Posted August 14, 2009
One of my biggest issues I have with digital distribution is that often, buying from so many sources can get messy. The resulting lack of order and cohesiveness of games that you own via digital distribution often leads me to wonder: am I really paying for the game so that it is MINE, or am I merely donating a fixed amount to the developer?
Plimus, BMTMicro, Steam, Impulse, D2D, GG, GOG....so many different outlets to carry out transactions. Then of course you have torrent and warez sites too. In the past when I purchase games, I get a nice solid box, and some nice goodies inside. I get a sense of ownership. I refused to get pirated games because not only did I feel like I'm not doing justice to the developers, there wasn't a sense of pride in owning one of the greatest games in history, even if it's installed in my hard disk.
But today, digital distribution is so colorful and so varied, I almost feel a gaping hole in me when I buy the games I want. The games don't feel like they belong to me. At least when I open up my closet of games collection, when I look through them and see a game long forgotten, I think "ohh...yeah it felt like yesterday when I opened the box". With digital distribution, especially on non-account-secured platforms like Plimus and BMTMicro, things become very messy. Even games that I had fun with, I wouldn't be able to remember even having bought them before until I come across an article or a wiki on them randomly, then realising that at one point, I actually forked out $20 for them. It almost feels like pirating games all over again, with the exception that the developers actually get paid.
GOG is cool, because of the virtual shelf. However, with so many platforms emerging (D2D, Steam, GG, Impulse), it's getting increasingly hard to remember what we have on each account. In fact, this problem is compounded by the smaller account-secure platforms, like Garagegames. Hell I bought a game via Garagegames, and I totally forgot about its existence upon uninstalling it until recently when I accidentally stumbled upon an article about it.
I appreciate the technology we have today that allows us to download the games we want on the go, for a cheaper price. However, is this technology really convenient? How do you see the issue of a lack of cohesion and greater confusion in an age where it's so difficult to keep tabs on what you actually own? "Why don't we write down the games we have on a piece of paper?" you may ask. And that's where my point comes in once more: where is the sense of ownership in that?
Plimus, BMTMicro, Steam, Impulse, D2D, GG, GOG....so many different outlets to carry out transactions. Then of course you have torrent and warez sites too. In the past when I purchase games, I get a nice solid box, and some nice goodies inside. I get a sense of ownership. I refused to get pirated games because not only did I feel like I'm not doing justice to the developers, there wasn't a sense of pride in owning one of the greatest games in history, even if it's installed in my hard disk.
But today, digital distribution is so colorful and so varied, I almost feel a gaping hole in me when I buy the games I want. The games don't feel like they belong to me. At least when I open up my closet of games collection, when I look through them and see a game long forgotten, I think "ohh...yeah it felt like yesterday when I opened the box". With digital distribution, especially on non-account-secured platforms like Plimus and BMTMicro, things become very messy. Even games that I had fun with, I wouldn't be able to remember even having bought them before until I come across an article or a wiki on them randomly, then realising that at one point, I actually forked out $20 for them. It almost feels like pirating games all over again, with the exception that the developers actually get paid.
GOG is cool, because of the virtual shelf. However, with so many platforms emerging (D2D, Steam, GG, Impulse), it's getting increasingly hard to remember what we have on each account. In fact, this problem is compounded by the smaller account-secure platforms, like Garagegames. Hell I bought a game via Garagegames, and I totally forgot about its existence upon uninstalling it until recently when I accidentally stumbled upon an article about it.
I appreciate the technology we have today that allows us to download the games we want on the go, for a cheaper price. However, is this technology really convenient? How do you see the issue of a lack of cohesion and greater confusion in an age where it's so difficult to keep tabs on what you actually own? "Why don't we write down the games we have on a piece of paper?" you may ask. And that's where my point comes in once more: where is the sense of ownership in that?