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DosFreak: Good job Eidos! You could have had a sale.

You need to thank Eidos' new overlord Square fucking Enix.
Looks like i'm gonna have to crack it once i buy it. Great.
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DosFreak: on the other hand I was thinking about buying Batman Arkham Asylum, unfortunately it seems like wherever you look it's damn difficult to find a crack for the game. (I guess the pub/dev is doing a heck of a job getting the cracks pulled).
Therefore I'm not buying the game but instead buying a different one. Good job Eidos! You could have had a sale.

Ah, but that's because they included DRM with the product, no DRM no need to crack it, another example of how DRM screws over the legitimate customer.
I had no problems finding a crack for Arkham Asylum
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Summit: Looks like i'm gonna have to crack it once i buy it. Great.

I wonder thou... What is the point of doing so? When you buy it, you won't really show anyone your standpoint against DRM, you will be breaking licence agreement, and all that just so you don't have to do .. what exactly? You will have to create a Steam account to get it in the first place, and you can easily set Steam to launch only when you launch the game and then shut it off. And offline MOD in Steam works just fine, so it won't really restrain you in any way as well
I don't understand this topic either.
Most people just scream "Steam is bad", without even knowing any arguments - Seriously, I don't see any disadvantages. Except for the fact that the game takes maybe 10 seconds longer to launch, it's probably the least intrusive and least frustrating DRM system.
Also, WHY would someone hate steam and at the same time love Impulse Reactor is beyond me :)
Why don't you people simply play and enjoy the game, without b******* around and creating unnecessary problems with the game for yourself.
it's probably the least intrusive and least frustrating DRM system.
That is, until you live somewhere where they don't want you playing their games. Then it's one of the most God awful DRM systems going.
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bansama: ...

No, it's still the least intrusive and frustrating DRM system - if you want to blame someone, blame publishers
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bansama: ...
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Fenixp: No, it's still the least intrusive and frustrating DRM system - if you want to blame someone, blame publishers

STEAM RULES ITS THE BEST THING EVER! ANY WHO DISARGEE MUST DIE! ALL HATERS OF STEAM WILL BE FORCE TO USE IT OR DIE! FOR THEY ARE ENEMYS OF ARE GOD AND SAVER!
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Fenixp: No, it's still the least intrusive and frustrating DRM system - if you want to blame someone, blame publishers

Why should I blame publishers for something that Valve coded into their DRM?
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bansama: Why should I blame publishers for something that Valve coded into their DRM?

Because publishers wanted them to I'd say. And it is publishers who say where should the game be sold, not Valve... Well, unless Valve developed the game and then it IS Valve, but still, it's not the fault of DRM itself. It's like saying "Oh I didn't shoot the guy, the gun did" - while technically it is correct, gun's not the one who did the thinking
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bansama: Why should I blame publishers for something that Valve coded into their DRM?

Join us give steam a try son then you will no longer be hidden in darkness but be one of us who walks in the light.
Sorry, but I don't buy that one. All that should matter to anyone, is point of purchase. There is no way anyone should ever dictate which fucking country you can use your purchased game in, especially if it's purchased at "normal" price points, and not from "special" regions where games are severely reduced in price due to piracy.
Publisher dictation or not (and I'm going with not when it comes to coding their own DRM), Valve should have had the balls to tell them where to shove their restrictive shite. But then, we all know Valve like to say one thing to gamers and then fuck them over at the first chance.
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bansama: Why should I blame publishers for something that Valve coded into their DRM?
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steampires: Join us give steam a try son then you will no longer be hidden in darkness but be one of us who walks in the light.

Then they get to be one of us one of us one of us one of us.
one of us one of us one of us one of us one of us one of us one of us one of us.
Join us then you can be one of us one of us one of us one of us.
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bansama: Why should I blame publishers for something that Valve coded into their DRM?

Because publishers want it there and if Valve wouldn't of given them the option they would have gone to some other distribution system (or created their own) which provided that functionality.
As for
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bansama: Valve like to say one thing to gamers and then fuck them over at the first chance.

it can be clearly seen that it's not the case as all games done by Valve are both regionally unrestricted and have the same launch day as well as being distributed by physical media which lets the store adjust the prices (many time to Valves loss compared to only a digital download launch).
As I said before, people need to separate Valve the owners of Steam from Valve, the game studio.
Post edited June 10, 2010 by AndrewC