It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Navagon: There are far too many good PC/console games that don't compromise on non-linearity and graphical polish for this to look like anything more than a pretty lazy cash in. But even if they just rushed it, it still doesn't explain why it's so completely lacking in so many ways. From what I've read from user reviews it's also a pretty broken and unfinished game.
I think the probelm was probably the short dev cycle combiend with all the changes they had to implemet coming from DAO. Whatever it was clearly something went very wrong somewhere.

Too be fair, ther are improvements as well, placeables, VFX's, lighting, stuff like that, all of those look great, alot better than they did in DAO , but it's not enough to make up for the stuff that just doesn't work or is plain absent.
avatar
Namur: I think the probelm was probably the short dev cycle combiend with all the changes they had to implemet coming from DAO. Whatever it was clearly something went very wrong somewhere.
You know, I'd have thought that after DA:O and ME2 Bioware would carry enough clout to not have to produce an epic sized game in next to no time at all. Unless EA have gone back to treating their staff like shit then there's no real excuse.

Given how EA's treatment of their customers clearly isn't about to get any better there may be some validity in that though.
avatar
Namur: I think the probelm was probably the short dev cycle combiend with all the changes they had to implemet coming from DAO. Whatever it was clearly something went very wrong somewhere.

Too be fair, ther are improvements as well, placeables, VFX's, lighting, stuff like that, all of those look great, alot better than they did in DAO , but it's not enough to make up for the stuff that just doesn't work or is plain absent.
To be fair the actual combat has also improved. I'm not talking about the silly leaping about but the general flow like how characters no longer shuffle into the correct position. It's just a shame they gimped the camera and targetting.
avatar
Delixe: To be fair the actual combat has also improved. I'm not talking about the silly leaping about but the general flow like how characters no longer shuffle into the correct position. It's just a shame they gimped the camera and targetting.
From a striclty tech point of view i'm sure most will agree with you. The thing is, if the improvement goes towards an area of the game that is really not working out because the level design is inexistent, spawning was handled with lazyness, etc, etc,, the improvement itself won't make much of a difference in terms of the overall experience.

avatar
Navagon: You know, I'd have thought that after DA:O and ME2 Bioware would carry enough clout to not have to produce an epic sized game in next to no time at all.
You have Inon Zur on the record saying that EA wanted to cash in on DAO's sucess so even he had to rush ;)
Post edited March 11, 2011 by Namur
TL:DR on most of this thread. However, I did get the repost of the official response.

Gentlemen, I smell the flatulence and prodigious deposits of excrement normally accompanying the expulsion of a common bovine's thoroughly digested meal.
avatar
Namur: From a striclty tech point of view i'm sure most will agree with you. The thing is, if the improvement goes towards an area of the game that is really not working out because the level design is inexistent, spawning was handled with lazyness, etc, etc,, the improvement itself won't make much of a difference in terms of the overall experience.
Like I said they improved the actual combat but gimped it in many other ways. It was a clear case of making it more enjoyable for consoles then leaving the PC refinements till lat... whoops we went Gold.
avatar
Namur: You have Inon Zur on the record saying that EA wanted to cash in on DAO's sucess so even he had to rush ;)
Yeah I believe him there, he managed to reuse several of his Origins tracks and one from Leliana's Song. Win for him.
Post edited March 11, 2011 by Delixe
avatar
Namur: From a striclty tech point of view i'm sure most will agree with you. The thing is, if the improvement goes towards an area of the game that is really not working out because the level design is inexistent, spawning was handled with lazyness, etc, etc,, the improvement itself won't make much of a difference in terms of the overall experience.
avatar
Delixe: Like I said they improved the actual combat but gimped it in many other ways. It was a clear case of making it more enjoyable for consoles then leaving the PC refinements till lat... whoops we went Gold.
avatar
Namur: You have Inon Zur on the record saying that EA wanted to cash in on DAO's sucess so even he had to rush ;)
avatar
Delixe: Yeah I believe him there, he managed to reuse several of his Origins tracks and one from Leliana's Song. Win for him.
On console it's nearly impossible to target a specific enemy in a group, at least I had a hard time in the demo. I wonder if this is why so many abilities do AOE damage.
avatar
Delixe: Like I said they improved the actual combat but gimped it in many other ways. It was a clear case of making it more enjoyable for consoles then leaving the PC refinements till lat... whoops we went Gold. .
Yeah, i'm probably repeating myself by saying this but they can't perfom miracles. Since we've been tracking DA2 i said a few ttimes that this felt like a crazy sprint and it probably wouldn't end well. Sadly it seems i wasn't too far off the mark, which sucks big time because i was really into this franchise.

