cw8: Finally completed the whole game on Nightmare. Very disappointed with DA2.
Delixe: Any particular thing or was it a combination?
Mind if I just copy and paste whatever I typed in another forum?
You're at Act 1 and Kirkwall is nice when you see it for the first time, much bigger than Denerim. Then you got the Sundermount Dalish Camp, the Wounded Coast and the Deep Roads Dungeon. And that's it. That's ALL you will be seeing till the end of the game.
In all 3 Acts you go to the EXACT same place and clear out the enemies or to do the sidequests. There are no new places except for the mini-dungeons off the major sites. Whatever you see in Act 1 is what you'll be seeing through the whole game. Take Sundermount for e.g., you clear the place in Act 1, in Act 2 there're mobs again in that place, same thing for Act 3.
The dungeons themselves, HORRIBLE. The standard mansion dungeon, you'll probably see again and again for like 7 times. And all of them are exactly the same! And then there's the Mine dungeon, again for like 6 times or so. There's the Thiag/Deep Road dungeon, fewer but very samey. The Sewer dungeon, also exactly the same for that many times as well. etc etc.
When I visited the Manion dungeon again just now for Varric quest, my character can even say "Time to clear this place out again"
All this alone kills off the immersion. I don't feel much immersion playing the game.
And the monsters too. You'll see and fight them over and over again. There's a boss in Act 2 that you fight again in Act 3, exact same boss, exact same spot and exact same location. How effing lame.
It's clear how EA has destroyed the game:
- exactly same dungeons for most of the game
- limited places to go to other than Kirkwall
- lazy mob patterns(wave after wave, mage, assassin, warrior, 2H warrior, bloodmage mob leaders)
- seeing the same monsters over and over again, only stronger.
- seeing the same boss twice (Varric can even say "Didn't we kill him before", like it was deliberately made ingame to warn of EA's rushing of the game)
- Dumbed down classes and no race choices (no dual wielding warr)
- No companion armour (much easier to set them in 1-2 set armour pieces for ur companions than to program them to look different when you wear different pieces of armour)
etc, etc.
Luckily, the companion sidequests are interesting themselves to bring favour to this tasteless game. The family quests are pretty ok too. And Sandal, my favourite character in Dragon Age, plays a bigger role in DA2.
Enchantment!
******* MAJOR SPOILERS **********
First Enchanter Orsino, he was pretty much my righteous bastion of hope at the end, he was also, from what I see, tough on Blood Magic and scolding Anders for being stupid and reckless. Then all the sudden he slices his wristm uses Blood Magic and becomes a WoW abomination look alike abeit more funky. Worse still, he came after me, his diehard supporter. What's wrong with making him die fighting the Templars without turning to Blood Magic.
I don't know, this part further killed the game for me. Like when the story of the game is already in the garbage bin, this add manure fudge right on top of it.
******* MAJOR SPOILERS **********
Don't know what to think of DA3. Will be interested in the story of Sandal and the characters of the original DAO, can't really be bothered about DA2 except maybe for Varric.