stix888: It's not just 'challenging combat' is the fact that dungeon crawling has been thrown out and replaced by story. Story is a passive affair.
Man, I can't even... First of all, stop being so arrogant. No one here is braindead, I can assure you of that.
The second thing, story is NOT a passive affair, that is PRECISELY the point of The Witcher games. If you don't like it, fine, buy Legend of Grimrock here from GoG, it seems like something you'd enjoy. However, you have to realize that CD-Project red is actually catering to the group of people who liked Planescape and story-based RPGs like that, and it's apparently quite good at it - the witcher games are doing well. As for the pirate chase, they said they're gonna do that even before TW2 release, so it's not CDP desperate about loss of sales, it's just them living up to their words.
Anyway, I'm straying off from what I wanted to say. I love the witcher games, precisely because they are story-focused and precisely because they make it non-passive affair. You NEED to be involved in the story, you need to behave according to your beliefs and then bear the consequences. That is the whole point and just a few games did it as well - Mass Effect tried, but it was too clichéd to be of too much appeal to me.
What CDP is currently doing is catering to niché community of people who liked games like Planescape or Baldur's gate, and they're doing so quite well. Don't try to waltz in and persuade us that we are wrong, because a developer who finally gives us what we want showed up. Yours is a different grave to cry at: Of people who make dungeon crawlers or roguelikes. The Witcher isn't even trying to cater to people like you, and you really should realize that. So, please, do not persuade us that we don't actually like those games. I for one am incredibly happy they're around.