I hope they can do something better with DA3, don't think there's much to be done to salvage DA2.
avatar
Namur: I hope they can do something better with DA3, don't think there's much to be done to salvage DA2.
Well i'm still enjoying the game despite it's faults so it's not a total write off. They can fix this by bringing out updated modtools, ones that are easier to use than the last ones. If they stick to their promise of quality ME2 style DLC that that will also be an improvement. If they palm off DLC the quality of Darkspawn Chronicles they can go spin on it.
avatar
Delixe: Well i'm still enjoying the game despite it's faults so it's not a total write off. They can fix this by bringing out updated modtools, ones that are easier to use than the last ones. If they stick to their promise of quality ME2 style DLC that that will also be an improvement. If they palm off DLC the quality of Darkspawn Chronicles they can go spin on it.
Hey, hey! I happened to like DC. As a matter of fact i would have paid for a full XP playing as darkspawn. Seriously, i thought it was interesting to play the other side, but i totally get why people found it weird ;)

As you can very well imagine, i'm not very inclined right now to believe in any promises they make or have made. The toolset could remedy some of it, but i wouldn't hold my breath if i were you. The problems they encounter themselves when using the dev tools they workaround them with other in house resources or localized fixes, but passing along solutions for those problems would mean writing, testing and packaging new code.
Post edited March 11, 2011 by Namur
avatar
Namur: The toolset could remedy some of it, but i wouldn't hold my breath if i were you. The problems they encounter themselves when using the dev tools they workaround them with other in house resources or localized fixes, but passing along solutions for those problems would mean writing, testing and packaging new code.
I agree the toolset wont fix everything but it would be a gesture of goodwill. At the moment we have a cut down game and the only hope of improving it will be official DLC... the prospect doesn't inspire me with confidence. I enjoyed DS as well but I use it as an example because it was so damn short and for the money it was rip off. TBH I enjoyed all the DLC but none of it was worth the initial price really, not when you compare it to Overlord or Lair. Origins got short changed with the DLC quality and at the moment my belief has been shaken in Bioware. So much so I think DA2 is the last pre-order I make from them.
avatar
Delixe: I agree the toolset wont fix everything but it would be a gesture of goodwill. At the moment we have a cut down game and the only hope of improving it will be official DLC... the prospect doesn't inspire me with confidence. I enjoyed DS as well but I use it as an example because it was so damn short and for the money it was rip off. TBH I enjoyed all the DLC but none of it was worth the initial price really, not when you compare it to Overlord or Lair. Origins got short changed with the DLC quality and at the moment my belief has been shaken in Bioware. So much so I think DA2 is the last pre-order I make from them.
Considering DA2's less than sucessfull release i'm sure that if they could release the updated tools tomorrow they would. Like you say, it would be a gesture of good will welcommed by the fan base. The problem is that they didn't have the time to do it, and if they were to start working on it now it would probably still be a while untill they could pass it along to us. I hope i'm wrong, but to be honest i'm not seeing the toolset update happening.

Yeah, by all accounts ME2's DLC is much better than Origins DLC. Well, not the Hammerhead, but since it was free i guess it doesn't really count ;)

They've delivered in the past, i'm sure they'll deliver again in the future, but i'm no longer willing to bet on it, that's basically how i feel.
avatar
Delixe: So let me understand. A customer is allowed to threaten, abuse, defame and generally act a dick without any recourse whatsoever?

Valve has done this far more than EA and they ban you from your entire account.
avatar
Phc7006: I agree with you.... up to some point.

All digital providers include very hard clauses in their EULA. Clauses that give them almost infinite rights and give very little in return. EA's are catually fairly detailed and could seem reasonable :

Here is an extract

You may violate the Terms of Service if, as determined by EA in its sole discretion, you (...) Transmit or facilitate distribution of Content that is harmful, abusive, hateful, racially, religiously or ethnically offensive, obscene, threatening, bullying, vulgar, sexually explicit, defamatory, infringing, invasive of personal privacy or publicity rights, encourages conduct that would violate a law or in a reasonable person's view, objectionable and/or inappropriate (...)

However they seem to neglect one principle : punishment should be proportionnate to the trouble caused. Suspending someone from a forum or a multiplayer service because he misbehaved is one thing, effectively preventing him to play games for which he actually paid a licence for something he said on a forum and without breach of the licence is something else entirely.

And the answer to the moderator looks very much like a general threat to all readers...

[i]EA Community bans come down from a different department and are the result of someone hitting the REPORT POST button. These bans can affect access to your game and/or DLC.

Because the BioWare community now operates under the same umbrella as all EA Communities, community members here have all explicitly agreed to abide by and be governed by both sets of rules. Consider it an added incentive to follow the rules you say you're going to follow.

