger than that of Ocarina of Time, but it had half the content. At least Wind Waker had lots of islands and a decent town (Windfall Island).
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aluinie
stealthy elf
Registered: Sep 2008
From United Kingdom
Posted July 20, 2011
Add another one to the ones i alreay mentioned earlier is
Homefront short, annoying and a seriously crap ending that made me just go what i spent hours playing this to get an ending like this crap.
I loved the idea of the game just pity thats all that wa good about the game.
Homefront short, annoying and a seriously crap ending that made me just go what i spent hours playing this to get an ending like this crap.
I loved the idea of the game just pity thats all that wa good about the game.
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SillyHollow
Cake Delinquent
Registered: May 2009
From Netherlands
Posted July 20, 2011
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Nowadays when I play again, I normally make a level 80 character in 3-4 hours, deck him out with some awesome gear and do whatever I want to from there one. The last Hammerdin that I made I played for 3 days straight and got to level 94. My highest ever was a 96 Wind Druid.
There's plenty of things to keep people interested in the endgame:
-Trading (always interesting because prices can change radically due to ladder resets)
-PvP (dueling, team duels, etc, work extremely well in D2)
-simply leveling (getting past the 90s takes a lot of well co-ordinated effort)
-soloing content, i.e. clearing the Chaos Sanctuary alone in a matter of minutes in an 8 player game. Insane exp.
-doing stuff like the Ubers (added with patch 1.11)
-simply accumulating wealth and making new characters for all kinds of purposes.
In other words, there's a lot to do in the end game to keep yourself occupied. The game on its own can be a bit of a bore, especially if you're not entirely sure as to what you are doing.
user deleted
New User
Registered: Jul 2011
From United States
Posted July 20, 2011
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Nowadays when I play again, I normally make a level 80 character in 3-4 hours, deck him out with some awesome gear and do whatever I want to from there one. The last Hammerdin that I made I played for 3 days straight and got to level 94. My highest ever was a 96 Wind Druid.
There's plenty of things to keep people interested in the endgame:
-Trading (always interesting because prices can change radically due to ladder resets)
-PvP (dueling, team duels, etc, work extremely well in D2)
-simply leveling (getting past the 90s takes a lot of well co-ordinated effort)
-soloing content, i.e. clearing the Chaos Sanctuary alone in a matter of minutes in an 8 player game. Insane exp.
-doing stuff like the Ubers (added with patch 1.11)
-simply accumulating wealth and making new characters for all kinds of purposes.
In other words, there's a lot to do in the end game to keep yourself occupied. The game on its own can be a bit of a bore, especially if you're not entirely sure as to what you are doing.
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FraterPerdurabo
New User
Registered: Apr 2010
From United Kingdom
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Zolgar
Toy Soldier
Registered: Jan 2009
From United States