End of the line[/i]

So, well, ok, no Dragon Age 2 or Mass Effect 3 for me...
For me neither. In fact, I haven't bought one Bioware game since their merger w/EA (other than re-purchasing their games on GOG here), even though they've made my favourite games. Like w/every other game company that EA has acquired, you simply know that the quality of the product will be reduced. This has happend, as the more I research it, Dragon Age can't hold a candle to the BG series, and Mass Effect in many people's mind, isn't nearly as good as SW:KOTOR1.

avatar
orcishgamer: I deal with unpleasant people from time to time (who are sometimes downright mean, and even verbally inappropriate), overreacting is never the right response and defending a poor response on one's part even bothers me more. I think there's a correct way to say "we don't want you as a customer anymore" and the right thing to do is for DD services to have a way to do this.
avatar
Delixe: I fully agree with you there and I think amazingly the only DD to get this right so far is Stardock who have an attitude "Give him his money back then ban him". If someone is acting like a douche then no one has to take that and certainly not any service they should be able to get rid. Trouble is we have never been in this situation before where games are linked to online accounts.

For want of a better word there is a lack of accountability. We have seen ourselves here people who act like such pricks you just know they can't be like that in real life, they are just being the internet tough guy. Similarly DD's don't have a manager you can call to report the lousy counter assistant. Oh you can put in the e-mail to the complaints department but we all know it gets filed in the recycle bin.

*What you have here is a potentially explosive situation where a company has literally no accountability, combined with customers who don't believe they are dealing with human beings. Chances are EA didn't fully understand that suspending his account would also suspend his EA store games. We can only read between the lines here but BioWare don't ban accounts just forum posting, it's somewere higher up that order to ban has come from and that's had a knock on effect. I am in no way saying what EA did was right, it's bloody horrible that they can do this, remember my Steam account was once banned for about a month and it wasn't nice. I just find it funny people are taking this guy at his word all he said was something about "selling their souls to EA", in my experience it takes a LOT worse than that to be suspended. *

Except on the Relic forums of course, now they are real facists.
EA has been known as the evil empire long before they snatched up Bioware, and have gotten away w/it for long enough that they have never felt the need to address the criticisms against them (thus they dont feel the need to be accountable).

It's definately a knock-on effect. I was on the old Bioware forums at the time of the merger (and am not on thenew Bioware Social site, as I want nothing to do w/EA), and NOBODY was happy with it. Even more, b/c there was no warning about it in the days or weeks leading up to the announcement, given what I know of big business, markets, and contract law (not saying I know everything, but I know enough to effectively smell a rat), I don't believe at all that Bioware, specifically Doctors Ray Mzuyaka and Dr. Greg Zechuk, were happy about the merger.

In the same vein, given my experiences on their old forums vs. the subject in this thread, I'm fully inclined to believe that the decision to screw the dude out of his game was done of EA, not Bioware. I specifically remember how viscious all the hatred was on the old Bioware forum vs. EA when the merger was announced, yet those threads went to 50+ pages, continually saying things along the lines of the victim said, but w/much more detail describing how we hate EA.

And as an ode to that old thread, if anyone here had read it, the post I remember the most was when a user quoted what Padme said in SW:Revenge of the Sith, saying "So this is how liberty dies. With thunderous applause."

From my end personally, EA can go fuck themselves. Even before this drama here.
avatar
Phc7006: So, well, ok, no Dragon Age 2 or Mass Effect 3 for me...
avatar
bladeofBG: For me neither. In fact, I haven't bought one Bioware game since their merger w/EA (other than re-purchasing their games on GOG here), even though they've made my favourite games. Like w/every other game company that EA has acquired, you simply know that the quality of the product will be reduced. This has happend, as the more I research it, Dragon Age can't hold a candle to the BG series, and Mass Effect in many people's mind, isn't nearly as good as SW:KOTOR1.
I unfortunately agree on Dragon Age and admit I wouldn't have bought DA2 anyway or then severely discounted. I have played a lot of RPGs, starting with the curse of the azure bonds and the eye of the beholder , so my perception is probably "under influence" of "outdated concepts", but I simply couldn't feel like playing a RPG. More like playing an interactive movie with too much blood and too little thinking in it.

On Mass effect and MA2, though, I just looked for that : an interactive movie and I got what I expected.

Now, is the reduction in quality really EA's touch or is it just that once companies start to mature and settle into a business model they just stop listening to their fan base, tend to extend their public and end up in a larger brand portfolio like EA's...? I don't see EA , Ubi or Activision as evil beings, just as companies that prefer to manage financial flows than to actually care for their business. That's wy I'm more and more into retro gaming and indie games.